^Yeah, the original game, which had groundbreaking animation for the time, was pretty brutal. It was very much more about the puzzles than forging ahead to fight. Interestingly, the Assassin's Creed series originally started as a Prince of Persia game with assassins, then evolved into the first AC game. You can still see the roots in the setting, and the clunky climbing mechanics are derived from the PoP games. So many times I died just because of a stupid camera angle, or because the game decided I wanted to jump in the opposite direction.
Unrelated, but I'm playing Witcher 3: B&W, and it's fun to play with subtitles because you can easily miss a line of dialogue if you're not paying attention, which can lead to noticing some interesting translation errors. Well, with Toussaint being based a French country, I noticed a character saying "toute-suite", but the subtitle said "toute sweet".