No not the actual game logic that's for programmers and people who make games. I'm talking about the things you notice in games when you play them. Let's have some fun with this OK?
Feel free to discuss with me or add more of your own things.
- Thousands of year old temples have light inside them and actual burning torches that seem to come on when approached. (Who makes sure they still work)
- Same temples have working machinery and traps or mechanical doors and elevators and again who the hell is looking after these places?
- Your companions can move away from you, miles away from you but they'll be there in an instant at a crucial moment to help you out of a jam
- Enemies are absolutely nowhere to be seen till you hit the exact spot on the ground, and then as if by magic they are suddenly everywhere trying to kill you.
Feel free to discuss with me or add more of your own things.