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Things we've learn from video games

There are never any stairs, just ladders, elevators and giant pits that require a flying leap to get across. But don't worry, you can climb as fast as you can run, elevators only stop on the floor you're going to, and flying leaps are de rigueur and you can even jump while jumping to go even farther.
 
Gatling guns exist in any timeframe you find yourself in and can fire the copius amounts of ammunition hapharzadly placed everywhere without ever jamming, stopping, cooling or losing accuracy.
 
Very few crimes are actually investigated by detectives: so as long as you can flee the police officers who come to stop you in the act of a crime, you'll get away with it.

Even if you DO leave a region-wide path of destruction - destroying countless cars (civilian and law enforcement), doing immeasurable property damage, and causing the deaths of dozens officers - a change of clothes or a brief time-out in a garage will cause the police to abandon the pursuit.

Anytime anyone chops wood, it always ends up in nice fireplace-sized logs.

No one ever does anything for themselves. To get water, food, consumer goods, and even philosophy, their household must be visited by a walking salesperson, priest, or waterboy.


The gods are real -- all of them -- and if you do not build them temples they will set your warehouses on fire.

You can keep irrigating and working the same patch of ground over and over and over again for centuries -- nay, millennia -- and it will never lose fertility or become salinized.

Greek-style triremes fought by pulling alongside one another and shooting arrows until one ship became so full of arrows it sank with the weight.

Democracy is a myth: there has always only ever been one mayor, and the only way he can be kicked out of office is to destroy the city with debt.

A man with a toolbox can restore ANYthing in a matter of minutes, be it an artillery installation or a bridge.


You can skip every other day of work if you want: just don't miss two in a row, or you'll be fired.

You don't have to pay taxes or utilities: just measure up how much everything you own is worth, and pay a fraction of that. You can subtract 10% for every kid you have.

If you build it, they will come. Your city doesn't need to be connected to a greater transport system for people to find it.

Aliens exist, and they're very interested in impregnating men and destroying landmarks.

Societal unrest is easily cured with grapes.

It's not so hard to get into someone's pants: just call them on the phone and wait a few days, then break out the backrubs and smooches.

Every civilization throughout time has had the same basic ideas for monuments, but when word arrived that one culture had finished a great work, the other powers were forced to convert their progress into gold or another monument.

Religion doesn't actually do much, beyond giving people pretty buildings to look at and another reason to dislike people for being different than they are.

Though -- a priest can convert an entire SHIP of people to his side just by waving a crucifix around.

A ship can sail the world for centuries and never need resupplying.

Highways don't exist, only dirt roads and rail lines.

Nationalism is a powerful technology. Of course it is worth refusing a fair peace treaty and seeing your entire nation slowly annexed by your neighbors. You may only have one city and a horse left, but by god you can rest knowing you never told anyone how to make a rifled musket.

Every city in America has enough guns and ammunition lying around to make anyone a one-man army for free, so long as they know where to look.

There is a market for rotating columns of fire, invisible gravity-defying blocks, and instantly destructible bridges.

A mass of archers can focus on one man within another army and kill him.

One area of oil can meet the entire world's need for fuel, so long as that world is united by one government.

Wherever you go, there's ammo and medkits. Yes, even if you're on an automated ship run by robots.

Nuclear power plants always destroy themselves with a mushroom cloud if anything ever goes wrong. Containment? What's that?

Dolphins, squids, and grizzly bears are legitimate military weapons.

You can set a car on fire with a chainsaw. And with a hammer, but it would take longer.

YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!
 
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Large command bases, power plants, and full-scale factories are constructed within minutes right on the field of battle. Units are never air-lifted or driven in, they must be recruited and trained on the spot.
 
Nuclear power plants are powered by magic fairy dust instead of nuclear fission. When there's a meltdown, radiation will grant people super powers instead of killing them.
 
One thing I realized from playing Red Dead Redemption was that 100 years ago, if you arrived somewhere on horseback, you'd need to tie your horse to a hitching post or else it would wander off.

I loved that, because it just never occurred to me that it was a part of the reality of life in that era. If an open world game can allow me to realize something like that, I find the experience invaluable.
 
During a zombie invasion I also have to worry about witches, boomers, smokers, tanks, hunters, ect. Who thought the end of mankind could get any worse!
 
You can shrug off a .50 caliber round to the chest by crouching behind some cover and waiting for a few moments until the red flashing stops.
 
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