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Poll The TAS Redux That Might Have Been

Would you have liked a TAS remake in CGI?


  • Total voters
    62
Hi,

Please review the posting rules pinned at the top of this forum, particularly the one about resurrecting dead threads.

I’ll let it slide this time but please don’t do it again.

Thanks!
So sorry- I don’t post often and must have forgotten that one. Honestly was thinking most boards didn’t want multiple threads for the same topic. It won’t happen again.
 
Is it? Because I freaking loved it - other than the reimagined Klingon stuff. That was off-putting. But the new animation completely revitalized the dialog. The edits were choppy - mostly because the creator is making an abridged version - but this is totally on the right track.

Had he/she just stuck with the original Klingon designs and maybe tweaked the voice so it didn't sound like Doohan and then updated the animation as seen, this would be a home run.

Even Uhura's line "well, we could always throw rocks" is now suddenly hilarious because of the decision to not do a closeup. Just a quick rack focus and then back, everyone just ignoring it.

Honestly, as a proof of concept, I would back it. I'd love to see the entirety of TAS redone like this.
Its definitely interesting, but I'm not sure that I liked how they would blur the background or foreground when shifting focus, like it was a real camera.. That was... an interesting choice.
 
Its definitely interesting, but I'm not sure that I liked how they would blur the background or foreground when shifting focus, like it was a real camera.. That was... an interesting choice.
An homage to TMP in all likelihood.
 
An homage to TMP in all likelihood.
It's a rack focus, which is a common technique. TNG used it a lot. Frakes did in First Contact. It's a way of shifting the focus from one character to another without panning or zooming. I think it worked really well here.
 
It's a rack focus, which is a common technique. TNG used it a lot. Frakes did in First Contact. It's a way of shifting the focus from one character to another without panning or zooming. I think it worked really well here.
I just felt it was a technique that works ok in live action, but seemed a bit off for animation.
 
Rack focus is too often a cheat to get around poor shot composition. </opinion>
I think they usually do it because it looks cool. When something intense is happening and you're in the palm of their hand, it does look cool.

But if not, it can look like the filmmaker calling attention to himself in an attempt to look cool, which takes you out of the story.

JJ-Trek's attempts to look cool can take me out of the story in spots, like having lights shining in your eyes everywhere you look, even though it's supposed to be a room designed for people to work in for hours:

Another focus trick that looks cool in a tense moment is the dolly zoom:
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Abusing that one would actually be kind of funny in a comedy. I'll bet it's been done.
 
Yeah, agreed. The prologue adds nothing and spoils the surprise of Cyrano Jones' introduction. It's paced horribly, there are arbitrary changes to the bridge, the new voices sound awful, the designs and likenesses are bad... I had to punch out halfway through.
There's a lot more of that work on YouTube and it's just bad writing and terribly voiced and the pacing is glacial.
 
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