Mid windows and rooms. Still no wall textures so I left the gray carpet for now. Mess of random faces needing hidden edges turned so one might spot random mesh errors. max 2013 is a PITA with hidden edges as most of the time they refuse to show due to them changing how they display. So, in the end it is guess work if your clicking on one or fighting with edge and poly display to SEE them. IE something that should take a few min takes a hour. . . . . . . good going discreet. BTW auto retringulate just makes it worse as it always chooses the WORST direction to triangulate a given face. JOY.



