Those windows are there on the CG-model. The camera angle is slightly different but you can still see them.
Those windows are there on the CG-model. The camera angle is slightly different but you can still see them.
Could it be that shot of the Saucer sep is now "owned" by Paramount and not CBS? I bet that's why we got a new shot of the Bird of Prey in Sins of the Father, and I'd be willing to bet a pint on the fact that the Starbase in 11001001 is CG'd too.
If that's the case, they hopefully use that model seen in the SOTL. It's probably Tobias Richter's anyway.
It's not.
If that's the case, they hopefully use that model seen in the SOTL. It's probably Tobias Richter's anyway.
It's not.
It isn't?
Why create a matte, if you have a perfectly good CG model at your hands? This does not make sense...
And it is much harder and time consuming to make a matte, whereas rendering a CG sequence works really fast...
Why create a matte, if you have a perfectly good CG model at your hands? This does not make sense...
And it is much harder and time consuming to make a matte, whereas rendering a CG sequence works really fast...
This project was started quite some time ago. It's possible that they did not have a usable / finished CGI Enterprise D at the time this shot was scheduled to be worked on. In fact it sounds like Tobias Richter (if he has indeed joined the project) came on board a bit late. If the CGI model wasn't being worked on yet, or simply unfinished then it would probably be much faster for an artist to create a digital matte with their design tools. For such a simple shot, the end result is the same...the matte looks lovely.
Could it be that shot of the Saucer sep is now "owned" by Paramount and not CBS? I bet that's why we got a new shot of the Bird of Prey in Sins of the Father, and I'd be willing to bet a pint on the fact that the Starbase in 11001001 is CG'd too.
If that's the case, they hopefully use that model seen in the SOTL. It's probably Tobias Richter's anyway.
It's not.
Yeah, Okuda says the Enterprise/Bird of Prey shot is a matte and not CG:
Virtually all the ship shots are the original film elements. Occasionally a film element wont be found or will be unusable for whatever technical reason. In that particular case, that was not a CG Enterprise, that was actually a new matte painting. However, they do have a digital Enterprise, because we know it will be needed at some point.
I don't think we've seen any official confirmation either way on if TNG-R is using Richter's model. The Okudas, themost official source we have, claim the CGI model has not been used yet.
Yeah, Okuda says the Enterprise/Bird of Prey shot is a matte and not CG:
Virtually all the ship shots are the original film elements. Occasionally a film element wont be found or will be unusable for whatever technical reason. In that particular case, that was not a CG Enterprise, that was actually a new matte painting. However, they do have a digital Enterprise, because we know it will be needed at some point.
Soooo...it's a matte of the CG model?
I don't think we've seen any official confirmation either way on if TNG-R is using Richter's model. The Okudas, themost official source we have, claim the CGI model has not been used yet.
And we won't ever. The folks at CBS don't want to look like they're doing half the work, and CBS don't want it known they're outsourcing work to fans. Hell, its probably more likely the people gathering the work from fans who don't want it known by the higher ups.
With Tobias for instance, that may open up all sorts of legal issues with him being from Germany and not being compensated for his work. Of course, any of us digital folks would give an arm and a leg for any of our creations to be in Star Trek, so I'm sure he has no interest in suing anyone (plus he worked on an officially licensed game production anyway, so theoretically its owned by the studio already). Still though, there is a possibility for shit to be flung, and everyone wants to avoid any flying feces.
Why create a matte, if you have a perfectly good CG model at your hands? This does not make sense...
And it is much harder and time consuming to make a matte, whereas rendering a CG sequence works really fast...
This project was started quite some time ago. It's possible that they did not have a usable / finished CGI Enterprise D at the time this shot was scheduled to be worked on. In fact it sounds like Tobias Richter (if he has indeed joined the project) came on board a bit late. If the CGI model wasn't being worked on yet, or simply unfinished then it would probably be much faster for an artist to create a digital matte with their design tools. For such a simple shot, the end result is the same...the matte looks lovely.
I think you're overestimating how long ago this project was started. I can't imagine CBS intentionally held the Blu Ray release for January rather than releasing in time for the Christmas shopping season. The only reason I can think of for the January release is that the 3 episodes were not complete in time for Christmas.
If that's the case, they hopefully use that model seen in the SOTL. It's probably Tobias Richter's anyway.
It's not.
Sorry, I may be missing something, that's a blog post from 2009. How is that relevant to a discussion of TNG-R that is being worked on in 2011/2012?
I don't think we've seen any official confirmation either way on if TNG-R is using Richter's model. The Okudas, themost official source we have, claim the CGI model has not been used yet.
If CBS is using his model, I'm sure the lawyers have already worked out all the details. Publicly denying something does not eliminate your liability, if anything it would open you up to more issues. CBS may not want to admit they're using a fan model for PR purposes, but if the model is there I'm sure there are no legal concerns.
Yeah, Okuda says the Enterprise/Bird of Prey shot is a matte and not CG:
Soooo...it's a matte of the CG model?
Where is he saying that?
Richter isn't just a fan, he's doing CG-work for a living.
Using Richter's model for TNG-R would be no different than using Koerner's model for TatV (other than Richter's is better :P ). They're both digital artists who happen to be Trek fans and got to work on the show.Richter isn't just a fan, he's doing CG-work for a living.
At this point we don't know anything other than what we've been told (the CG model has not been used yet). Anything other than that is pure speculation.
The BSG VFX crew did this too. The Berzerk class escort fan design wound up in the Scorpion Fleet Yard footage in BSG: Razor.I would also like to point out this isn't unprecedented. I know for a fact this happened on Enterprise with certain folks who weren't part of Eden FX. It wouldn't be anything weird or illegal or anything like that, I'm just saying its not yelled from the rooftops by everyone.
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