• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

The New Enterprise in 3D! ... NOW FINISHED (threads merged)

Mad, you've done an amazing job with cleaning up the ship (the more standardizing of the textures really helps), and some shots do look pretty impressive.. but, well, the aft picture shows off all the problems of the design and all - nothing that you can do about, definately.

As for the shots given so far, I would definatley say that your CGI effort is a marked improvement over what we're being given in the movie itself.
 
I'm pretty sure I've said before that you're doing a great job on this.

The problem is with the design itself.

AnotherComparison.jpg


It looks like a parody of the Enterprise, like they're trying to avoid being sued for copyright infringement.
 
It looks like a parody. ;)
(I'm kidding..) :)

Madman, great work as always!
The new specular reflective textures are even better.

The more I see your work on this, I truely think the doubters are going to be very suprised when this movie comes out. As the "arch evil enemy of all that is decent" :) designer Ryan Church said "we've built you all a fine ship..."

Please, post more. :)
 
The Ship looks good with the more traditional colors on the bussard collectors. Thanks.

But i have to agree with CRA, my first thought on the new design was, that it looed like a parody.
 
And comparing the hangar doors, unless the new ship shoots the shuttles out like a Pez dispenser, that ship is a helluva lot bigger than the original design.
 
And comparing the hangar doors, unless the new ship shoots the shuttles out like a Pez dispenser, that ship is a helluva lot bigger than the original design.
Well, I don't think that my shuttlebay is accurate at all, so we can't really base anything on that. :) I don't think it will be as traditional as I have made it.

-=MadMan=-
 
As the "arch evil enemy of all that is decent" :) designer Ryan Church said "we've built you all a fine ship..."

You are aware of what happened to the last movie about a ship that someone used that line in, aren't you? :devil:

I may be "speaking of the devil" here, but I wonder if James Dixon has stroked out yet over all this?
 
Well, here's the ass end of the real thing, so make your adjustments accordingly.

zoomin.jpg


I think you might want to taper the nacelles some...

The shuttlebay actually looks bigger than on Madman's model.

That may be "shadow effect", but yeah, pinching the nacelles on the aft end might be in orde.r (If total accuracy is what you're going for, if not, they look fine! :techman:)
Well, it's hard to find much detail in that image, besides the vague shape. :)

I do agree about the nacelles, they seem a little smaller at the end than mine are, but oh well. I like my ship too. :)

-=MadMan=-
 
The shuttlebay actually looks bigger than on Madman's model.

That may be "shadow effect", but yeah, pinching the nacelles on the aft end might be in orde.r (If total accuracy is what you're going for, if not, they look fine! :techman:)
Well, it's hard to find much detail in that image, besides the vague shape. :)

I do agree about the nacelles, they seem a little smaller at the end than mine are, but oh well. I like my ship too. :)

-=MadMan=-
I've been saying all along that you missed some of the shapes.

Truth is, I like your version quite a bit more than the one seen on-screen here (Pez-bay notwithstanding). But the nacelle shapes you have, as I've pointed out more than once, are totally wrong. You're trying to hard to make them look similar in scale and proportion to the TOS version, and they're simply not that similar.

Ancient's take is still far more accurate in terms of size and shape. I also think your primary hull is far more similar to what we're familiar with than the "real" one is...

Let go of your preconceptions and I think you can "tweak" it to look quite a bit more like what we're seeing on-screen.

As for the images being "hard to extract information from," that's not really true. There's a lot of information there, you just need to think three-dimensionally to extract it. The shape of the nacelle is pretty clear from just that one fuzzy image above. If you want to find it, try a variation of Ancient's "parallel lines" idea (not his invention but a technique he illustrated on here), but string a set of circles along the shape matching the curvature we can see here. That will give you a very accurate "envelop" for the shape of the nacelle shrouds (albeit as a modified tapered cylinder rather than a complex shape, of course... since you're using a basic tapered cylinder, this will still be more accurate, won't it?)
 
I think those nacelles get very skinney at the back end.

Since none of our 3-D model folks have done this yet, I also took a bunch of pictures of my 16" model, trying to match angles with the first ENT photo. It turned out to be pretty hard, especially with my auto-focus camera. But mostly because the proportions are farther off than even I thought.

The image below is almost the same angle. The new ent pic has a slightly pinched perspective that is impossible to completely replicate with my digital camera. I'm sure someone else will do this way better, but this is still pretty close:
xisltb3.jpg

I tried to scale the saucer rim thickness to be similar. So the saucer is way bigger, no surprise there. And the engine hull is pushed up quite a bit.

But Damn, the neck is much shorter than I thought. Look how squatty that is. Look at the legth of the nacelle pylons. Way, way shorter. Granted, the angle/scale isn't perfect, but still.

The nacelles can't really be compaired too well, due to the different proportions of the new ship. The ones on the new ship are closer together but back farther. So the one closer to the camera (port) is farther than in the original ship pic. And the one in the background (starboard) is closer than the one in the original ship pic. I hope I explained that clearly. :lol: If you take that into account there's no real surprises there either.

The thing I really don't like about this new ship is the neck. Why does it look so ... crap? The back end looks alright, but the front...man, what the hell happened? :lol:
 
Ok, I like the aft shot, since it's a fairly straight-forward angle. Blurry as all hell, but still good for proportions:

Here's me and my comparison shots again:
stxiaftcompud1.png


And an overlay to help visualize:
stxiaftcomp2bw1.png


Ok, once again I matched up the saucer rim thickness, which reveals that the ship isn't actually squattier, it just looks that way because of the mondo-saucer. The neck has about the same length, and the engine hull has about the same diameter. The hangar bay entrances look the same size.

The nacelles are much bigger up front, and slightly smaller in back, and are closer together. As suspected.

It looks like I got the thickness of the nacelle pylons wrong on my drawings. They're somewhat more fragile than the original versions.

Man, that's a big saucer. There is going to be room for a bowling alley and FJ-style crew quarters with no problem now.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top