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The New Artist's Thread (Warning: Large Image Size)

http://flic.kr/p/9SpWnz
9SpWnz
 
I redesign guitars and have a lot of custom guitars as the result.

I'm having this hosted with one of my two Photobucket accounts:
framus-1.jpg

Before

and this with my ultimate-guitar account:
_c809533_image_0.jpg

After

(I tried to show my work I had on facebook, but it would'nt let me. :)

That's a 1960s Framus Hollywood, original neck/body/tailpiece... I never had the guitar in it's original spec.

Sounds like this:
[yt]http://www.youtube.com/watch?v=A1uaqlQCiSM[/yt]
 
Some more from my Supergirl series.

Versus Nasthalthia Luthor (also proof that I can do backgrounds):

SupergirlNasthalthiaFinalForReals-2.png


It's kind of weird that so many historical jerks' first names start with the letter "A."


And with everyone's favorite twelfth level intelligence*:

SupergirlBrainiacCardiac-4.png


*Whom it turns out is only an android in, like, some continuities, possibly only the animated one. Fuck you, Legion of Super-Heroes! And anyway, flesh-and-blood would ruin the joke.
 
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The art is pretty good, but I have to admit I don't like the new costume design.
 
I'm actually less sure about it myself after drawing it a couple of times.

Perhaps what it needs, is a headband.
 
I would say less gloves, less pants, less collar and more hair. A headband might be nice, though. :D
 
My notes read, "Nude, with S painted on boobs." :p

The gloves made sense to me. On the version Krypton that I liked, no one seemed to like to touch anything, including (or especially) other Kryptonians. For the same reason, a skirt has never quite felt right to me, even if it looks right. (And, obviously, predates John Byrne's take on Krypton by over two decades.)

I'd also claim that the hair is raised-on-Krypton thing, but the fact is I just like short hair on women, and draw that when possible. Also, it is easier than longer hair, and long, light-pigmented hair is the third hardest thing about the human body there is to draw. Plus, there's the visual reference to Power Girl (which also applies to the gloves).

But all in all, this costume is too much like her cousin's, though. Maybe, if I do any more, I'll bring back the triangle that extended up to her shoulders they came up with in the 1980s (Era of the Headhand), and ditch the pentagon.

The cape's collar is a straight-up lift from the Mahmud Asrar (or Jim Lee, or whoever) redesign from the upcoming reboot. It's the one thing that I do like about that design, but I really like it.
 
I thought that collar rang a bell.

I do like the nude idea. Then she'd be the ultimate rebel against Byrne's Krypton. :rommie:
 
I am still Playing with Bryce 5.5 here is the latest as I had tried to make an object file to no avail but this came out good?

veter.jpg
 
I'm kinda new to drawing, which is longhand for "I suck". I always mess up the proportions and/or placement of limbs, unless I make a very careful template for every character, which can take up to 10 minutes per limb. Needless to say, I don't spend much time on the template, which typically limits me to drawing characters from the front and back. And even then one arm usually ends up longer than the other :lol:

Anyways, here's two drawings I did recently that I'm pretty proud of :D

DSC00493.jpg


In my imagination Cthulhu had spider legs, to help him get around on land. Have absolutely no idea where people got the wings from, they'd probably just slow him down when he tried to swim. I tried to capture some of the rubbery flabbiness that a sea creature would have, so I gave him kind of a potbellied, uneven shape.

DSC00496.jpg


This is probably one of the best drawings I've ever done. For example, it has a foreground, background, and shading. :p

I have to be serious here, I really like this one. I think later, when I'm much, much better at drawing, I'll come back and do this one again... but, you know, better. ;)
 
itsnotlogical said:
I always mess up the proportions and/or placement of limbs, unless I make a very careful template for every character, which can take up to 10 minutes per limb.

That actually sounds about right, and may be conservative. There's an old saw about 50 lines for every one you can (or should) actually use.

I would be mortified to admit how long it actually takes me to produce decent work.

Anyway, I like the crab monster.
 
itsnotlogical said:
I always mess up the proportions and/or placement of limbs, unless I make a very careful template for every character, which can take up to 10 minutes per limb.

That actually sounds about right, and may be conservative. There's an old saw about 50 lines for every one you can (or should) actually use.

I would be mortified to admit how long it actually takes me to produce decent work.

Anyway, I like the crab monster.
Dear lord, I could never work like that! Art only works for me in a frenzy. If the lines aren't coming out right the first time I give it up for the night, or sometimes the week, or even month. I am only active as a visual artist probably a combined two months out of the year. Over a period of a week or two a vast amount of work pours out of me and then the visually creative juices run dry for months on end. This means a lot of unfinished pieces, or at least pieces that I leave only to return to months or years later when the mania strikes again. The following was done at the tail end of my last visual arts outburst, and while it really has only an hour or two's work left to go, I just can't bring myself to pick up a paintbrush and finish it:

photo-3-3.jpg


It's a terribly inefficient and unprofessional way to work, but I can't seem to work in any other way.
 
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