Sodding hell this one really got me. I was doing fine until they went to bed for the last time, but then I coincidentally got something stuck in my eye.
It's weird how they can have such a drastic departure from this part of the game, and yet still remain so loyal to the emotional core of the story being told, even if both the execution and the end result are vastly different.
Honestly I'm not sure which version is more tragic, but I think each is best suited for it's respective medium, which--as if we needed more evidence--proves that they really know what they're doing with this adaptation.
It's weird how they can have such a drastic departure from this part of the game, and yet still remain so loyal to the emotional core of the story being told, even if both the execution and the end result are vastly different.
Obviously there's no flashback since the entire game in cinema verite, as in if it doesn't happen in front of the player character in-game, you don't get to see it. Instead what we get is a lot of sneaking though a town full of infected and Bill's traps, gradually finding notes left by Bill & Frank telling pieces of their story. You eventually meet up with Bill, do more sneaky sneaky, during which you gather that he hasn't seen Frank in a while because they had a fight. Then you find Frank and the note he left behind. He'd gotten sick of Bill and being stuck in that town and decided to leave, only in the process of digging the battery out of a wreck he got bit. Didn't want to turn, so he hanged himself. Also of note; Joel had never met Frank prior, and when he and Ellie leave, Bill is still alive, and alone in his town.