I know it's a bit too early but I think Peter Jackson will sweep the Oscars again.
The return of the king!
The return of the king!
Ian Holm is also returning for The Hobbit
When Peter Jackson said that he was bringing every possible actor he could find from the Lord Of The Rings trilogy into The Hobbit out of some deep-seated fear that without their comforting presence, audiences would somehow dismiss it, thereby sending him into a shame spiral of binge eating that would cause him to regain all the weight he’s lost—actually, wait, Peter Jackson didn’t say this. These were our own cynical conclusions, based entirely on the fact that The Hobbit is increasingly turning into some sort of Middle Earth high school reunion. Not that there’s anything wrong with that, of course; some bleed-over is to be expected, even if some of Jackson’s efforts to ensure the films link up lately feel strangely compulsive.
Anyway, the newest LOTR actor confirmed to return is Ian Holm, who will reprise his role as the elder Bilbo Baggins, despite the fact that The Hobbit already has a Bilbo Baggins— namely Martin Freeman, who seems increasingly lucky to be getting any screen time at all.
I am sad to report that Rob Kazinsky, who was cast in the role of Fili, is having to leave The Hobbit and return home, for personal reasons. Rob has been terrific to work with and his enthusiasm and infectious sense of humour will be missed by all of us. I should say that Rob's departure will not affect ongoing filming of The Hobbit, nor will it impact work done to date, as we had yet to film much of Fili's storyline. At the moment we are shooting scenes featuring Bilbo without the Dwarves, which will give us time to find a new Fili. I'll keep everyone posted with updates as they come.
Cheers,
Peter J
The news about us filming The Hobbit at 48 frames per second generated a lot of comments. Of course, it's impossible to show you what 48 fps actually looks like outside of a movie cinema, but there were several interesting and insightful questions raised.
We will be completing a "normal" 24 frames per second version—in both digital and 35mm film prints. If we are able to get the Hobbit projected at 48 fps in selected cinemas, there will still be normal-looking 24 fps versions available in cinemas everywhere.
Converting a film shot at 48 fps down to 24 fps is not a hugely difficult process, but it requires testing to achieve the best results. Some of this involves digital processes during post-production. We are also shooting the film a slightly different way, which is a question several of you asked. Normally you shoot a movie with a 180-degree shutter angle. Changing the shutter angle affects the amount of motion blur captured during movement. Reducing the shutter angle gives you the stroby (or jerky) "Saving Private Ryan" look.
However, we're going the other way, shooting at 48 fps with a 270 degree shutter angle. This gives the 48 fps a lovely silky look, and creates a very pleasing look at 24 fps as well. In fact, our DP, Andrew Lesnie, and I prefer the look of 24 fps when it comes from a 48 fps master.
More soon ....
Cheers,
Peter J
Peter Jackson commented on filming in 48 fps on his facebook page.
The news about us filming The Hobbit at 48 frames per second generated a lot of comments. Of course, it's impossible to show you what 48 fps actually looks like outside of a movie cinema, but there were several interesting and insightful questions raised.
We will be completing a "normal" 24 frames per second version—in both digital and 35mm film prints. If we are able to get the Hobbit projected at 48 fps in selected cinemas, there will still be normal-looking 24 fps versions available in cinemas everywhere.
Converting a film shot at 48 fps down to 24 fps is not a hugely difficult process, but it requires testing to achieve the best results. Some of this involves digital processes during post-production. We are also shooting the film a slightly different way, which is a question several of you asked. Normally you shoot a movie with a 180-degree shutter angle. Changing the shutter angle affects the amount of motion blur captured during movement. Reducing the shutter angle gives you the stroby (or jerky) "Saving Private Ryan" look.
However, we're going the other way, shooting at 48 fps with a 270 degree shutter angle. This gives the 48 fps a lovely silky look, and creates a very pleasing look at 24 fps as well. In fact, our DP, Andrew Lesnie, and I prefer the look of 24 fps when it comes from a 48 fps master.
More soon ....
Cheers,
Peter J
I'm looking forward to seeing how this looks, whether it's in 48 fps, 24 fps, 3D, or 2D.
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