• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

the dumb questions you were afraid to ask thread

Tribbles are born pregnant, but only give birth if they are well fed. So if you don't feed a tribble....it won't breed. The tribbles in TSFS have either been starved or neutered.

The whole symbiosis thing with Trills was silly. And inconsistent - in the Next Gen ep The Host, Odan couldn't use the transporter beam, but Dax could in DS9. What was up with that?
 
Sisu said:
Tribbles are born pregnant, but only give birth if they are well fed. So if you don't feed a tribble....it won't breed. The tribbles in TSFS have either been starved or neutered.

I always wondered about that i mean if they are born pregnant but don't give birth unless fed then doesn't that mean that they starve the tribble enough so the baby dies. that hardly seems in keeping with the high morals of the star trek universe!
It seems more likely that Bones' statement was either false or exagerated.
:)
 
Alyssa said:
Sisu said:
Tribbles are born pregnant, but only give birth if they are well fed. So if you don't feed a tribble....it won't breed. The tribbles in TSFS have either been starved or neutered.

I always wondered about that i mean if they are born pregnant but don't give birth unless fed then doesn't that mean that they starve the tribble enough so the baby dies. that hardly seems in keeping with the high morals of the star trek universe!
It seems more likely that Bones' statement was either false or exagerated.
:)

Wasn't this when Bones said they were "bisexual" instead of "asexual"?

I don't think he was the great medical mind we think he was.... :lol:
 
Alyssa said:
I always wondered about that i mean if they are born pregnant but don't give birth unless fed then doesn't that mean that they starve the tribble enough so the baby dies. that hardly seems in keeping with the high morals of the star trek universe!
Not at all. Many animals in the real world have the ability to ``freeze'' development of an embryo while waiting for better conditions around them to bring the child to term.

And incidentally not a few insects in the real world are also ``born pregnant'', so that part checks out just fine too.

As for tribbles being bisexual -- well, why not? So they can fertilize one another when that's available or just do it themselves when need requires. Sensible enough if the goal is to make as rapid and vast a population as possible.
 
Caliburn24 said:
Ok, dumb question. How do you aim a hand phaser? I've never seen any sights.

Also, being in the Army I have seen modern military hand weaponry in use, and Trek hand weapons just don't compare.

I'll take my platoon of scouts with M-4s up against a Starfleet crew armed with phasers any day.

Apparently they pull the trigger, see where the beam's going and adjust. Like tracer bullets. In TNG's "Arsenal Of Freedom" when Yar and Riker shoots at a hostile probe you see them doing this.

Also in the TOS era the hand phaser had a wide dispersion setting so they could shoot a crowd of people all at once. But this technology apparently was lost by the time of TNG, IIRC.

Robert
 
Wide beam was mentioned several times in TNG and DS9 (and I think it was shown too).
 
Alidar Warlock said:
Wide beam was mentioned several times in TNG and DS9 (and I think it was shown too).

I had a feeling I was wrong. One thing about this board is if you're wrong about something, it never takes very long for someone to correct you. :)

Robert
 
I have no idea when, though. The DS9 episode where Kira's on Dukat's ship and she's showing his daughter weapons mentions it, I believe
 
exodus said:
DarthTom said:
Apogeal Alpha01 said:
While computers will be faster exponentially, they are also apparently smart AI's that not only sift through centuries of data from billions of sources, (as opposed to mere decade or two currently, retrieving information by matching key words,) but also reach conclusions based on an analysis of the available data. So, computers of tomorrow will approach the task of data retrieval similarly, but perform cognitive processes on a much faster scale. As the tool becomes more sophisticated, what we ask it to do will as well.

BS. I'll give you an example. In TNG first year, episode, Naked Now [the episode where the crew suffers from the illness similar from TOS where people are 'drunk like] Riker asks the main computer to do a search for "Enterprise, Jim Kirk, illnesses, drunk like behavior' and the computer responds back, that it will take [hours[/b] to complete that.

OK, I just did the same search on Google and it took less than 5 seconds to match.

Don't tell me that according to canon that computer technology hasn't de-evolved - because obviously it has.
Exactly.

Thanks to Voyager's bio-neural gel packs, Voyagers computers are probably 3x as fast as the Enterprise-D's were. Technology in our time advances every 5 years or less, I don't see why in the 24th century with technology being shared from all the worlds within the Federation that technology wouldn't improve at a faster rate.

When people say Voyager wussified the Borg, I think they forget that the Enterprise D is over 12 years older that Voyager. Voyager is smaller, faster and has defence systems 12 years more advanced than the Enterprise. The Enterprise is similar to a cruse ship while Voyager is designed like submarine. Voyager is designed for combat, to take a beating and be self sustaining. That also shows the progress of technology.
First of all its seven years, not twelve. Second of all, I don't give a rats ass how much better the ship is becuase of seven years of tech. In BOBW and First Contact it took a fleet of ships to take down a single cube, and even then it was a strugle. Voyager is a single scout ship.

Finally the difference between airplane and ship construction now and in 2000 is pretty minimal. We are still using pretty much the same planes as in 2000 with incrementally better guidance systems on the bombs. The same hull of carrier in use. Ships aren't faster or revolutionarily more compact.
 
If it's been asked already, my apologies:

If a ship is traveling at warp 1 or better and it fires its phasers, how fast is the beam traveling relative to a ship that is stationary to the warp ship? It it's cumulative, what if that same ship travels at as close to warp 10 as it can and fires its phaser? I suppose the same question could be posed for any beam or projectile shot from this ship.
 
Also, how is each warp factor related to the previous? It's established that:
Warp 1 = 1x the speed of light
Warp 2 = 10x s/o/l
Warp 3 = 39x s/o/l
Warp 4 = 102x s/o/l

But how is that figured? Also, for every 1/10th of a warp factor it increases, how much faster is the ship traveling? I thought I heard 10x for each tenth but I don't recall where.
 
^ That's the TNG warp scale. For speeds up to and including Warp Factor 9, the formula is...

speed (multiples of c) = wf ^ (10/3)

where
c is the speed of light
wf is the warp factor
 
T'Cal said:
Also, how is each warp factor related to the previous? It's established that:
Warp 1 = 1x the speed of light
Warp 2 = 10x s/o/l
Warp 3 = 39x s/o/l
Warp 4 = 102x s/o/l

But how is that figured? Also, for every 1/10th of a warp factor it increases, how much faster is the ship traveling? I thought I heard 10x for each tenth but I don't recall where.

Here's a nice calculator for the non engineer. That's me.

http://home.att.net/~srschmitt/script_warpcalc.html

And a discussion at Memory Alpha.

http://memory-alpha.org/en/wiki/Warp_factor
 
Why does every humanoid in the trek universe except Ocampa live at least fifty or sixty years longer than humans?

(That's really a complaint. I'd have preferred if, say, Klingons had a life expectancy of sixty years or so.)
 
In the Fan developed back-stories of the 1970s, Klingons lived only 60 years or less - a rapid life for a metabolically active and violent race.

John Ford's A Final Reflection had this as part of the Klingon psyche.

I think it was for plot points that it was developed otherwise for DS9.
 
Yeah, I remember that from Ford's Klingons. The reason DS9 had to chuck it was so they could do "Blood Oath," an episode with its heart in the right place but little else, sadly.

I also remember how the Medical Manual had a shorter life expectancy for Tellarites.
 
1. Why does a typical ship to ship battle go:
Cpt: Fire Phasers. (Phasers are fired)
Enemy returns fire, hero ship rocks.
Cpt: Damage report.
Enemy ship fires again. Hero ship rocks.
Cpt: Fire phasers (or torpedoes).
Enemy ship fires again. Hero ships rocks more.

And on and on. Heroes fire once. Enemy fires, heroes ask for a damage report, enemy fires again. Enemy gets in 2 shots for every one hero shot.

2. Why can't the view screen give an automatic showing of damage and other important information for the captain and XO to get right away.

3. Where does Spot relieve herself? Does she have a litter box? If she does wouldn't it make a huge mess when the ship gets into a firefight?

4. If the ship has inertial dampeners, why don't they execute 180's when being chased to bring the forward weapons on the enemy ship?

5. When the holodecks malfunction, why don't they just cut the power? Wouldn't that leave all the matter replicated without anyway of moving and end most of the danger. I understand that if you're in a forest simulations the trees would probably fall over since they don't have roots.

6. Why doesn't a Galaxy Class saucer have its own warp drive?

7. Why are the Captain, XO and Second Officer all usually on the bridge at the same time?

8. In The Way of the Warrior, why do many the stations torpedoes fly off into empty space? They don't miss a moving ship, they just go into empty space. Which brings me to :

9. Why don't torpedoes have an auto guidance system, so they can follow their targets?

10. Why didn't Doctor Soong put a fail safe in Data and Lore. Like a bit of programming that prevents them from harming him either through action or inaction, or lying to him?

11. If Picard was so intent on "fixing" the time line in Yesterday's Enterprise, why did he let Tasha go back. Her going back with the Enterprise-C did change the past, not as radically as the Enterprise-C comming into the future did, but he didn't know that.

12. Why didn't Uxbridge just send the Husnock ship out back into Husnock space and make the entire species not interested in exploring near Federation space?

13. Do people on Earth still debate if Kennedy was killed by a conspiracy or Owald?

14. Did Willy Wonka give the technology of the Wonka-vator to Starfleet so they could make turbolifts?

15. Have they found out "who let the dogs out"?

I think that's enough for now.
 
1. Why does a typical ship to ship battle go:

This is actually quite logical in most cases. Our TNG heroes don't want to destroy the enemy, they want to stop him from being an asshole - so they fire upon him until he is rendered helpless but not dead. So they have to stop every now and then to check on their progress. OTOH, in those battles, the Enterprise is never really in danger of being hurt by the enemy fire; as long as even 4.7% of shields remain, there seldom is any sort of meaningful damage, or casualties.

When a small, weak ship like the Defiant ends up in a battle and gets a near-death experience, the above sort of dialogue usually doesn't happen.

2. Why can't the view screen give an automatic showing of damage and other important information for the captain and XO to get right away.

Because the tactical importance of a pretty starfield is paramount in a combat situation, apparently...

3. Where does Spot relieve herself? Does she have a litter box? If she does wouldn't it make a huge mess when the ship gets into a firefight?

Just out of experience, not all cats are that sensitive... But the ship is said to be capable of cleaning herself. Hungry carpets?

4. If the ship has inertial dampeners, why don't they execute 180's when being chased to bring the forward weapons on the enemy ship?

Because the aft weapons in all known ship types save Defiant are at least as potent as the forward ones.

Also, a chase usually means a warp chase. It's unknown whether a ship can pivot at warp without massively losing speed or stability or something; the closest we get is Kirk's orders to pivot at warp 2 in "Elaan of Troyius", which is not a chase situation.

5. When the holodecks malfunction, why don't they just cut the power? Wouldn't that leave all the matter replicated without anyway of moving and end most of the danger. I understand that if you're in a forest simulations the trees would probably fall over since they don't have roots.

One big problem might be that a player in such a situation could be left hanging in midair. Say, if she were on the upper end of a holographic staircase, three meters above her fellow players. Also, it may well be that a holodeck needs to stack its players two or three high in order to provide sufficient playing volume. So thirty people on a baseball diamond might in fact be ten plus ten plus ten people standing atop each other...

The other problem might be "termination anomalies": spikes in temperature, pressure, or forcefield activity.

It's not all that often that pulling the plug would be an option during a holographic plot device, really. Usually, there is a plot reason why the program has to keep on running. Just two occasions to the contrary come to mind now: "The Big Goodbye" (where total shutdown would have seemed like a prudent measure, and no technobabble was given to contradict this) and "Identity Crisis" (where the search for LaForge would have been much easier had the simulation been discontinued - although perhaps Worf wanted to surprise LaForge and not alert him by a shutdown?).

6. Why doesn't a Galaxy Class saucer have its own warp drive?

Why should it remain a "Galaxy saucer" in that case? Why not build it as a completely separate starship?

To be sure, the saucer does appear to have a warp drive. In "Encounter at Farpoint", it crosses significant interstellar distances in a matter of hours. And nobody ever says out loud that the saucer wouldn't have a warp engine.

7. Why are the Captain, XO and Second Officer all usually on the bridge at the same time?

Because the "usual" situation seen on screen is a full alert, when all the important personnel are supposed to be at their posts. Starfleet starships just have a wider range of alerts than mere combat situations; a naval vessel of today would seldom be in a situation where all personnel prepare to explore a strange new world, for example.

8. In The Way of the Warrior, why do many the stations torpedoes fly off into empty space? They don't miss a moving ship, they just go into empty space.

Jamming; barrage fire; or then simply the likeliest case: the torpedoes head for distant targets, ships too far away to be targeted by phasers or seen in camera.

9. Why don't torpedoes have an auto guidance system, so they can follow their targets?

They apparently do. Or at least they basically never miss. Not unless the opponent is cloaked.

10. Why didn't Doctor Soong put a fail safe in Data and Lore. Like a bit of programming that prevents them from harming him either through action or inaction, or lying to him?

How could he? The androids are probably far too clever to fall for that. He could have built in a panic button that shuts them down - and he did, as we saw in "Datalore". But how could he tell his creations how to think, when they are capable of thinking by themselves? If he told them "do not lie", they would simply think of a way to defy those orders when convenient.

Data apparently was given a "formality order" wherein he speaks in a stilted fashion (full forms rather than contractions), so as to be less humanlike than Lore - but Data only follows this order when this suits him. He can go on full Ebonics mode whenever he likes, or swear in French, or imitate the speech patterns of any random person. He is too much his own master to be controlled by simplistic "subroutines".

11. If Picard was so intent on "fixing" the time line in Yesterday's Enterprise, why did he let Tasha go back. Her going back with the Enterprise-C did change the past, not as radically as the Enterprise-C comming into the future did, but he didn't know that.

The "War Picard" wasn't intent on fixing the timeline - he extremely reluctantly agreed to send the E-C back after Guinan goaded and pleaded and wept a few. "War Picard" didn't give a rat's ass about temporal prime directives or other such nonsense. He just chose to believe that Guinan's plan would give the Federation a chance to win (or at least survive) the war, his real goal. And bolstering the E-C crew with Tasha would help with that.

12. Why didn't Uxbridge just send the Husnock ship out back into Husnock space and make the entire species not interested in exploring near Federation space?

Because he was angry at the Husnock having killed his wife. He wanted instant revenge, and made it happen.

And obviously he couldn't "undo" anything - not the death of Rishon, nor the extermination of the Husnock. So it didn't help that he wasn't so angry any more after a few minutes. The deed was already done.

13. Do people on Earth still debate if Kennedy was killed by a conspiracy or Owald?

Nobody seems to much care about Kennedy one way or the other, so the theories about his death probably aren't a hot topic, either.

14. Did Willy Wonka give the technology of the Wonka-vator to Starfleet so they could make turbolifts?

No. Starfleet is vehemently opposed to glass ceilings. At least in the 24th century.

Timo Saloniemi
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top