• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Tarek's Projects

Having worked on the Antares-type cargo/survey ship, I thought I would make a variant of the USS Huron. There are varying estimates of the intended size of it. A minimum of 100 meters seems right, though some sources have it over 200 m. Mine is 102 meters long. Even at that smaller size, it can easily accommodate 15 decks.





 
Continuing work on the interiors of the UES Moonlight. I imagine that this design is used widely for different purposes: science, survey, gunship, armed cutter, etc. I have labeled the deflectors built into the hull on the ship exterior and the bridge stations on the interior.


Looks how I would build my ships out of Lego. I really like the bridge layout.
 
Looks how I would build my ships out of Lego. I really like the bridge layout.
I do too. I looked at some submarine control rooms and military aircraft that have crews sitting at various stations. I wanted that look and i think it works here. I draw the lines of the ship at a scale of 20 pixels per meter on Gimp. Then populate it with furniture, often taken from available stock drawings from people like Owen Oulton. Then I take that flat image, import into SketchUp to make three dimensional model. There I have to make some of the furniture myself. Like the chairs I designed for the bridge.
 
I do too. I looked at some submarine control rooms and military aircraft that have crews sitting at various stations. I wanted that look and i think it works here. I draw the lines of the ship at a scale of 20 pixels per meter on Gimp. Then populate it with furniture, often taken from available stock drawings from people like Owen Oulton. Then I take that flat image, import into SketchUp to make three dimensional model. There I have to make some of the furniture myself. Like the chairs I designed for the bridge.
Thanks for sharing your process. I really like how it translates in to 3d and having the fixtures in without the walls gives a good sense of scale within the space.
 
AI-assisted crew of the Trek version of the Black Hawk. There is an accompanying story that briefly featured on Fan Fiction forum (temporarily deleted after poor reception) but I am pressing on with at least the Art components. Here is Captain Jamie Lynn Kirk and the MCKE 9.0 android first mate whom Jamie calls "Mickey". It is 2199 and Jamie Lynn is the grandmother of Kirk and led a life more like Han Solo, much as Jim Kirk might have if not for Starfleet.

It's an alt-timeline where the Borg technology recovered in the 2150s during ENT episode "Regeneration" is beginning to radically transform the future of the Quadrant.
 
Last edited:
Thanks for sharing your process. I really like how it translates in to 3d and having the fixtures in without the walls gives a good sense of scale within the space.
I started doing it that way to avoid the problem you see on screen sometimes where scaling errors will happen, sometimes due to sets looking like they couldnt fit inside the ship. I had that with early models, so I use the 2D versions to do the lay outs and then use that to create the 3D.
 
To explain Red Angel timesuits, Insterstellar beaming, experimental Warp jump technologies and other seemingly anachronistic high tech in Kelvin movies and DiscoTrek, we are leveraging the story elements of "Regeneration" to say that recovered Borg tech is being reverse engineered, and as decades pass, more and more radical breakthroughs change history.

The Black Hawk (in this iteration) is the ship for hire of Captain JL Kirk and Mickey.

 
Last edited:
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top