Spoilers Starship Design in Star Trek: Picard

Discussion in 'Star Trek: Picard' started by pst, Jan 9, 2020.

  1. Challenger2090

    Challenger2090 Ensign Red Shirt

    Joined:
    Mar 25, 2021
    Ooh, good point. I like the Emmett Till design quite a bit myself, I forgot about it though. Eaglemoss has been promising a model of that thing for a couple of years now and we still haven't gotten it.

    As far as Eaves's DSC designs I like, I agree with you on the Walker class, and I'm particularly fond of the Cardenas. I just wish it weren't so flat.
     
  2. TimeIsAPredator

    TimeIsAPredator Fleet Captain Fleet Captain

    Joined:
    Mar 15, 2020
    Walker class and Enterprise E stand out way above the rest.
    My main issues are the amount of razor sharp angles especially on the nacelles but the redundant holes in the new ships is a criminal piece of nonsense
     
  3. Timo

    Timo Fleet Admiral Admiral

    Joined:
    Aug 26, 2003
    Oh, the more holes, the merrier - we now have to be consistent and recognize that holes are a thing of the future.

    Plus it

    a) makes it likelier for the enemy to miss, and
    b) gives some legitimacy for the heroes to always take the turbolift, even when reaching one station requires walking through the entire existing corridor set first, and the same walk has to take place at the other end unless that end is the bridge; with all the holes, the long route is the only viable one, and you can't walk the whole way!

    But yeah, go Emmett Till! A stablemate for the Sovereign, along with Curiosity class. That is, unless the Till is Curiosity class...

    Timo Saloniemi
     
  4. Dukhat

    Dukhat Vice Admiral Admiral

    Joined:
    Dec 26, 2007
    Location:
    Maryland, USA
    If the logic behind making holes in your hull is to have your enemy miss you when they take a shot, then one would think they’d want to make holes in the engines, not the saucer. Holes in a saucer serve no inherent purpose unless you live in the 32nd century and can personally beam anywhere. This kind of thing is why John Eaves’s starship designs make very little sense to me.
     
  5. Timo

    Timo Fleet Admiral Admiral

    Joined:
    Aug 26, 2003
    Vulcans had the right idea all along: the smallest profile a Trek warship could present to the enemy would be that of thin spindle hulls. Great for the usual head-on confrontations and tail chases, and fairly good from all the sides, too. A saucer is already a compromise from head on and from two sides, but additionally suffers from every other side... Oh, well, at least it's better than a sphere there.

    Having a saucer in the first place could stem from, oh, at least three reasons.

    1) If it's floor area they want, then wide flat decks are better than narrow ones stacked atop each other; stacking 'em up into a sphere or a cube makes for more walls and corners, and makes the profile creep towards maximum. But having holes would be another way to add walls and corners and detract from the goal.

    2) If it's a flying saucer they want, then holes might not mar the aerodynamics or warpdynamics or whateverdynamics much, and lightening up the structure could be a good idea. That is, a wing is better when it's long and broad and thin than when it's a brick.

    3) If it's a shape that needs to fit within a space, either a shield or a warp field or whatever, then it's a poor showing overall. But perhaps a starship needs to stretch out to as far as she possibly can, to erect a bigger and better field? In that case, saucers with holes in them (or indeed pure rims with only as many spokes as the tech level of the day requires, this going down to zero eventually) would be fantastic.

    But it's pennywise anyway: a starship is put together so as to waste space rather maximally, what with the fancy pylons and necks and the like. Holes in saucers or cigars or pylons don't matter much in comparison.

    As for the decisive question of whether it looks cool... A ship with stars shining through is bound to lose character. We want to see more of the ship and less of the emptiness behind, damnit! But if it's now dark in space, we get to see nothing anyway, and Eaves might just as well stop delivering ships and start delivering lit-up pennants that glide through space.

    Timo Saloniemi
     
  6. Tuskin38

    Tuskin38 Admiral Admiral

    Joined:
    Jul 24, 2011
    Eh I don't think so. Nacelles seem too thick and the saucer is missing the forward cutout.

    It looks more like a sovereign with sideways nacelles to me.

    Eaves didn't work on Discovery past Season 1, so you can't blame that on him.

    None of his designs that have actually made it into canon have negative space, other than the Crossfield and the Connie's pylons. IIRC, he did designs of the Crossfield without it, but the higher ups liked the Negative space, so asked him to do more of that.

    edit: Oh right, some of his Klingon and Jem'hadar designs do. I keep forgetting he did designs outside of Starfleet.
     
    Last edited: Apr 16, 2021
  7. WarpFactorZ

    WarpFactorZ Commodore Commodore

    Joined:
    Feb 10, 2013
    Location:
    Configuring the Ontarian Manifold
    I hope we see more ships -- exterior and interior -- in S2 of Picard. I suspect the Stargazer will feature prominently, and it will be interesting to see how they update the bridge. I think we can all pretend that what we saw in The Battle was "misremembered" by Picard... I doubt it will be a redress of Disco, since that would involve shuttling a lot of actors to Toronto.
     
  8. Challenger2090

    Challenger2090 Ensign Red Shirt

    Joined:
    Mar 25, 2021
    A little off topic (sorry) but why are you thinking the Stargazer will show up? I'll admit I haven't been keeping up on PIC news...I wasn't in love with S1 so I've been less than enthusiastic about following S2 production.

    You never know, they shipped Jonathan Frakes to Toronto to shoot his Zheng He scenes on a redressed Discovery bridge.
     
  9. Timo

    Timo Fleet Admiral Admiral

    Joined:
    Aug 26, 2003
    Without spoiling much, the teaser trailer shows a beautiful and detailed Stargazer desktop model - but also hints at a time travel theme for the second season, FWIW, thus possibly returning Picard to his old bridge in some sense, be it a bona fide revisit, a transfer of Picard's consciousness (or at least the show's POV) into his younger self, or just a nostalgia moment achieved via the holotech of the Sirena.

    We saw fairly little of that bridge in "The Battle", not so surprisingly considering it was just a partial rebuild of an existing set. Merely filling in the missing bits might suffice for a facelift, since the 1980s look for 2280s technology was considered good enough for many a revisit in the 1990s shows still...

    Timo Saloniemi
     
    RAMA likes this.
  10. WarpFactorZ

    WarpFactorZ Commodore Commodore

    Joined:
    Feb 10, 2013
    Location:
    Configuring the Ontarian Manifold
    Frakes was already in Toronto directing some episodes of Disco.

    Aside from the comment above about the trailer, the Stargazer era is really one of the only eras of Picard's life that we know nothing about (apart from Jack Crusher and the Battle of Maxipad). And he spent, what, 20ish years on the ship? There are a lot of stories to tell, certainly some that Q would enjoy digging up as life lessons.
     
    Last edited: Apr 16, 2021
    Ar-Pharazon likes this.
  11. DEWLine

    DEWLine Rear Admiral Rear Admiral

    Joined:
    Apr 27, 2003
    Location:
    Ottawa, Canada
    Yeah, the timing of Frakes' work with DSC was very good for PIC purposes. I'm happy with the results that way.
     
  12. NCC-73515

    NCC-73515 Rear Admiral Rear Admiral

    Joined:
    Apr 18, 2019
    Location:
    California
    Was it also misremembered by Data, Geordi, Beverly, Tasha, and Worf? :p
     
  13. TimeIsAPredator

    TimeIsAPredator Fleet Captain Fleet Captain

    Joined:
    Mar 15, 2020
    Would it kill them to just do an accurate representation without Eavesing and lensflaring the s**t out of the ship
     
    dupersuper likes this.
  14. Deks

    Deks Rear Admiral Rear Admiral

    Joined:
    Oct 16, 2003
    Why?
    The Federation is comprised of over 150 alien species in late 24th century at the time of First Contact. More if you count Insurrection and the fact they admitted new members.
    Each species solar system has its own shipyards... and if they are a fresh species (just achieved Warp travel), and admitted into the Federation, it stands to reason that Starfleet would bring those solar systems up to capacity in line with other solar systems ship-building capabilities).

    SOL alone has what... hundreds or possibly thousands of drydocks (each capable of building a starship).
    There are shipbuilding facilities in Earth's orbit, in orbit of Mars, in other parts of SOL... and the situation is likely the same in each/every member species native solar system (such as Vulcan, Andoria, Tellar, etc.).

    With only 100 drydocks per each member species NATIVE solar system (and there's bound to be MUCH more than that), you can easily allocate 10 drydocks per solar system to build a given ship design.
    And in a short span of time (a couple of weeks or less - thanks to transporters, replicators, tractor beams and automation), you'd end up with AT LEAST 1500 ships (if 150 systems were building ships) of a given design.

    There were also 7000 active ships in the 23rd century Starfleet. That's with much less member planets/species.
    By 2371, we've seen Voyager had a hull registry of 74656. It stands to reason this would indicate a number of ships in the fleet... or over 10x more ships than what SF had over 100 years earlier.

    Its perfectly plausible.
    Also if it takes a while to travel at Warp, you'd need more ships for patrol of existing Federation space, exploration, etc.

    So, having 100+ ships of a given design would basically be 10% of a total number of ships of that class.

    Not a big deal for an organization as big and advanced as the Federation.
     
  15. Deks

    Deks Rear Admiral Rear Admiral

    Joined:
    Oct 16, 2003
    Drama be damned.
    Write a story that works with the technological setting and adapt the drama to that.

    Besides, these ship construction facilities are located in solar systems with access to massive amount of solar radiation/energy which can be used for replication.
    Its not a big deal.
     
  16. fireproof78

    fireproof78 Fleet Admiral Admiral

    Joined:
    Apr 11, 2014
    Location:
    Annoyed by inappropriate use of the word "Need"
    It might. They don't know for sure and are not willing to take the risk.


    ;)
     
  17. TimeIsAPredator

    TimeIsAPredator Fleet Captain Fleet Captain

    Joined:
    Mar 15, 2020
    The Stargazer will suddenly have a hole in the saucer, a fleet of vipers, the nacelles will spin like a windmill when it powers up the warp drive and Picard's ready room will be accessed via giant roller coaster inside the ship
     
    dupersuper likes this.
  18. fireproof78

    fireproof78 Fleet Admiral Admiral

    Joined:
    Apr 11, 2014
    Location:
    Annoyed by inappropriate use of the word "Need"
    Stupid wind powered warp engine.
     
  19. Dukhat

    Dukhat Vice Admiral Admiral

    Joined:
    Dec 26, 2007
    Location:
    Maryland, USA
    Considering they've shown that Stargazer desktop model several times, I doubt they'll change its outward appearance at all if they actually show it. The interior, however, will probably be another story.
     
    ATimson likes this.
  20. fireproof78

    fireproof78 Fleet Admiral Admiral

    Joined:
    Apr 11, 2014
    Location:
    Annoyed by inappropriate use of the word "Need"
    Well of course. How else are they to piss off long time fans? :techman: