A while ago I made a thread about ground forces and one of the arguments for their existance was that you don't use security guards (ship's security) as your soldiers. This has got me thinking about the 'security' aspect of Starfleet. Of course, a LOT of speculation follows (including the supposed existence of Ground Forces; I know they are debatable but I'll include them anyway).
First, to emphasize - 'Starfleet Security' and 'Starfleet security' are not the same thing.
The first is an organization, a command within Starfleet dealing with what we would normally perceive as security/military police matters - installation and personnel security and protection, policies and techniques in this regard, counterintelligence, major criminal investigations etc.
The second I see as reffering to something broader - an entire community of officers/enlisted specialized in 'security' understood as matters connected to the use of force. The community is further divided into several broad fields, these being:
1) Law Enforcement - this is where your typical police-type duties are found: criminal investigations relating to Starfleet, security, protection and maintaining law and order at Starfleet installations in locations not expected to require real combat (ie. SF HQ), running Starfleet prisons - in other words detectives and security guards
2) Combat - these are, simply put, soldiers, people trained in infantry warfare, personal weapons use and close combat
3) Tactical Systems - people specialized in operation and maintenance (though some of that could also fall to the engineers) of mounted weapons, phasers and torpedoes - so, torpedomen and similar and bridge tactical officers.
What's important to note here is this - most ship security, TOS redshirts/TNG yellowshorts do NOT fall into the first but into the second category. They're not simple security guards, they're in essence fullblown Marines and by that I mean the original (think Napoleonic era) Marines, true naval infantry, tasked with boardings, defending from boardings as well as from-the-sea/space land missions ('away missions').
In fact, I'd say most of their training is identical with the security community personnel comprising the Ground Forces (together with combat-trained medics and engineers). I could see there being a first joint phase of training after which the trainees choose which sub-field to receive further specialisation in - close-quarters combat, boardings etc. for ships and more detailed land tactics for ground. But it wouldn't be too hard or uncommon for people to get both qualifications and thus be able to serve in both roles. Ship security could often be expected to fill the gap before dedicated land troops arive or to supplement them once they are there.
As for the first category, except on the bigger ships, you won't often see more than one (or, on the smallest ships, even one) of the 'detective' type. Since I see crosstraining as widespread in Starfleet, commonly the ship's Chief of Security will have both the LE and Combat qualification and serve as both the ship's (head of) detective(s) and the head of 'Marines'. Maybe it will even be a requirement for becoming the Chief.
Pure security guards won't even be present on ships. The redshirts, acting under the authority of the CoS, will fill that role. After all, one of the main tasks of the original Marines was maintaining shipboard discipline. And if I'm not mistaken, untill relatively recently Marines were still present on US Navy ships in something resembling this role (and there are still Marine security guards at embassies and such).
OTOH, stations like DS9 could be expected to have a larger complement of LE personnel, especially if they are not expected to see combat. Like that Primmin guy from DS9, he seemed much more of a policeman than a soldier.
And most LE personnel would be found at Starfleet Security and it's specialized investigative and other units.
As for the third category I could also see them present both on ships/stations and in ground units. Ship's phasers and ground artillery phasers won't be that dissimilar, I'd wager. Specific training would still be required required, of course. Extensive crosstraining combined with limited space for personnel could again explain how we could see one guy, Worf or Tuvok, running these matters as well as the above mentioned.
I know some of these things may not make complete sense from the perspective of how things are done today but I had to juggle some things around to match what we see on-screen.
And now, if anyone has read through that wall of text, I'd like to know what you think.
First, to emphasize - 'Starfleet Security' and 'Starfleet security' are not the same thing.
The first is an organization, a command within Starfleet dealing with what we would normally perceive as security/military police matters - installation and personnel security and protection, policies and techniques in this regard, counterintelligence, major criminal investigations etc.
The second I see as reffering to something broader - an entire community of officers/enlisted specialized in 'security' understood as matters connected to the use of force. The community is further divided into several broad fields, these being:
1) Law Enforcement - this is where your typical police-type duties are found: criminal investigations relating to Starfleet, security, protection and maintaining law and order at Starfleet installations in locations not expected to require real combat (ie. SF HQ), running Starfleet prisons - in other words detectives and security guards
2) Combat - these are, simply put, soldiers, people trained in infantry warfare, personal weapons use and close combat
3) Tactical Systems - people specialized in operation and maintenance (though some of that could also fall to the engineers) of mounted weapons, phasers and torpedoes - so, torpedomen and similar and bridge tactical officers.
What's important to note here is this - most ship security, TOS redshirts/TNG yellowshorts do NOT fall into the first but into the second category. They're not simple security guards, they're in essence fullblown Marines and by that I mean the original (think Napoleonic era) Marines, true naval infantry, tasked with boardings, defending from boardings as well as from-the-sea/space land missions ('away missions').
In fact, I'd say most of their training is identical with the security community personnel comprising the Ground Forces (together with combat-trained medics and engineers). I could see there being a first joint phase of training after which the trainees choose which sub-field to receive further specialisation in - close-quarters combat, boardings etc. for ships and more detailed land tactics for ground. But it wouldn't be too hard or uncommon for people to get both qualifications and thus be able to serve in both roles. Ship security could often be expected to fill the gap before dedicated land troops arive or to supplement them once they are there.
As for the first category, except on the bigger ships, you won't often see more than one (or, on the smallest ships, even one) of the 'detective' type. Since I see crosstraining as widespread in Starfleet, commonly the ship's Chief of Security will have both the LE and Combat qualification and serve as both the ship's (head of) detective(s) and the head of 'Marines'. Maybe it will even be a requirement for becoming the Chief.
Pure security guards won't even be present on ships. The redshirts, acting under the authority of the CoS, will fill that role. After all, one of the main tasks of the original Marines was maintaining shipboard discipline. And if I'm not mistaken, untill relatively recently Marines were still present on US Navy ships in something resembling this role (and there are still Marine security guards at embassies and such).
OTOH, stations like DS9 could be expected to have a larger complement of LE personnel, especially if they are not expected to see combat. Like that Primmin guy from DS9, he seemed much more of a policeman than a soldier.
And most LE personnel would be found at Starfleet Security and it's specialized investigative and other units.
As for the third category I could also see them present both on ships/stations and in ground units. Ship's phasers and ground artillery phasers won't be that dissimilar, I'd wager. Specific training would still be required required, of course. Extensive crosstraining combined with limited space for personnel could again explain how we could see one guy, Worf or Tuvok, running these matters as well as the above mentioned.
I know some of these things may not make complete sense from the perspective of how things are done today but I had to juggle some things around to match what we see on-screen.
And now, if anyone has read through that wall of text, I'd like to know what you think.
