new cinematic montage:
http://www.youtube.com/watch?v=C_E83GfWM-A&feature=player_detailpage
http://www.youtube.com/watch?v=C_E83GfWM-A&feature=player_detailpage
Frankly, I find that difficult to believe. Sure, it's been a long project - in pre-production since 2003 - but it's also been a relatively small one, around 40 people minus Cinematics/Sound/QA and other stuff that's off in its own cross-title departments. Possibly they're including the cost of the new Battle.net in with that? I don't know about Bnet 2.0 specifically, but Bnet (1.0 and 2.0) + WoW together run on something like 100k CPU cores and 100TB of RAM.
For my part I'm wondering whether the WoW mini-Thor pet which also comes with the CE has sound/voice effects.
Haven't played the first one yet (or read the book/s? - I know KRAD has done one at least).
Well, here we are, after 12 long years it's launch day here - no midnight launch for us New Zealanders, the closest one is in Australia! I plan on picking up my copy on the way back home from work this arvo. Just a few hours to go until I have my own copy of StarCraft II in my hot little hands![]()
The storyline they recapped is utter nonsense...
but I guess in the end most of us are here for the multiplayer.
Most who played Starcraft never touched multiplayer.
EDIT2: Ok, it sez on the back of the pass: 7 hours game time or 14 days from activation, whichever comes first. If anyone wants one, let me know. Be aware that it's the full client and so using it'd involve something like a 15GB download.
but I guess in the end most of us are here for the multiplayer.
And if you're going to credit any particular game with omitting it, try Ground Control a half-decade before Company of Heroes.![]()
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