Ye. It's for a thing I'm writing. Because logically the station stuck with old technology would turn to the planet who's native technology is also duotronics based.Acamar and sigma Iotia?
Well I can fudge the numbers a bit on the idea of 'hey a couple hotrodders put something a little less ancient in this thing' but the trip is being made by the Yorkshire (NCC 330.) An Antares-type hauler.I'm still rethinking my choice of host star. Because that would be a bit of a round trip, right?
Could. the question is, is that enough of a game changer to suddenly make SB80 more interesting/important? Because something that lets said trade ship shortcut months off of a trip is absolutely handy, especially since the other end is right next to the romulan neutral zone.You could use a subspace shortcut.
Does the "J" stand for Jimi?
Well I can fudge the numbers a bit on the idea of 'hey a couple hotrodders put something a little less ancient in this thing' but the trip is being made by the Yorkshire (NCC 330.) An Antares-type hauler.
Using this (as it is what I used when converting oldscale to new
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Warp Speed Calculator
Have you ever wondered how long it would really take the Enterprise to travel from Earth to Vulcan at warp 5? The Warp Speed Calculator can answer that for you. And you, too, can sound like a Treknology expert!www.st-minutiae.com
Even putting modifications up to warp 8 TNG warp scale (the top end i'm willing to go for an engine/powerplant overhaul) puts it at being 180ish days each way no breaks or stops.
Getting it to within a month each way requires pushing things to 9.8. Getting it to two weeks requires going at Warp 9.6. Again, without breaks, stops, or anything other than just 'go.' The Titan-A could do that with breaks and stops because warp 9.9 puts the non-stop at seven days. With stops, detours, and the usual realities of travel and you'd get two weeks each way as a 'taking one's time and stuff came up' estimation.
Which. No. Just... No. Not even the Enterprise D can pull that for more than like what... twelve hours and then need an engine overhaul/check after.
I'll figure something out, because i like the idea of a big galaxy. One of the biggest things I actually liked about Trek is you actually have travel time, which can either work for you or against you. Especially when you're trying to get a trade network going.
Appreciate your help.
So current thoughts are 'OK I'm ordering the parts from Here. What I'm sending in trade is in transit I'm manning the first leg of my shipment and the last leg of your shipment.' The blessing of having communications that move at relative instant/low latency. Puts the actual stuff arriving at half a (standard) year. Ish.
This is why I cited source.Also that Warp calculator is not entirely right.
This is why I cited source.
Appreciate your input. I"m going a differing route for my fiction, but as this thread is SB80 as is and not personal headcannon?
This does make me wonder just how far it is from Acamar III. A month? Two months at the speeds their ships can go?
The Acamerians are not the problem. Neither Federation nor Starfleet feel the need to invest in the maintenance of SB80, which means that the Acamerians have no incentive to do things beyond their section of the station other than stick to their own devices. Besides, they were the ones who did Starfleet a favor by leasing space on the station in the first place, which keeps it relevant. And, personally, the idea that a race needs to be "educated" to meet the standards of a government rubs me the wrong way (see: history of the Bureau of Indian Affairs).I think at some point one would have to say 'who cares'?
The situation on the Starbase escalated because someone at SF was negligent.
Its a freaking starbase... and despite the possibility it may be in a 'strategically unimportant sector', things have a nasty habit of spinning out of control in such areas whenever the conditions are 'ripe' or are left neglected.
Point being, its a SF starbase, and they allowed the problem to reach this level of neglect... so SF should be the one to fix it.
Here's a potential way to do that: SF could come in and offer a diplomatic solution (like they should have in the first place). They offer the Acamerians onboard that SF will provide educational programs on the starbase and allow them to be co-administrators of the Starbase and actively participate in SF operations in the sector in the interest of cooperation and improvement of relations (which could also be used as a way to show other Acamerians another way of life in the process - a test case of sorts).
If they refuse, simply swoop in with a couple of ships, and beam all of the Acamerians out in a single transporter cycle. Keep them in the pattern buffer if needed until they are returned to their planet of origin, or colonies... then leave a few dedicated engineering ships docked at the Starbase along with security details to modernize the thing, and just reclaim it (and keep a few ships near the starbase - maybe assign one permanently to the station, much like the Defiant was assigned to Ds9).
Quite honestly, you don't allow something as large as a starbase to 'slip through the cracks'... its a massively capable/valuable infrastructure in space that with some tinkering can do wonders.
The Acamerians are not the problem. Neither Federation nor Starfleet feel the need to invest in the maintenance of SB80, which means that the Acamerians have no incentive to do things beyond their section of the station other than stick to their own devices. Besides, they were the ones who did Starfleet a favor by leasing space on the station in the first place, which keeps it relevant. And, personally, the idea that a race needs to be "educated" to meet the standards of a government rubs me the wrong way (see: history of the Bureau of Indian Affairs).
What bugs me about all that you said is you're treating the Acamerians like they don't want to help. We simply don't know. The last time we saw the gatherers was in the 2060's. It's twenty years later. Starfleet hasn't used Duotronics in eighty years or so. So...people are generally expected to contribute something to larger society if they live in it.
What bugs me about all that you said is you're treating the Acamerians like they don't want to help. We simply don't know. The last time we saw the gatherers was in the 2060's. It's twenty years later. Starfleet hasn't used Duotronics in eighty years or so. So...
We don't know if the Acamerians themselves had the werewithal to do proper fixes or have been subsisting off of bodge repairs and redneck engineering around problems. It may be that starfleet didthe stupid thing and forbade them from helping out as unlike DS9 this is starfleet technology. Old, but still starfleet.
I lay the blaim squarely on starfleet's shoulders first for not sending a crew of engieners out to recomission the station at least up to 2260's standards with some adaptors for interfacing with modern kit, and for not treating requests for replacement equipment with any seriousness.
Most of my complaint is how it looks like you're painting the Acamerians with the same brush that ... to be tactful? People like my parents paint minorities with. So that kinda automatically gets my back up.In fairness, I can see why my solution seemingly 'punishes' the Acamerians, but lets be fair, they didn't exactly help foster a 'welcoming' environment on SB-80 either.
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