You're correct about that. The correct term is "shooting on twos", and that's for animated films, not for animated effects overlain on live action which is by definition shot on ones.The new "animated" V'ger bridge though always bothered me and never bought the idea of trying to copy the look of "traditional cel animation" by double-framing it. Truth is, for a movie like this, it never would have been traditional double-frame cel animation. They would have single-frame shot it like even Disney has always done with key scenes in their own theatrical animations.
I figured there was a more "proper" term, I just didn't know what it was.
The new "animated" V'ger bridge though always bothered me and never bought the idea of trying to copy the look of "traditional cel animation" by double-framing it. Truth is, for a movie like this, it never would have been traditional double-frame cel animation. They would have single-frame shot it like even Disney has always done with key scenes in their own theatrical animations.
Hiya, JDF.Robert Swarthe did an absolutely masterful animation job for ST:TMP's wormhole live-action and V'ger transcendence sequences (see Cinefex #11 for details). That Swarthe would have suddenly got lazy for the Voyager 6 Island "bridge building" effects - as that bloated hack Dochterman asserted - is a rather disgusting professional insult to a brilliant artist.
TGT
Hi back at ya', and I agree.
It's been a while since I last posted around here. I pop in every once in a while to see what's going on, but I knew this release news would draw you in. I figured I'd jump in too.