And that's why TOS was the absolute GOAT.
Don't like mystery stories? Next week is a drama. After that we have a monster.
And I'd argue throwing the same characters into so many different situations created very consistent characters.
Like, for Benjamin Sisko I know very well how he'd handle a confrontation. But for Spock, I know how he'd act in pretty much any situation. Be it a mystery, getting falsely accused, a romance, or having a science problem to solve.
I agree that TOS's versatility was a strength, but I don't think there was all that much characterization on the page, though it developed organically over time
Let's use Spock as an example. Nimoy was clear that the decision to move from "smiling Spock" from The Cage to the taciturn Spock we came to know was driven to a significant extent by his acting choices in reacting to the different leads. Hunter had a more closed, cerebral style, so he felt he had to punch up Spock's emotion to balance this. In contrast, Shatner was a giant ham, so he needed to play off of this by being cool as a cucumber. The writers saw how Spock was being portrayed in the early TOS episodes, and responded to this by giving him more lines (and eventually backstory) which worked with this. Eventually we got whole episodes like The Galileo Seven which explored Spock as a character.
Thing is, Spock is as good as it got for TOS when it came to characterization. Kirk got way, way more content, but as the lead, he was the main character, so whatever the story needed for the main character was given to him by default. You could see a Star Trek where those same stories were all given to Hunter's Pike, and having it largely work. McCoy and Scotty arguably both got an episode during TOS's run, and the rest of the cast, not even that.
One thing I am realizing about how TOS (hell, Berman Trek as well) worked, is that the tight production schedules and quick turnarounds on scripts meant they could pivot mid-season in a way that modern shows just can't. Things like Odo's love for Kira all spun out of a wounded look that Rene Auberjonois improved. Nowadays, if the actor improvises in a way that gives a writing idea, you might already have the scripts for the next season in the can, if not the one after that.
I understand what you mean, but I wouldn't call this "plot-based" writing. It's "scene-based" writing, or "moments-based" writing.
Basically we get an intimidating villain-introduction scene. We get a "fuck-yeah"-victory scene. And we get a big cliffhanger moment at the end. But not so much effort is actually put into connecting these moments well, it's more important that many big moments happen, with as little "filler" as possible between them.
This style of writing is very new, TBH, and postdates both modern serialization and streaming series. I mean, Stranger Things wasn't written like this in Season 1, but absolutely was by Season 5.
For me "plot-based" writing would be what TNG or even ENT did. They put a lot of effort into setting up A, B and C, and then have the consequences of C help with the resolution of A. For TNG it's often about rules, regulations, negotiations etc. On ENT (e.g. the Xindi war) it's often about when do which characters learn about what information, talk to whom, are on which ships when stuff happens and meet up where again.
This is a lot less "exciting" than the more emotional scene-based writing. On TNG even the big, emotional resolution moments were usually just two guys standing straight in a room & talking to each other. And a majority of scenes before that are just set-ups & info-dumps without an immediate resolution or "highlight".
This is also my personal favourite type of storytelling in sci-fi. For purely character-based drama often other genres (dramas, historicals) are a better fit. And the "scene"-based writing is inconsistent with good worldbuilding (internal consistency, logic, set-ups & pay-offs), which is nowhere as important as in sci-fi or spy stories.
What you're distinguishing between here is good plot based writing versus bad plot-based writing. They're both still plot based. You're writing towards a pre-ordained series of events, and trying to shoehorn the characters into the story, rather than creating a scenario, and letting the characters react to the events in the way that makes the most sense given their motivations.
This is where I disagree. We already saw two episodes now. This is the same type of emotional, "moments"-based show like Discovery or the JJmovies were. It's much more important that Caleb has an exciting, visually appealing moment when meeting a girl ("sitting on the fence"), than having this line up with his struggles & choices in the previous episode, or go into details why the girl was there alone.
This is very different from DIS. In both episodes, Caleb had a coherent character arc. Arguably a repetitive one, since the lesson he learned (opening up and trusting others) is the same. However, Caleb ends the episodes in a different place than he begins. This is something that nearly every single episode of Discovery failed in. We got five seasons with Michael Burnham, and the show still didn't have a clear idea who she was as a person by the end!
I'd also note that in Episode 2, we have the first episode of live-action Trek since the Berman era without a lick of violence or peril. It's all down to the drama.


