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Star Trek peeves

Warp core ejection systems are always off line when you need them. I think they have only worked twice on screen, once on Voyager and in the film Insurrection (but it was not about to explode then, the weapon shock wave was being drawn to it).
(Oops - 3 times, I forgot about ST2009).

Four times, Voyager's core was ejected twice, Cathexis and Day of Honor.
 
Shuttlecraft can't be restrained in the Shuttlebay. Always too slow when it comes to stoppin' the classic Shuttle dash for the door.
 
No one ever uses the 'wide beam' setting on the phaser when it would actually be useful. Or holds the beam steady and then does a horizontal sweep. The video games tend to make them overheat if you try that, but we know how much they count.

And Troi's leotards. For some reason, they annoy me even more than Seven's and T'Pol's did.
 
No one ever uses the 'wide beam' setting on the phaser when it would actually be useful. Or holds the beam steady and then does a horizontal sweep. The video games tend to make them overheat if you try that, but we know how much they count.

And Troi's leotards. For some reason, they annoy me even more than Seven's and T'Pol's did.

Yeah, that wide beam and the stun setting are wildly under utilized. I was watching A Man Alone and it was silly that they had an unruly crowd threatening violence on Odo but instead of stunning anyone and carrying them away to cool off in cells, Sisko fires once into the air to get their attention.
 
And what about the fact that one drop of that red matter sucks Vulcan into a black hole (however the red matter can be contained in a tank) PLEASE, give me a break. And then that whole tank of it breaks open in earth's solar system and all it sucks up is Nero's ship.
Also if they only needed a minuscule drop of "red matter" why does Spock's ship have an enormous ball of the stuff?
 
He went from Cadet to Lt to Captain in that week, no? It's been awhile since I saw this film.
Whilst pretty much the entire film is a peeve to me, this was one of the biggest that sticks in my mind.

And what about the fact that one drop of that red matter sucks Vulcan into a black hole (however the red matter can be contained in a tank) PLEASE, give me a break. And then that whole tank of it breaks open in earth's solar system and all it sucks up is Nero's ship.
When, exactly, did the tank break open in the Terran solar system? As I recall, Young Spock leaves the system in the Jellyfish, the Narada follows it, and Enterprise follows the Narada. They end up somewhere in deep space, far between systems. And then the tank breaks.
 
Yeah, that wide beam and the stun setting are wildly under utilized. I was watching A Man Alone and it was silly that they had an unruly crowd threatening violence on Odo but instead of stunning anyone and carrying them away to cool off in cells, Sisko fires once into the air to get their attention.

Tuvok used the wide beam setting on an early episode on Voyager. I remember the whole crew going down at once.

Shuttlecraft crashes should be limited to once a season. They should be tied down with heavy steal beams or something to discourage stealing.
 
Next: Captain Katheryn Janeway, an utter fool who managed to strand her ship 70,000 lightyears from home because she couldn't figure out "Leave charges on the array to blow it up AFTER we leave."


Well, beyond the obvious conclusion that there wouldn't have been a series if Janeway had done that,

The conclusion I would have preferred. The series was crap, and the first load of it was "We can't leave because we have to destroy our way back while we're here."

it certainly could have been portrayed as what they attempted to do, but something (mechanical failure, Kazon intervention, miscalculation by Tuvok, etc.) could have simply prevented its successful execution, ending with the same result.
But they didn't. Janeway just said let's blow it up and take the long way home. Utter fool.

This certainly would have made the establishment of the show's premise more plausible, though it would have probably served to further negate the Maquis complement's animosity towards Janeway, which as a planned for plot driver was pretty much eviscerated by the network as it was.
Why? The Maquis's animosity toward Janeway could easily have been fed by their general animosity toward the Federation and Starfleet, because she represents both. Not trying to use the array to go home would just be an excuse, but it's an excuse she handed them on a silver platter. Utter fool.
 
Borg Nano Probes in Voyager, the magic elixir of choice to solve all of Voyager's problems. I remember watching the latter seasons and thinking during a few episodes, "I bet they're going to use Nano probes" and BAM, Borg Nano Probes save the day.
 
Yes, but Seven gave her precise instructions to view and follow, that allowed the desired action to happen. It's not as if Naomi figured it out on her own. From that standpoint, I find what she accomplished on the holodeck a bit more impressive.

I thought someone may say that however I find that argument...unconvincing. I agree that Seven helped her and she didn't do it all on her own but the fact still stands that a [7/8/9] year-old girl, with some instructions, managed to override controls from the bridge. I still find that staggeringly easy for a Federation starship.

It's not an argument, it's what actually was depicted, so I'm not sure how you can characterize it as unconvincing. As far as I can tell, none of what happened was because of Naomi's intuition or knowledge.

Honestly, it's not significant enough to take any further, but I think there's a difference between being shown exactly the sequence of controls to deploy and simply remembering the string and carrying out the action, as in the former, and actually figuring out how to manipulate a control system on her own, as Naomi appears to do in the latter instance.

At the same time, while I know it wasn't the point you were originally illustrating, I would certainly concede that Naomi did seem to be very intelligent, perceptive, and displayed an interesting complexity of character for one so young.

My point is that a 7/8 year old girl can be given basic instructions [and they must be basic for her to memorise and she is never actually depicted as having genius-level intellect or anyting] which in turn can completely lock the bridge out [and a senior staff member out] of important ship functions.

To me, "Seven showed her how" is too simplistic. It's like saying someone showed a kid how to tamper with ICBM launch controls. It makes security on a Federation starship look absolutely pathetic.
 
Whilst pretty much the entire film is a peeve to me, this was one of the biggest that sticks in my mind.

And what about the fact that one drop of that red matter sucks Vulcan into a black hole (however the red matter can be contained in a tank) PLEASE, give me a break. And then that whole tank of it breaks open in earth's solar system and all it sucks up is Nero's ship.
When, exactly, did the tank break open in the Terran solar system? As I recall, Young Spock leaves the system in the Jellyfish, the Narada follows it, and Enterprise follows the Narada. They end up somewhere in deep space, far between systems. And then the tank breaks.

I'll have to watch it again, I thought they were still near Earth when it happened. But still, it seems like if one drop could suck up a planet, they were lucky it didn't take out the whole Milky Way galaxy. Whether they were in deep space when it happened or not.
 
MY impression is that all the red matter (and the Narada) were consumed in the generated black hole, there would be no loose red matter left floating through the galaxy to one day drop upon a unspecting world.
 
This certainly would have made the establishment of the show's premise more plausible, though it would have probably served to further negate the Maquis complement's animosity towards Janeway, which as a planned for plot driver was pretty much eviscerated by the network as it was.
Why? The Maquis's animosity toward Janeway could easily have been fed by their general animosity toward the Federation and Starfleet, because she represents both. Not trying to use the array to go home would just be an excuse, but it's an excuse she handed them on a silver platter. Utter fool.

Well, unless what I've repeated a number of times in various threads is so much apocrypha, the network simply didn't want a divided crew, in conflict for an extended period of time, to be anything like a significant theme of the show, so the show runners had to reduce its significance and duration, no matter how logical it may have seemed in-universe. Speculating on it can be interesting, but the reality seems to be that it became pretty much a non-starter, so...

I thought someone may say that however I find that argument...unconvincing. I agree that Seven helped her and she didn't do it all on her own but the fact still stands that a [7/8/9] year-old girl, with some instructions, managed to override controls from the bridge. I still find that staggeringly easy for a Federation starship.

It's not an argument, it's what actually was depicted, so I'm not sure how you can characterize it as unconvincing. As far as I can tell, none of what happened was because of Naomi's intuition or knowledge.

Honestly, it's not significant enough to take any further, but I think there's a difference between being shown exactly the sequence of controls to deploy and simply remembering the string and carrying out the action, as in the former, and actually figuring out how to manipulate a control system on her own, as Naomi appears to do in the latter instance.

At the same time, while I know it wasn't the point you were originally illustrating, I would certainly concede that Naomi did seem to be very intelligent, perceptive, and displayed an interesting complexity of character for one so young.

My point is that a 7/8 year old girl can be given basic instructions [and they must be basic for her to memorise and she is never actually depicted as having genius-level intellect or anyting] which in turn can completely lock the bridge out [and a senior staff member out] of important ship functions.

To me, "Seven showed her how" is too simplistic. It's like saying someone showed a kid how to tamper with ICBM launch controls. It makes security on a Federation starship look absolutely pathetic.

Well, as I said, it's not significant enough to try and stipulate how many controls and in what sequence, Naomi had to get down cold, sort of like a game of Husker Du, but as to your final point, no argument whatsoever!!:techman:
 
The Romulan Commander in The Enterprise Incident throwing her arms around Spock and the two of them being transported. So that's safe is it?

Crew scanning for life forms and reporting back on humanoid life forms one way or the other as if no other life is being scanned for. If the Enterprise can do that and of that's what's being ordered, say it, not life generally. And didn't they sometimes report back no sentient life? How in hell could they know that?

Sometimes they can locate crewmen and sometimes not via the sensors on worlds with and without shields.
 
The Romulan Commander in The Enterprise Incident throwing her arms around Spock and the two of them being transported. So that's safe is it?

Since we also see it with Gillian Taylor & Kirk in STIV and with Kirk & the alien lady in the Star Trek Beyond trailer, apparently so.

I agree it doesn't make any sense, but that's apparently the way that Trek has decided it works, because it works better dramatically to get "surprise passengers." Logically, you'd think that'd lead to a The Fly situation, though.
 
Why? The Maquis's animosity toward Janeway could easily have been fed by their general animosity toward the Federation and Starfleet, because she represents both. Not trying to use the array to go home would just be an excuse, but it's an excuse she handed them on a silver platter. Utter fool.

Well, unless what I've repeated a number of times in various threads is so much apocrypha, the network simply didn't want a divided crew, in conflict for an extended period of time, to be anything like a significant theme of the show, so the show runners had to reduce its significance and duration, no matter how logical it may have seemed in-universe. Speculating on it can be interesting, but the reality seems to be that it became pretty much a non-starter, so...

So, the network didn't want conflict so they started the show with an act that in a normal situation would guarantee conflict? Do you understand how stupid that sounds? That is the level of idiocy that deluged that whole waste of a series throughout its run.
 
Cadet to Captain of the flag ship in a week. Pine-Kirk is certainly an achiever. Does the US navy have that kind of promotional opportunity?
Geordi (lt jg) moving from helm/navigator to Chief of Engineering in a week. Granted they also did that in "Into Darkness" but at least they didn't turn Chekov into the greatest Engineer ever in a few days.
 
Cadet to Captain of the flag ship in a week. Pine-Kirk is certainly an achiever. Does the US navy have that kind of promotional opportunity?
Geordi (lt jg) moving from helm/navigator to Chief of Engineering in a week. Granted they also did that in "Into Darkness" but at least they didn't turn Chekov into the greatest Engineer ever in a few days.

There is a gap of a few months between The Neutral Zone and The Child. Presumably, Geordi's engineering training takes place then.
 
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