There has and will always be FOTM builds. And they're just that - current favorites and they change with time. I really don't see any connection between players blindly following favorite builds that requires paying c-store points and the end of STO as we know it. Lets say that the Bugatti Veyron is the fastest and most badass car in the world. Is everybody in a Bugatti Veyron or a top of the line sports car from Porche/Ferrari/Lamborgini? Champions Online is a good example. F2P players get access to a base set of archtype heroes. Guess what? If you pay c-store points for elite archtypes, your hero is going to outperform one using the base archtype. So is everyone using an elite archtype? No. Are there groups who reject players using the free archtype? Some, but the vast majority don't care so long as the player with the free archtype is able to contribute to the group. In many ways, I see STO ship classes and CO hero archtypes as very similar things. They both offer players a foundation upon which to build their ideal ship/hero. The player is still required to collect powerful weapons and what nots to turn this foundation into a powerful ship/hero. I am new to STO, I have no idea if Cryptic has ever used the term "vanity model". However, the STO c-store isn't a store based on the vanity model. A STO vanity store would be selling stuff individually rather than in packs. The store would filled with thousands of individual stuff like: TOS Comm badge - 25 c-points TNG Comm badge - 25 c-points DS9 Comm badge - 25 c-points Engineer Corps Comm badge - 25 c-points Science Comm badge - 25 c-points Starfleet Command Comm badge - 25 c-points DS9 Jacket - 100 c-points DS9 Inner sweat shirt - 100 c-points DS9 Pants - 100 c-points DS9 Boots - 50 c-points Bajoran Militia Shirt - 100 c-points Bajoran Vedek Robe - 150 c-points Sovereign Class Saucer - 600 c-points Sovereign Class Hull - 600 c-points Sovereign Class Warp Nacelles - 400 c-points Sovereign Class Pylons - 400 c-points And I can absolutely guarantee that it won't happen. Any MMO developer knows that the absolute best gear has to be purchased through hard work and hard work alone. That's why we have to constantly run STFs, collecting EDCs and prototype techs just to get those rare Mk XIs. I have seen the 3 proposed Odyssey variants and I am not sure they're the ideal ship for everybody. The way I see it, what these new Odyssey ships offer is a stronger hull, more console slots and some special consoles that would be overpowering in PvP. Does the new Odyssey appeal to players who think DPS is king? Resounding yes. Does it appeal to absolutely everybody? Probably not. I know my science officer would have some difficulty fitting her bridge officer's skillset with the science Odyssey and have to sacrifice some key abilities.