Star Citizen

Discussion in 'Gaming' started by FPAlpha, Aug 13, 2015.

  1. Captain_Amasov

    Captain_Amasov Captain Captain

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    Feb 6, 2008
    Plus a lot of previous GalNet articles mentioned stuff like wrist wearable computers and healing nanotech; the kind of stuff you'd need for FPS type activities.
     
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  2. Amaris

    Amaris Witchy Woman Premium Member

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    Yeah, something's brewing. I just don't want to get my hopes up. I'd rather be pleasantly surprised.
     
  3. ScottJ85

    ScottJ85 Commander Red Shirt

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    Australia
    Personally, I’d be happier with atmospheric landings but either one would be a major step forward.
     
  4. Blamo

    Blamo Commodore Commodore

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    Jun 4, 2005
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    UK
    I think that's largely down to not being aware of how much of a pillock CR is. Honestly, if CR had been relegated to ideas guy early on we'd have probably had squadron 42 in our hands a few years ago, with no celeb cast aside from Mark Hamill. Instead he throws money and time away on things that really don't need it. Worse, some of the things he throws it away on actually set the game back

    That said, Star Citizen is looking amazing:-
     
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  5. 137th Gebirg

    137th Gebirg Vice Admiral Premium Member

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    PEBCAK! Three miles west of COVFEFE!
    It definitely looks to be an improvement over what's been seen so far. The FPS is definitely increased and the soundtrack has a Daft Punk flavor to it (a good think, IMO). The 3rd person "slow run" scenes are kind of peculiar, though. The ship flight scenes are better, but a little glitchy with red and purple artifacts all over the place on some of the exterior shots. Beautiful terrain scenery. This is the first time I've actually thought they might succeed with it, after all the false starts and bad press. Any targeted deployment platforms announced yet?
     
  6. ScottJ85

    ScottJ85 Commander Red Shirt

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    Australia
    Lately I’ve been replaying the old Wing Commander games, and it seems like the ones I enjoy the most are the ones with the least involvement by Roberts. He was totally absent for WC2 and Privateer, and his involvement in WC4 only went as far as producing the live action segments.

    Of course, he wound back the most interesting plot developments from WC2 the first chance he got.
     
  7. FPAlpha

    FPAlpha Vice Admiral Admiral

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    Nov 7, 2004
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    Mannheim, Germany
    I've often made fun of CR in this thread but i still hope they'll release an awesome looking and well designed game if not for the thousands of people who had invested in this game.

    I love Elite but sadly can't play properly anymore since my Pro HOTAS control system crapped out and i was too cheap to either shell out even more for a better setup but also won't downgrade because the cheap ones also feel cheap.