That is never, EVER going to happen. Most of Musk's crap like Hyperloop and BFR are just marketing his own ego as a "visionary".
A lot of that stuff was already explored by NASA and the Soviets in the 70s and found it largely unfeasable due to G-forces involved along with safety and the NASA designed commercial space plane is far, FAR more feasable than nightmare BFR. "HEY GRANNY, LETS WANNA EXPERIENCE BETWEEN 6 TO 14G's!?"
NASA X-30 commercial space plane.
It's basically a marketing gimmick.
Or just classic, old school, Sci-Fi!
trying to find a business case for one that big and I keep coming to point-to-point ballistic passenger travel. The 747 of hypersonic business transport. NY to Tokyo in under 90 minutesI saw this and gasped:
http://up-ship.com/blog/?p=41739
"Aiming for 20km flight in Oct & orbit attempt shortly thereafter. Starship update will be on Sept 28th, anniversary of SpaceX reaching orbit. Starship Mk 1 will be fully assembled by that time."
Also of note: Musk is saying the vehicle *after* Starship/Super Heavy will be 18 meters in diameter, twice that of SH.
He's going to have to look out for Dr. Zarkov and Flash--they might steal it
https://www.shapeways.com/product/CE6WNUNLR/zarkov-rocket-filmation
trying to find a business case for one that big and I keep coming to point-to-point ballistic passenger travel. The 747 of hypersonic business transport. NY to Tokyo in under 90 minutes
It will have to look more like the Spindrift for that to happen.
Some nice quotes from the NASASPACEFLIGHT forum section.
Rockets want to be big. Payload mass fractions go up. Easier to land with more modest heat shielding.
*******************************************************************************************************************************
Who needs a rocket that big?
"I think there is a world market for maybe five computers."
-Thomas Watson, president of IBM, 1943
That's why.
Well - to be fair - if all computer programmers had continued to write very tight code, we might still not need more than a few megabytes!
^^ Yes, extremely sloppy, in the past you HAD to be frugal with every resource, programs were done a lot in assembly back then.
https://en.wikipedia.org/wiki/Assembly_language
Yes, but it would mean you're stuck with that particular computer's architecture, if something was written for a Motorola 6800 it would not be possible to port it to x86 you'd have to start from scratch again, high level programming means that you can far more easily port your game/program to other architectures.
Correct - the game would have to be completely re-coded for a different platform. There's a price to pay for everything!
Coding could be plenty sloppy in the old days too.What I meant was that if coding was done tight like in the old days but on our modern platforms would programs be necessarily smaller in size or would they still be as big as they are now?
Coding could be plenty sloppy in the old days too.
Cobol.
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