That said, in response to your observation Tulin that people say TDK is the better movie but BB is the more enjoyable - that's easy enough to explain. TDK is exhausting and relentlessly depraved. The only pure characters end up dead (Rachel) or traumatized (Jim). The hero is twisted and the people he's supposed to be protecting are brought to the brink of utter despair. The most he can manage to do is to constantly place himself in the line of fire to take the brunt of the damage, and when he fails at that (with Harvey) everything falls apart. While there are moments of triumph, they are all tempered by the taste of chaos. And, most of all, the audience is cleverly tricked into greatly enjoying the hideous playfulness of the Joker, which produces a kind of repressed guilt that tends to eat at your unconscious for a long time after you leave the theater. BB, on the other hand, is a much more straight-up traditional heroic story about a man who manages to overcome and reshape his darker impulses, which makes you feel comforted and satisfied after you leave because it matches your expectations of simplistic notions of good triumphing over evil.
I think TDK is a heroic story in a similar way, except the "hero" of the piece is Gotham City. It's Gotham that goes through the process of overcoming its darker impulses and embracing a nobler path.
True, TDK isn't as good a Batman story, because Batman is almost secondary to it, but I think it's a more solid piece of filmmaking.
I must take issue with some of your criticisms, Christopher, or at least the premise from which they proceed. BB is not realistic - at least its plot isn't. What exactly is realistic about the scion of a wealthy family giving up his plot to murder the killer of his parents only to find his way into a Bhutanese prison where a mysterious man shows up to invite him to join a monastery of ninjas who have operated across the history of Western civilization to destroy the world's great cities, so he decides to go home and dress up as a bat to fight crime? In the middle of that, complete with impossibilities like "memory cloth" that makes it possible for a 200 lb man wearing 60 lbs of armor to hang glide through city buildings, it's a microwave emitter that distracts you because it's not realistic enough? That seems very selective.
Well, shape memory materials are actually a very real technology. What we were shown in the movie was years ahead of the state of the art, but was simply an elaboration on something that
actually exists. The gliding did stretch plausibility, but the underlying concept was grounded in solid futurism.
I don't insist that a story be actually realistic, just that it
feels plausible and minimizes the suspension of disbelief. If you present something implausible but offer a credible enough rationalization that the audience is willing to accept the possibility for the duration of the story, that's enough. As George Burns said, "The key is sincerity -- if you can fake that, you've got it made." Most of BB was presented convincingly enough that I didn't have to work very hard to suspend disbelief. But the whole microwave-steam-poison thingy was a couple of orders of magnitude more implausible than anything else in the movie. It exceeded the rest of the film's established threshold for suspension of disbelief, and so it pulled me out of the story. And it was just plain
stupid on multiple levels. On top of which, it was just one ingredient in an unnecessary, overblown, silly climactic sequence.
I’m with you on the rather clumsy action set pieces, but I never have gotten the microwave emitter criticism. It receives as much of an explanation as the memory cloth, and is about as likely, but many people get really hung up on that former without even blinking at the latter.
It isn't even remotely as likely. Memory materials are real. They exist, in nascent form. And they don't violate any laws of physics. The microwave-emitter business isn't just unlikely, it's ABSOLUTELY IMPOSSIBLE. Microwaves cannot boil water unless they're confined and amplified by an enclosed chamber. Even if they could, they'd kill humans as well. And a microwave field of that intensity would generate enormous electric potentials on metal surfaces and cause lethal electric arcs all through the city, killing people and burning out electronics. Not to mention that it would probably be impossible to generate a field of the necessary intensity without using a small nuclear bomb to power it.
The memory-fabric glider-cape is merely a slight exaggeration of something that's theoretically possible. Memory fabrics can exist, and gliding on air is a known, real phenomenon; the only flaws with what was shown are in terms of minor details of scale, function, and logistics. The microwave emitter as depicted in the film is pure magic and violates many fundamental principles of electromagnetics, thermodynamics, and sheer self-consistency. It's like the difference between, say, KITT's turbo boost in
Knight Rider and a flying carpet. Turbo boost is silly; a car can't jump without a ramp. But at least a car is something that can exist in principle, and most of its functions are realistic and believable, even if aspects of them are exaggerated. It's vastly closer to reality than a flying carpet.
There are no cell phones in the building where the hostages are kept. Or if there are, the hostages should have been able to call for help! It's just an excuse for copying Daredevil's sonar vision.
Umm, weren't the hostages tied up?
And at most, that's a practical/logistical objection. It doesn't mean that the underlying concept violates any basic laws of nature.