It's been a while since I posted here, but I'd been rewatching the show and rethinking things.
One of my peeves with the Delta Quadrant was how the show did such a bare bones job trying to show how it was different from the Alpha Quadrant. TOS and TNG showed us how the Alpha Quadrant was defined by the Federation, Klingons, Romulans, Cardassians, etc as the "Civilized" Quadrant (more or less) and DS9 showed us the Gamma Quadrant as a place where everyone lived in fear of the Dominion because of it's vastness and the everpresent fear of Shapeshifters.
The Delta Quadrant by comparison came off as lacking because...well, they were always on the move and couldn't stay in one place too long.
Bringing up other "Lost Ship" shows, NuBSG was able to keep things interesting (for a while) by having it not be one ship but a massive fleet with varied people on different ships so each ship felt like a varied place from the others so they could use that as their way of "fleshing out" the factions.
In the CGI cartoon, Shadow Raiders, the protagonists were the leaders of worlds that had been at War for centuries who had to maintain a shaky alliance when a giant mobile monster planet that ate worlds invaded. They introduced the idea of world engines to make their planets mobile so they could all start moving away from the Beast Planet and stay close enough for the Alliance. Basically a mobile solar system with a varied group of characters from varied places.
In Farscape, most of the characters were aliens from the area of space the show was in with the lone Human being the "alien" among them and this allowed them to know of races and worlds to go to for help.
I think Voyager should've had many more Delta Quadrant Locals as part of the cast right from Day One. The Fleeters should've been almost a minority on the ship by comparison. In fact, I don't even think the Maquis characters should've been from the Alpha Quadrant at all, Chakotay and the others should've been Delta Aliens who knew the area already and knew where Voyager could go for help and supplies, in exchange for the Fleeters helping them with local affairs/missions.
There are other ideas, like how to keep them Human looking if needed, but I wanted opinions first.
One of my peeves with the Delta Quadrant was how the show did such a bare bones job trying to show how it was different from the Alpha Quadrant. TOS and TNG showed us how the Alpha Quadrant was defined by the Federation, Klingons, Romulans, Cardassians, etc as the "Civilized" Quadrant (more or less) and DS9 showed us the Gamma Quadrant as a place where everyone lived in fear of the Dominion because of it's vastness and the everpresent fear of Shapeshifters.
The Delta Quadrant by comparison came off as lacking because...well, they were always on the move and couldn't stay in one place too long.
Bringing up other "Lost Ship" shows, NuBSG was able to keep things interesting (for a while) by having it not be one ship but a massive fleet with varied people on different ships so each ship felt like a varied place from the others so they could use that as their way of "fleshing out" the factions.
In the CGI cartoon, Shadow Raiders, the protagonists were the leaders of worlds that had been at War for centuries who had to maintain a shaky alliance when a giant mobile monster planet that ate worlds invaded. They introduced the idea of world engines to make their planets mobile so they could all start moving away from the Beast Planet and stay close enough for the Alliance. Basically a mobile solar system with a varied group of characters from varied places.
In Farscape, most of the characters were aliens from the area of space the show was in with the lone Human being the "alien" among them and this allowed them to know of races and worlds to go to for help.
I think Voyager should've had many more Delta Quadrant Locals as part of the cast right from Day One. The Fleeters should've been almost a minority on the ship by comparison. In fact, I don't even think the Maquis characters should've been from the Alpha Quadrant at all, Chakotay and the others should've been Delta Aliens who knew the area already and knew where Voyager could go for help and supplies, in exchange for the Fleeters helping them with local affairs/missions.
There are other ideas, like how to keep them Human looking if needed, but I wanted opinions first.

Though that's partially about the crew, but more about the ship itself (which gets really banged up and pieced back together out of pieces of other ships).