Discussion in 'Fan Art' started by XFozzboute, Mar 24, 2011.
Got more done but I’m not finished yet.
Aww, man! What happened? It was just in the shop!
Well you know those damn Klingons can't keep anything clean.
Looking good! A minor nit - you might consider making the damage more asymmetrical; omit the port wing damage, omit the starboard nacelle damage.
I will when I do the textures for the other side.
Derp, my bad. Carry on.
The soft lighting of the launch bay looks the product of incandescent bulbs.
Seriously? This is a Klingon ship, right? I think there should be dirty boot prints, and maybe the scorched outline of a dead guy. It's a beautiful job!
It’s time to go back to the Museum. I’m gona completely redo the textures for the D2 and I started with the neck. So far it’s still little rough.
Added a few little things to the textures like grime.
Here you can see I have a small seam. I fixed a bit of it but there still is more that needs fixing. Right now it’s good enough. I may tone things down a bit but I want to get more of the ship done before I decide on that.
I forgot I also had the Powhatan ready for textures so I did the first pass. The star ts temp for now.
If you apply a little steroid cream, that'll clear right up.
Klingon hull maintenance practice seems a little ego-focused. Depending on how that marring of the hull happened, they might prefer to leave well enough alone. "Battle scars", right?
Very symmetrical battle damage!
That's gonna be redone so it will not be symmetrical.
Well I got kinda of bored unwrapping the Powhatan and the D2 so I thought I’d start to rough together the Deadalus.
Mostly just getting some work done on the warp engines. They are coming along good so far.
She's looking good!
I’ve gotten more work done on the engines. I added grid lines that I’m actually happy with and a few other details. Just some minor things to add Reaction Control Thrusters.
So far I’ve got most of the textures done for the one warp engine. Right now it’s clean but won’t be for much longer.
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