Do the people actually move apart?I have way more issues with the holodeck. Way more.
And if not why are they not smacking each other
Do the people actually move apart?I have way more issues with the holodeck. Way more.
Do the walls move at all? How do you not run in to a wall while running? Why does matter some times leave the holodeck and sometimes not? Why is the power source separate and incompatible? Why is there any option to turn safeties off and risk crew lives?Do the people actually move apart?
And if not why are they not smacking each other
I have no doubt that they would. But it stands out when watching an episode.The questions are fine. But it also goes without saying that they would have answers.
Oh, for sure. Kurtzman must pay for what he has done!This is probably something we should bring to the Supreme Court.
This is probably something we should bring to the Supreme Court.
Oh, for sure. Kurtzman must pay for what he has done!
Do the people actually move apart?
And if not why are they not smacking each other
if it’s necessary the people doesn’t really move and an holographic screen is put between them, giving the illusion of distance.Do the walls move at all? How do you not run in to a wall while running?
most times matter is just holographic and can’t be brought outside, however if the computer thinks it will be taken outside it will replicate the object.Why does matter some times leave the holodeck and sometimes not?
ah, yes, that was nonsensicalWhy is the power source separate and incompatible?
with safeties on some laws of physics aren’t properly emulated, doing some experiments with them on would bring foul results.Why is there any option to turn safeties off and risk crew lives?
But, we are not talking experiments. We're talking random combat simulations or kayaking or what not. It's a ridiculous feature to override unless there is a clear indication to do so (it usually isn't).with safeties on some laws of physics aren’t properly emulated, doing some experiments with them on would bring foul results.
Starfleet trust the computer way too much.most times matter is just holographic and can’t be brought outside, however if the computer thinks it will be taken outside it will replicate the object.
You need a security clearance to override them.But, we are not talking experiments. We're talking random combat simulations or kayaking or what not. It's a ridiculous feature to override unless there is a clear indication to do so (it usually isn't).
starfleet probably employs the worst programmers in history, I’m afraid.Starfleet trust the computer way too much
Which is what bothers me. Why should a malfunction be able to disable a safety feature that easily? Oh, look, Satan's Robot can now kill you. Whoops, our bad...You need a security clearance to override them.
Unless the holodeck malfunctions again, that is.
The one that always stands out to me is the computer in VOY is constantly monitoring the crew's brain waves. I mean, OK, I can get life signs but brain waves?starfleet probably employs the worst programmers in history, I’m afraid.
By the way, I rewatched Court Martial yesterday and it’s funny how editing the bridge log messes up mr Spock’s chess program. Yes, it was the 60s and computers were hard to grasp, but it’s fun if you think about the in-universe implications.
Because it looks "cool". Absolutely doesn't make any sense, but looks cool![]()
Do the walls move at all? How do you not run in to a wall while running? Why does matter some times leave the holodeck and sometimes not? Why is the power source separate and incompatible? Why is there any option to turn safeties off and risk crew lives?
Because starfleet’s programmers are extremely bad!Which is what bothers me. Why should a malfunction be able to disable a safety feature that easily? Oh, look, Satan's Robot can now kill you. Whoops, our bad...
I don’t remember this, what was it for?The one that always stands out to me is the computer in VOY is constantly monitoring the crew's brain waves. I mean, OK, I can get life signs but brain waves?
Yeah, it's very frustrating.Because starfleet’s programmers are extremely bad!
From Voyager's Cathexis:I don’t remember this, what was it for?
Do the walls move at all? How do you not run in to a wall while running? Why does matter some times leave the holodeck and sometimes not? Why is the power source separate and incompatible? Why is there any option to turn safeties off and risk crew lives?
The same way you don't run into a wall when you're running on a treadmill - the thing you're walking on moves to cancel your movement out.Do the walls move at all? How do you not run in to a wall while running?
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