trevanian
Rear Admiral
That's complete bull. The SFX were filmed in 35mm just like the rest of the episodes. The SFX would have looked just as good as the rest of the eps in HD. The only thing you might get, is lines that held the ship or something, that weren't visible in SD, might become visible now. And I stress "might". The thing is, the idiots looked at the SFX, and didn't see cartoony 2D crap with bad lighting of the past 30 years, considered it too bad for HD, and went to produce the cartoony 2D crap
For someone who seems to think he knows a little about visual effects, this guy seems to be unaware of the process of optical printing and duplication, especially of the buildup of contrast, grain, and dirt, as well as the accompanying loss of sharpness and clarity with each succeeding generation. This was especially noticeable with the ship shots, since they were copied over and over during the series.
Even someone who doesn't know about optical effects could see a standard-def DVD of the original Star Trek and notice that the space scenes are noticably grainer, fuzzier, dirtier, and have an overall lower image quality than the rest of the scenes. In high-def, the difference would have been even more apparent.
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Not ALL of the space scenes are noticably fuzzier, grainier, et. al. Plus there are live-action scenes with these same issues (like when they do an optical zoom on a flashing light instead of a camera zoom or dolly - the grain friggin' explodes ... remember the 'transition ins' in SPECTRE OF THE GUN?)
ADD-ON: The black levels on the space stuff have the contrast and style of the live-action to a far greater degree than the CG 'improvements' which don't seem like they were shot in the same century (big surprise there.) That's your incongruity, not grain issues.
What you're not acknowledging is that on the non grainy TOS fx shots, you'd have an even better view in HD (as in it would be an improvement, one that would be very significant when comparing the good original shots with the inferior new CG ones), which is pretty signficant when you're talking about the really good ones, like the engineering hull coming into camera, or the later-on-shot enterprise pivoting view of the primary hull with the nacelle caps spinning behind (with the latter, they are in so close that the scale is slightly blown, but that's easier to overlook than a ship that looks painted in.)
I ain't a wannabe on this subject either. Get as technical as you want, and I'll be right there ahead of you treading water. For really good CG ships, you need to go 4K and with real artistry, a la SOLARIS. Even there, I'd still take the EVENT HORIZON miniatures over it in a minute.
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