Absolutely gorgeous. Well done indeed.
OK, fess up. You just used AI to clean up some of the original footage, right? RIGHT??!!I've been doing some work recreating a convincing look for TOS footage, as if I had the ability to rescan in perfect quality, original film. I gave my Enterprise model a far more screen accurate repaint and here is the result. Rendered in Blender, post production in Davinci Resolve.
Some effects tests I did too:
Lewis.
Scope creep, you say? I’m now on (checks calendar) year 24 of trying to do ONE episode. I’d definitely say that scope creep is something to be wary of!!It might even be ripe for a fan-project. They didn't have any extra footage that wasn't in the final episodes (hence a lot of abrupt scene-transitions where they had to have new cross-fades end before the old ones started), so anyone with the blu-rays has the same foundation. And space-stuff is relatively straightforward, the TOS-R shots that required more custom work like the matte-paintings, scene extensions, and integrations like the new clock (I love that clock) tended to be much higher quality, so you can leave those in place.
Especially if one restrained themselves, doing no or minimal embellishment and not making up new shots, it seems very doable (only sixty-some shots of the Enterprise or sister-ships, plus a small number of ships-of-the-week). It's scope-creep, trying to make the shots more cinematic or bespoke, that makes it impractical as a hobby project.
Well, I wasn't only thinking of you...Scope creep, you say? I’m now on (checks calendar) year 24 of trying to do ONE episode. I’d definitely say that scope creep is something to be wary of!!![]()
That's the thing, though: your "reasonable fixes" are another fan's holy and sacrosanct aspects that should not be touched.Were I to re-master the show, I'd try and recrate the shots as faithfully as possible. The only things I'd be tempted to fix I think would be things like the stars not matching the movement of the ships (with CG we can just use the same camera in a starfield, like my opening shot above) and obviously janky ship movement, where the enterprise kind of skates across the screen. I thinnk it'd be really important for the feel to restrict the camera only to movements that could be make in real life. Ie moving along a track and panning/tilting. Otherwise it immediately looks 'wrong'.
The X-Wing CGI of the Episode IV was worse. Fine for REBELS, but I’d like a re-re-master of that too.Overall, I think TOS-R did a good job of staying faithful to the original intent.
All that said, even at the time of release, I felt the effort wasn't as good as it should've/could've been.
Especially if one restrained themselves, doing no or minimal embellishment and not making up new shots, it seems very doable (only sixty-some shots of the Enterprise or sister-ships, plus a small number of ships-of-the-week). It's scope-creep, trying to make the shots more cinematic or bespoke, that makes it impractical as a hobby project.
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