Whoa, that's cool.A bit late, but here is a design that is somewhat Reliant esque that could be JJ'ed...
Rob+
Whoa, that's cool.A bit late, but here is a design that is somewhat Reliant esque that could be JJ'ed...
Rob+It's actually pretty close to that one ship we see, right before they all go to warp.
Well, I got the Rollbar and Pylons worked out... but I'm fixing to make a change, and hopefully it won't be too controversial.I was thinking about moving the impulse engines up to the Roll bar... I was thinking that right in the middle of the shuttle bays might not be the best idea for a shuttle pilot.
My other idea was making a small, underslung impulse engine, separate from the hull. What do you guys think?
Yeah, I'm going to have the Pod doing both things though... Weapons in the front, Impluse in the back. That preserves the crossways between the shuttlebay hulls...Whoa, that's cool.A bit late, but here is a design that is somewhat Reliant esque that could be JJ'ed...
Rob+It's actually pretty close to that one ship we see, right before they all go to warp.
Well, I got the Rollbar and Pylons worked out... but I'm fixing to make a change, and hopefully it won't be too controversial.I was thinking about moving the impulse engines up to the Roll bar... I was thinking that right in the middle of the shuttle bays might not be the best idea for a shuttle pilot.
My other idea was making a small, underslung impulse engine, separate from the hull. What do you guys think?
I'd go with the underslung engines especially if they are half embedded in the lower section of the hull. That would allow for access tunnels between the two shuttle bays so that shuttles (or dare I say fighters/strikecraft) could recover in one bay, be refitted on the move, and launched from the other. It would also allow for retaining the rollbar and the potential for weapons, tractor beams, etc. there.
Yep, that's an Idea I just had. I'll put rear torpedo tubes in between the Shuttlebays, and some rear phasers there on the bottom.That would work. We've seen that pop-up point defense systems have been used by the nuStarfleet, so losing the aft weapons in the roll bar isn't that big of a problem. You could have a few weapons systems to cover the shuttles and a tube or two to scare off bigger game.
Well, the original Miranda class seemed to be more of a military vessel anyway... It was more heavily armed than Enterprise, and had 2 shuttlebays. I think this one I'm building will have similar capabilities...Sounds like you have a ship meant to go in harm's way, be it from strange new worlds or new lifeforms.
It also looks like something designed to tangle with a supersized ship with advanced weaponry, such as the Narada. I'm contemplating a short story that would explain how fear over the presence of this ship (whose purpose and allegiance were unknown but whose capabilities were all too clear) as much as the presence of the ship itself drove the changes we see in STXI.
Well, the original Miranda class seemed to be more of a military vessel anyway... It was more heavily armed than Enterprise, and had 2 shuttlebays. I think this one I'm building will have similar capabilities...
yeah, going on where I am now, I just put 2 forward firing tubes, and it's got rear MegaPhasers.Concerning rear-firing torps:
I never understood why these were needed. In our era, most submarines only carry forward firing torps because of the guidance systems (wire or independent) that they carry to help the torps find their targets. How much more advanced will we be then?! Further, if a wet-navy sub can fire a torpedo forward to hit a target aft, given water resistance, etc., how much moreso can a starship!
I used to be a huge fan of rear torps, but now I don't care for them. Rear phasers, though, now that's a winner!
Rob+
Concerning rear-firing torps:
I never understood why these were needed. In our era, most submarines only carry forward firing torps because of the guidance systems (wire or independent) that they carry to help the torps find their targets. How much more advanced will we be then?! Further, if a wet-navy sub can fire a torpedo forward to hit a target aft, given water resistance, etc., how much moreso can a starship!
I used to be a huge fan of rear torps, but now I don't care for them. Rear phasers, though, now that's a winner!
Rob+
Concerning rear-firing torps:
I never understood why these were needed. In our era, most submarines only carry forward firing torps because of the guidance systems (wire or independent) that they carry to help the torps find their targets. How much more advanced will we be then?! Further, if a wet-navy sub can fire a torpedo forward to hit a target aft, given water resistance, etc., how much moreso can a starship!
I used to be a huge fan of rear torps, but now I don't care for them. Rear phasers, though, now that's a winner!
Rob+
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