Why not try Blender? It's semi-professional program with integrated renderer. I use it for work and it's actually better than 3ds max personally.I gotta try Sketchup. I'll never be able to afford a real 3D program like 3DS
I dig these a lot!
Dunno if you can do this, but maybe see if Shapeways can import sketchup and get model ships printed![]()
That one looks like it could detach from the top of a saucer section.
Sort of a super-duper captain's yacht.
Hmm... Why even bother with it having a "traditional" shuttlebay? If you'd make elevators on the top hull, you can keep the aft curve unobstructed.
And a piece of advice: space those escape pods more around the hull to increase the survival rate of the poor redshirts. Having to run from one end of the ship to the other just to get to an escape pod might be a bit exhausting ;-)
I'd personally let the bussards wrap around the front instead of them end like they are now. If you would also move them a bit more to the front, you create room for the magnetic field coil (the yellow grilles present on a lot of nacelles). I thin adding them would break up the shape a bit.
But even the Sovereign has the coils (in the swooping thingies) and also moves the bussard collectors "over the edge" a bit. Can you give us a parallel projection front view?
Also, check out that smudge near the phaserstrip right, last image; it seems your geometry does something wonky? I went back to your SketchUp exports but I couldn't see anything weird in them![]()
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