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New sets onboard ship. Scrap the brewery!

I really don't want to turn this into another ship size argument, but the Kelvin saucer is about twice the width of the old 1701's. The engineering hull is a little bit bigger than the TMP Enterprise. Overall it's TMP Enterprise - 1000', Kelvin - 1500'. Yes I was sad enough to make a size-comparison chart when everyone was freaking about the ship size numbers released :lol:

All the ships in the fleet to Vulcan were Kelvin kitbashes, and they all looked to have saucers the same size as the new Monsterprise.

Remember it had to fit 800+ crew and 47+ shuttles too.

(gently places can of worms in hole and starts burying)
 
I was reading a thread on another board about how the TOS E was originally 540 feet long and was upsized to 947 feet after the three foot model was built. I wanted to pull my hair out "No, not again!!" This remended me of that line from nuBSG :"This has happened before and will happen again."
How about the ships are as big as they are needed to be. Where's that big inflatable Enterprise from TAS.
 
I don't mind the brewery, it seems a nod to the kind of things they sometimes had to do on TOS to make budget. Like when an empty room stands in for Lazarus 1 & 2 doing battle between "Universes" Image ;)
 
I was reading a thread on another board about how the TOS E was originally 540 feet long and was upsized to 947 feet after the three foot model was built. I wanted to pull my hair out "No, not again!!" This remended me of that line from nuBSG :"This has happened before and will happen again."


Oh, I've been thinking that for years, as my sig line demonstrates. ;)

Personally I've been scaling up the original timeline Enterprise in my head, on-screen evidence be damned.
 
all in all though, the brewery doesn't make sense as "the warp core". if you noticed when they ejected the "core" at the end of the movie to escape the black hole, you see like 6 of those tanks get flung into space. now that's all fine and dandy for the casual viewer who would say "look kids! explosions!". but that's not getting me to buy it.

general knowledge is that the warp core is a singular object in which antimatter and regular matter are introduced to each other and that creates warp plasma which is channeled to the nacelles and put through the warp coils in the nacelles to create a subspace field around the ship allowing it to travel faster than light.

keeping in mind that you can only have one place in an entire core where the matter/antimatter reaction takes place, why in the hell are there six or seven individual objects that are ejected, even if all of those save for one were all some sort of staging areas for the matter/antimatter, or like prefire chambers or something... why would they discard all of them. you'd just need to eject the one where the reactor is, not the entire damned thing, it's like saying "we need to replace the phaser's power cell because it's run out and we need one with a full charge. oh well, let's just take the entire phaser assembly out and put in a new one"

bring back the lava lamp!
 
Make that a well thought out and well designed lava lamp. Er, uh, warp reactor set. As long as the set looks like a decent amount of effort went in to make it look believable; everyone should be happy. Don't do anything silly like the mysterious spinning blocks on nuBSG.
 
Make that a well thought out and well designed lava lamp. Er, uh, warp reactor set. As long as the set looks like a decent amount of effort went in to make it look believable; everyone should be happy. Don't do anything silly like the mysterious spinning blocks on nuBSG.

yeah but "treknobabble" wasn't something that was a very big part of BSG lore. they never went ahead and explained how it works, they just said it did and it was good enough for the show. don't get me wrong yes it would be interesting to see how the FTL drive on galactica works but really it's just that spinning thingymabobber makes an EM field of some sort, it channeled through a watchamajig and they appear hundreds of Ly away instantaneously.

trek was built on the fact that they got to explain the science behind every little thing, especially with TNG (where they had the scientific advisers and they weren't just making crap up), lol that's why we have detailed schematics of a warp reactor, hell, that's why i have deck by deck blueprints of the Enterprise D papering my walls, because the science was part of the story.

BSG was more like "hey RDM, how can we fit sex and an explosion in the same scene" and RDM'll be all like "well maybe they're going at it and someone fires an explosive charge by accident in the background and they all get sucked out the airlock, oh and as an extra bonus, one of the people that got sucked away was the hidden 13th cylon that nobody ever heard of and is the only one with the coordinates to the lost planet of cylonia...oh yeah and the 13th cylon is bill adama's fraternal siamese twin clone's brother"

-----
"I am your father's brother's best friend's cousin's nephew's former roommate"
 
trek was built on the fact that they got to explain the science behind every little thing...

Trek was built on not explaining much of anything. It was only as it was revived in the 1980s and particularly the modern Trek shows that it got all technobabbled up.

I'm glad to see that gone.
 
trek was built on the fact that they got to explain the science behind every little thing, especially with TNG (where they had the scientific advisers and they weren't just making crap up), lol that's why we have detailed schematics of a warp reactor, hell, that's why i have deck by deck blueprints of the Enterprise D papering my walls, because the science was part of the story.

Those schematics may look cool, but from a scientific standpoint they might as well be labeled "quintessence adapters, newt/frog intermix chamber," and so on. Don't let wikipedia links to Miguel Alcubierre fool you; the ultra technology depicted on Star Trek is, to be blunt, largely bunk. That's not to say it isn't internally consistent - in large part, it is - but so is magic in the Potterverse, that doesn't make it science.

Where Trek does touch on actual science, it's usually things outside the realm of the ship's tech. It would be interesting to make a list of which sciences they are best on; I'd guess the medical references and bits on genetics are probably the most consistently accurate (with a few glaring exceptions.) They are sometimes good on astronomy, but not all the time (right up to and including ST09, and the infamous superluminal supernova.)
 
the brewery was the only bit i really didn't like.

jj spent too much money on those flashy glass screenamajigs on the bridge to build a decent warp core.
 
Considering the Enterprise is supposed to be much bigger now, six warp cores sounds fine to me. Or maybe one "warp core" made up of six intermix chambers.

But to be honest, if the technicalities of warp drive ruin the film for you, you're watching it wrong.
 
OK; that's it.
Someone get me a big enough cashier's check from Paramount and I'll design and build the damned thing myself. JJ doesn't like CGI sets so I'll need a really big soundstage or someplace big and open and in LA. I got it. One of those huge airship hangers at the Tustin Marine Corps Air Station in Irvine. They're a 1000 feet long, similar to the hanger at Moffett Field used as the StarFleet shuttle hanger scene. We could fit a decent engineering, realistic shuttlebay and hanger, and lots of corridors and interesting spaces. When not used for filming it could be a tourist attraction. As in "Camp out on a starship." And there's a second, identical hanger across from it to build other stuff. I'm thinking something like a cross between the TMP Enterprise and a Nimitz-class aircraft carrier. And the warp core could be like the Enterprise-E on steroids.
 
OK; that's it.
Someone get me a big enough cashier's check from Paramount and I'll design and build the damned thing myself. JJ doesn't like CGI sets so I'll need a really big soundstage or someplace big and open and in LA. I got it. One of those huge airship hangers at the Tustin Marine Corps Air Station in Irvine. They're a 1000 feet long, similar to the hanger at Moffett Field used as the StarFleet shuttle hanger scene. We could fit a decent engineering, realistic shuttlebay and hanger, and lots of corridors and interesting spaces. When not used for filming it could be a tourist attraction. As in "Camp out on a starship." And there's a second, identical hanger across from it to build other stuff. I'm thinking something like a cross between the TMP Enterprise and a Nimitz-class aircraft carrier. And the warp core could be like the Enterprise-E on steroids.

That actually sounds pretty good.
 
OK; that's it.
Someone get me a big enough cashier's check from Paramount and I'll design and build the damned thing myself. JJ doesn't like CGI sets so I'll need a really big soundstage or someplace big and open and in LA. I got it. One of those huge airship hangers at the Tustin Marine Corps Air Station in Irvine. They're a 1000 feet long, similar to the hanger at Moffett Field used as the StarFleet shuttle hanger scene.
In fact, the hangar used for the shuttleport scene is one of those at Tustin MCAS, not at Moffett Field.

http://www.imdb.com/title/tt0796366/locations
 
Well you can't really tell the difference from the inside. But the outside CGI shot of the shuttle leaving has the hanger in the background with clamshell doors like Moffett or Goodyear-Akron. Tustin's doors are flat. Plus there's two of them. I don't care either way. It's just odd that they modeled the CGI one (actually two side-by-side) to look like Moffett.
We could build almost all of the engineering hull in one hanger. And a large part of the primary hull in the other. From the bridge down. I smell tourism dollars.
Just checked the location again on Live Search Maps. Moffett's got three airship hangers. The black and grey one with the huge clamshell doors and two Tustin types side-by-side across the runway. Checked the NASA Ames Research Center website. Apparently Hanger One's got PCB and asbestos issues. I guess JJ thought Hanger One's outside looked cooler. It does.
How about the 007 soundstage in England? It's huge too.
 
OK; that's it.
Someone get me a big enough cashier's check from Paramount and I'll design and build the damned thing myself. JJ doesn't like CGI sets so I'll need a really big soundstage or someplace big and open and in LA. I got it. One of those huge airship hangers at the Tustin Marine Corps Air Station in Irvine. They're a 1000 feet long, similar to the hanger at Moffett Field used as the StarFleet shuttle hanger scene. We could fit a decent engineering, realistic shuttlebay and hanger, and lots of corridors and interesting spaces. When not used for filming it could be a tourist attraction. As in "Camp out on a starship." And there's a second, identical hanger across from it to build other stuff. I'm thinking something like a cross between the TMP Enterprise and a Nimitz-class aircraft carrier. And the warp core could be like the Enterprise-E on steroids.

That actually sounds pretty good.

They could do movies and TV shows on it for decades. Can we say "Amortizing"?
 
It was surprisingly easy to accept the brewery on ST, but I would've preferred some CGI sets...THESE are much better!!!

picture.php


picture.php
 
Oh yeah! Now that looks like a 23rd century starship capable of travelling faster than light!!! And you will notice the curvature of the ceiling that gives a sense of the location of the engine room within the ship. You can tell that the bottom image is close to the top of the secondary hull. The arc also gives a sense of the size of the ship as well. There is a comparison between the degree of arc to the size of a human. The top image sort of looks like the LHC. But you still get the sense that it is located somewhere inside the ship and not in a factory on Earth in the 20th century. The Abramsprise's Budgineering section had none of that. It was completely random and gave absolutely no indication of where the characters were in relation to the interior of the ship at any given time. But at least they can make Budweiser faster than light on the Abramsprise.

When the Abramsprise goes to warp, are they going to BudLightspeed?

I'll bet the Abramsprise will make .5 past BudLightspeed.

NuKirk: Sulu! Prepare to make the jump to BudLightspeed!

The Abramsprise can travel faster than the speed of BudLight.

NuKirk: Scotty! How fast is BudLightspeed?
NuScotty: I dunno cap'n. But I'll tell 'ya when I'm done with this keg....hic...
 
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