I’m looking for some help with 3D Studio Max 5, which I have been using to modify a pre-existing model.
For some reason that, for the life of me, I cannot figure out, the mesh has become unstable and looks flickery with zig-zags along edges that should be straight. This is hardly noticeable in the editing mode but shows up when the model is rendered.
I suppose I have applied some modifier or something that has somehow corrupted my model. I hope one of you guys has an idea what I could do to mend my mesh.
I have attached some pictures so you can see what the effect looks like.
Thanks for any help you can provide.
P.S.
This seems to be some kind of bigger problem, it is affecting not just this model but most that I load with 3ds max.
For some reason that, for the life of me, I cannot figure out, the mesh has become unstable and looks flickery with zig-zags along edges that should be straight. This is hardly noticeable in the editing mode but shows up when the model is rendered.
I suppose I have applied some modifier or something that has somehow corrupted my model. I hope one of you guys has an idea what I could do to mend my mesh.
I have attached some pictures so you can see what the effect looks like.
Thanks for any help you can provide.
P.S.
This seems to be some kind of bigger problem, it is affecting not just this model but most that I load with 3ds max.


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