Actually, Karpyshyn moved to Austin, TX to work on the SW:TOR team. He's not on the ME teams anymore.Bioware already has a strong creative team lead by Drew Karpyshyn.
Actually, Karpyshyn moved to Austin, TX to work on the SW:TOR team. He's not on the ME teams anymore.Bioware already has a strong creative team lead by Drew Karpyshyn.
I bought a copy of Mass Effect 2 a year ago and it sits in a drawer unopened because the machine I bought it for didn't have the juice to run it, and then I changed computers and have to jump through so many hoops to get Windows to run I just said to heck with it. (Let's hear it for console games - at least you don't have to put up with that B.S.)
Alex
If you have the "creative team" from the game in a film project as anything other than consultants you're fucked. No studio and especially no director should agree to anything more than that.
Letting gamers construct or wield authority over your movie...well, if you luck out you may get a Bayformers type of thing out of that, but if you're looking for anything more ambitious in terms of narrative and character you're fucked.
Actually, Karpyshyn moved to Austin, TX to work on the SW:TOR team. He's not on the ME teams anymore.Bioware already has a strong creative team lead by Drew Karpyshyn.
Abrams Trek is EXACTLY what Mass Effect needs. A well written, exciting action romp with excellent pacing and a top notch cast and slick special effects.
You need people who understand that storytelling is not a matter of plot logic. Logic is a tool in the kit, and not the most versatile; it's good mainly for tightening bolts.
Good point.This.It's not a generation's Trek - to get into the collective consciousness something has to be there free-to-air, that you're likely to stumble across and see regularly, not something you have to seek out and buy...
Like Harry Potter, which has never been legally a freebie in any significant format?
Or, for that matter, any major comic book character? Cheap-to-read, years ago, yep - but free? Uh-uh.
You need people who understand that storytelling is not a matter of plot logic. Logic is a tool in the kit, and not the most versatile; it's good mainly for tightening bolts.
Well you should tell that to every script writer in Hollywood.
The success of a Mass Effect movie will depend upon grabbing and holding the attention of many millions of people who have no understanding of or interest in gaming ever or at all.
Abrams Trek is EXACTLY what Mass Effect needs. A well written.
The success of a Mass Effect movie will depend upon
The success of a Mass Effect movie will depend upon
NOTHING. It already has a built in audience.
If the studio is going to not care about the story, they might as well give it to Bioware who can do the job.
I don't get how being compared to Trek "09" could in anyway be a bad thing for a future Mass Effect movie.
Trek was very well received by critics and by the general movie going audience and it made a very respectable profit for the studio.
I though he was still attached to ME3.Actually, Karpyshyn moved to Austin, TX to work on the SW:TOR team. He's not on the ME teams anymore.Bioware already has a strong creative team lead by Drew Karpyshyn.
Drew Karpyshyn said:Now that I’m in Austin and my share of the writing on ME#2 is done, I’m part of the MMO team. And I have to say, I’m very impressed by the quality and incredible scope of the stories we’re putting into the game.
94% on RT. Nuff said.
The success of a Mass Effect movie will depend upon
NOTHING. It already has a built in audience.
Wrong.
Give me a break. Wing Commander was made on a shoe string budget. Chris Roberts stated that he couldn't do half the things he wanted because of the budget plus the studio forced the two leads on him (Lilliard actually was a pretty good Maniac)People who build videogames know nothing about making movies. If they're talented they may move into the business and learn it - but no studio needs to give them a nine-figure production and promotion budget to do it.
94% on RT. Nuff said.
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