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Mass Effect Legendary Edition

Here's my theory: Liara looks older than she did in ME3 and Asari age far slower than humans. So I'm going to hazard a guess and say that this is set 600 years after the trilogy ended. Basically, at the same time as Andromeda. There will then be some new link set up allowing travel between the Milky Way and Andromeda. Mike Gamble did say on Twitter that they showed two galaxies at the beginning for a reason, and the concept art did show what appeared to be Remnant structures.
 
Yeah...she literally looks like they used the exact same in-game asset as they did in ME3. So if by "older" you mean "exactly the same", then sure!

I'm not saying she won't be 600 odd years older in the final game, just that this is a mostly cobbled together teaser made from mostly off the shelf assets and some concept art. They'd be nowhere near making a new Liara at this point. If they were, they'd have shown her off WAY more (see: DA4's HD Solas!)
 
I kept thinking the Remnant were some kind of cousin to the Reapers but in the Andromeda Galaxy.

That sound bite at the end of the game with the Quarian ark also made me think they had left but were being chased by Reapers to Andromeda.

Meridian was a lovely map to play on but they shuttered it off and didn't let you explore it. In fact a lot of the maps were large and worthy of some kind of exploration but that final map would have been an amazing place to have online fights and stuff, but they chose to lock you out of most of it.
 
Yeah...she literally looks like they used the exact same in-game asset as they did in ME3. So if by "older" you mean "exactly the same", then sure!
She has some extra wrinkles around her eyes and is wearing an outfit similar to Matriarch Benezia, so it seems natural to assume there is a significant time jump.
 
Mass Effect is my favorite fictional universe :)

I have (had) Mass Effect 1, 2 and 3 on PlayStation, then PC (heavily modded, including controller support) and now on Xbox, along with Andromeda.

I welcome the Legendary Edition, as along with the upgraded graphics, hopefully bug fixing (Conrad Verner, Arrival trigger message, Ken/Gaby romance flag etc.) and potentially making ME1 less cumbersome (combat, Mako driving, inventory management etc.) it will not only give me all games and single player DLC in one neat package, but also finally allow console players to get the N7 weapons pack.

Until now on Xbox at least, you needed a physical collectors edition of the game with non-activated preorder bonuses to redeem them, there was no legal way to buy them, like for example on EA Origin for the PC version).

It won't be for everyone however and that's ok too. Nobody is forcing people to buy it.
For all the fantastic PC mods that have been made, they will continue to work with the "old" Trilogy for sure, regardless of what the LE comparability will be.

While they explicitly state, that it won't me a remake or re-imagination they might still be able to restore some initially planned romance options, as well as remove for example the ME2 recruitment missions limits (pre and post horizon, that was due to the limited OG Xbox and it's disc sizes AFAIK).

Would be cool, if they'd integrate the DLC's into the main story progression (not triggering the Arrival message, after Horizon for example) in some form and offer other quality of life improvements (import/export facecodes, unified character creator etc.)

Rumor has it that it was not only delayed due to pandemic reasons, but also because they weren't happy with how the Legendary Edition's ME1 compared to ME2 and ME3.

What is known due to a post or Linkedin entry by a Dev from an external game development studio is that the LE will be on a newer Unreal Engine, rather that completely remade in Frostbite. The graphics upgrades are handled by the external studio, while whatever else is handled by Bioware.
 
Despite (the writes pet with plot armor, stalking/creepy Shepard obsessed and forced onto the player) Liara appearing in the NME (Next Mass Effect) teaser I'm looking very much forward to it, despite the game being years away. It's speculated to be a post destroy ending and many hundred years into the future (from the OG Trillogy) and potentially during Andromeda's time.

There are still or again many OG Mass Effect people at Bioware (Mike Gamble, Derek Watts - the Art director) despite Casey Hudson leaving (again).

I'm intrigued regardless if it's gonna be ME4, MEA2, a combination of sorts or something completely new.
 
3 games don't you mean 3. I refuse to acknowledge Andromeda, it was a shitty game.

I agree.
I haven't played Andromeda for over a month, and don't even miss It.

Next game on my wishlist is Detroit: become human, when/if It gets cheaper.
And Gazillionaire which is ridiculous expensive for such an old game
 
Reveal trailer has dropped.
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First impressions: -
ME2 & 3 look mostly untouched, while there's definitely (and thankfully) been some texture upscaling done for ME1.
ME3's default femshep face has been retconned into ME1 (and presumably ME2), plus it seems to have undergone some revisions. Notably the makeup is a little more subtle (yay!), the geometry looks a little smoother and higher poly, and the hair shaders seem to have been much improved. Indeed I'm assuming the CC in general has been revamped and made consistent across all three.
The pre-rendered cutscenes all appear to have been re-rendered for UHD and at least one ME1 cutscene (Normandy's first approach to the Citadel) seems to have had some significant cosmetic enhancements to the nebula, the guard fleet and the Citadel model itself. Oddly, they seem to have stuck with the original Citadel model, not the updated ME3 one.

Since this is all purely cutscene footage (in engine and otherwise) it's impossible to say what, if any changes have been made to the mechanics, UI, AI, or anything like that.
 
Still not a fan of the ME3 default FemShep. BioWare should have just picked one on their own (and they should have done it in ME1, but that's another topic) instead of relying on a fan vote.
 
The game's director Marc Walters recently spoke to IGN he said that there will be some tweaks to gameplay, with him focusing on the boss fights. They will be adding more cover to some of them and making other changes. Thee example he used was the fight against Matriarch Benezia, where they added more cover, and made some changes to the way she attacks you. They did similar stuff to other boss fights, and added "discrete autosaves" at certain points, so you start closer to the fight if you die.
 
I hope they made the Krogan Warlord fight less overwhelming. I always end up saving that for later because it's almost unwinnable early in the game.
 
The "boss fights" in ME1 are so weird and janky I honestly don't think of them as boss fights so much as some awkward puzzle mechanic that happens to involve shooting.

The main problem with the Benezia fight is that the map is just a narrow circuit and the AI is either too dumb to take cover, or just rushes right at you. It would benefit from having more, and wider platforms as well as more varied spawn locations. It would also help if the whole thing is rotated 90 degrees so you enter in front of Benezia, but she's behind a barrier and you have to go all the way around to get to her instead of just running in circles, killing commandos until her magic bar runs out.
 
I'm tempted, but I think I'll wait for the sales (and possible upgrade). I also want to see a few more reviews on what they've done to the gameplay of the first.

While most of my equipment is better than minimum, the processor is the minimum. Still, until I get around to upgrading (and there are only one or two games, not including this that would be best for me to do so), I've got the originals.

ME1 though is being a little awkward starting though. (I want to try a fix for the old AMD no texture hiccup)
 
Yeah, I have an older i7-3770, which I got specifically so it'd be a while until I'd ever need to upgrade, but it's getting to the point now that I'm wary about running modern games above medium settings.
Also: 120GB install? My internet can just about manage 40GB in 24hrs. That'll take half the damn week to download!

Honestly though, they're doing more than I thought they would. I half suspected that it'd be mostly just upscaled textures and UI and just let ME1 jank be ME1 jank. If it was just an ME1 remaster on it's own at half that price I might go for it sooner, but right now I think I'll wait for a sale.
 
Is it weird that I prefer the original in the thumbnail?
I'm just happy that there will be some consistency. I mean just look how poorly ME1 imported into ME2 (crazy cheekbones and duckbill overbite!) and how I had to recreate it from scratch in ME3 because the initial import was all over the place.
HozaI3O.png
 
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I'm just happy that there will be some consistency. I mean just look how poorly ME1 imported into ME2 (crazy cheekbones and duckbill overbite!) and how I had to recreate it from scratch in ME3 because the initial import was all over the place.
HozaI3O.png


Oh I get that I really do but I still liked that first image more.

Haven't played any of the ME games in like forever. Hated the reaper minigame when you are looking for stuff on the map in ME3
 
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