For ME1 changes there's a lot of combat improvements to be had, but I hope they don't water down the RPG elements. I think the game's biggest unique strength is that they have three dimensional setpieces instead of linear corridors.
I don't have any problems with the boss fights in ME1, but Mako combat was awful and cover mechanics could be improved. And it was way too easy to be instakilled by stuff that didn't look remotely deadly.
I don't have any problems with the boss fights in ME1, but Mako combat was awful and cover mechanics could be improved. And it was way too easy to be instakilled by stuff that didn't look remotely deadly.