The Hammerhead was awful! I used to quite like the Mako but the Nomad is really tough. If it had a gun it would be good for taking out the enemy camps rather than getting out to fight every single time, but it's a minor quibble.
Had a quick run through with the hi-def package in. Nice, but has its issues with amd processorsI just reinstalled Mass Effect 1.
Let the fun begin
The Hammerhead was awful! I used to quite like the Mako but the Nomad is really tough. If it had a gun it would be good for taking out the enemy camps rather than getting out to fight every single time, but it's a minor quibble.
Great. My game is stuck on a black loading screen but it won't actually start up again. I can hear sounds, music, and occasionally my squad's voices, but I can't do anything. I can't even load the main menu to start my last save. Any time I've tried restarting the Xbox One or taking the game disk out, I just keep coming back to the same black screen.
That's just over 40 hours then.
EDIT: I'm back in after half an hour of messing around.
The game gave me the same black screen again a couple of hours later, so I'm just avoiding that particular side quest completely now. I've also found enemies keep spawning in mid-air, and I've suddenly noticed a few more glitches here and there after the two bad ones.
I'm on Kadara.
It's not really a cover shooter anymore though, at least not in the "corridor full of suspiciously convenient chest high walls" sense.The original Mass Effect is my favorite, and Mass Effect 2's de-RPGing and railroading never sat well with me, even if it's probably go the objectively best gameplay of the series. So when Andromeda started, I thought it was well poised to become my second-favorite game of the series - the storytelling and scope of the first combined with the shooting improvements of the second.
But the more I play, the lower my estimation of it gets.
It's not the mediocre animation (though it's not as bad as everybody says). It's not the writing. It's the poor arena design (this is a cover shooter, where's my cover?), the bugs (I'm out of combat and not on a priority mission, why can't I save?), and the stupid encounter design (Dragon Age II's enemies teleporting in was a bug, not a feature, guys...)
I'm playing on the second-highest difficulty, so everything is overwhelming firepower.It takes a bit a getting used to (MP is good practice for this BTW) but it pays to learn to use the jump, dash, hover and ground smash functions in combat. Cover is mostly for reloading or dealing with overwhelming firepower.
Yeah I'm just playing it on normal for the first go-round. In the past I've found the higher difficulties only make the enemies more bullet spongy, which I find more tedious and frustrating than challenging. At least until I have a ridiculously levelled up & geared character that makes normal combat trivial.I'm playing on the second-highest difficulty, so everything is overwhelming firepower.
(I actually started off on Insanity - my last run of ME1, as well as my ME2 and ME3 runs, were all on Insanity - but gave up before leaving Habitat 7.)
It's an Avenger...that's the entry level assault rifle so of course it's rubbish, even upgraded. Also helps if you put points into the relevant combat skill. Makes them *way* more effective.Assault rifles are rubbish.
So I'm really, really bored of jumping around scanning for glyphs and solving silly sudoku style puzzles. As well as that, the last vault on Elaaden was a doozy.I can see why I really don't want to do the other scanning side-missions that I have.
The little mining minigame they added is awful. "This is a mining zone, drive around really slowly until you're over a really good spot!"
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