If there is tell them to stop listening to the fans and do it like Halo, stay true the original game and change only what you need.
Luckily for us, BioWare
did listen to the fans. Most of the improvements made to the game were great. Listening to criticism is why they are such a great company
It became a shoot game instead of an RPG.
If that's all you want is shooter games then you missed the point of the first Mass Effect. It's telling a story and it told a really really well thought out story. It put you in the story in the events.
In this second installment it reduced it to an arcade game. Even the end fight had no particular danger no matter what mode you're on. They listened to the fan's and made a shooter.
I can pick up a shooter any where.
Hey I understand how the market runs. You do what's popular. I thought they found something unique with the first. Something that required us to think and not just run around shooting things.
-learning the maps of your locations
-learning your skills
-learning about the galaxy
-learning about your tools
The game actually made you remember where and what you were doing if you wanted to succeed. Felt like real life.
ME2 was dramatically great.
The story sucked cellulite.
As an RPG it sucked nuts.
It satisfied the simpltons of the world.
No challenge...no longer worth my time
...just when I was starting to like RPG's. (X Men Legends)