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Mass Effect (1)

Yes, I found that rude on your part, but I didn't notify the mods to get you in trouble, I notified them because they have the power to edit posts, and since you seemingly weren't going to I did that as my last resort.

Unless the mods delete it, they don't have a reason to modify it.

Now, what else do we got on ME1?
 
Thanks guys. I briefly saw a minor spoiler (nothing about the ending) so I scrolled past.

I would appreciate spoilers being behind the tags so I can enjoy the thread. I'm enjoying the story but like most things it'll be better if I'm not spoiled. I'm not mad at anyone. It's easy to forget spoiler tags especially since the game is over 4 years old.
 
^ Okay guys, let's end that argument already. What's done is done. From this point forward let's make sure not to spoil things in this thread.

Now moving on, Ood Sigma are you taking different squads every time or have you fallen into a pattern of using the same 2-3 most/all of the time? (happens to me a lot)
 
I'm trying to mix it up, but I tend to rely on Ashley a lot. Just got Liara and she's pretty good. I tend to stay away from Kaidan for some reason.

It's funny, those missions which frustrated me a few days ago were a piece of cake. I think I'm getting better, and leveling doesn't hurt. I just hit level 20.
 
Now that you're level 20 you should be getting the Rogue VI assignment from Admiral Hackett. Completing that will allow you to get your specialization class.
 
^I'd advice taking Tali and either Ash, Garrus or Kaiden. There are a *lot* of drones to deal with and you need to strip down their shields, sabotage their weapons and/or AI hack them ASAP. Biotics are of little use here. On my first playthough ever I must have died half a dozen times on this one because I rushed in and got swarmed!
 
Rocket drones in mass quantities = the devil.

I didn't use Liara much on my first playthrough, but on my second I intended her as the LI and took her along on just about every mission, rotating through the others. Even with the difficulty cranked up a notch, the game seemed much easier.
 
Yeah, on my first Insanity difficulty playthough I played as an Adept and took Liara with me on almost every mission (except the Luna one!) and the game suddenly becomes much easier when you can just toss enemies around. It can get downright hilarious at times.

"I will destroy you!"

*biotic lift*
*biotic push*
"You must die!"
*disappears over the horizon*

By far the best discovery was a little trick that suddenly made those swarms of thorian creepers *SO* much easier to deal with. Just drop a singularity on one of the big roots and watch them get sucked out over the abyss. :D
 
Yeah, I'm on that mission now. First two bases were easy. The third is whipping me pretty good. I took Ashley and Tali. Would Kaidan make more sense than Ashley? There are just so many of those flying robots!
 
^ Nah, that's the team I'd take too. Kaidan's tech skills would help but his biotics won't be much good, and the tradeoff in losing Ashley's durability and stopping power wouldn't be worth it. Tali's pure tech skills are a great help, and with her packing a good shotgun she's decent in firepower too if a bit of a glass cannon. You just have to grind it pretty much.

You're a Soldier right? Setting up a chokepoint in the hallway to that last room might help, it's how I finally beat it as an Infiltrator (don't remember what I did as a Vanguard). Try to avoid getting hit by the rockets obviously. :devil:

Yeah, on my first Insanity difficulty playthough I played as an Adept and took Liara with me on almost every mission (except the Luna one!) and the game suddenly becomes much easier when you can just toss enemies around. It can get downright hilarious at times.

By far the best discovery was a little trick that suddenly made those swarms of thorian creepers *SO* much easier to deal with. Just drop a singularity on one of the big roots and watch them get sucked out over the abyss. :D

Yeah, I've not tried an Adept but may at some point for a straight playthrough of the whole trilogy. I understand it was considered broken at the higher levels in ME1 and they slightly nerfed it for ME2?

Haha, never thought about that last idea. God, that section gave me the fits.
 
^ I just ran an adept through ME3 and honestly it was pretty boring. Just constantly spamming singularity followed by warp for biotic 'splosions, with energy drain to deal with shields. Never really bothered with pull and throw, and shockwave is complete garbage compared to ME2 because the range sucks, even with the range upgrade. I had way more fun taking my engineer through the trilogy.
 
^ Yeah, on my last attempt, I did that with the chokepoint in the hallway. I got better results so when I pick it up again tonight I will probably try that strategy until it works.

It was kind of funny, I was back in the first larger room, taking cover, and no enemies were on the screen. I waited for Unity to cooldown. As soon as I revived my team, the enemies saw them, swarmed the room, and I was dead within seconds. But I managed to kill most of them, so probably with some practice and a little luck I'll get it.
 
My tactic on that mission is to take cover behind a pillar in the first room, order my squadmates to enter the room with the drones and then order them back. They'd usually bring two of three drones with them into the hallway which I could pick off. A bit grindy and it relies on abusing the poor AI, but it gets results. ;)
 
I'll give that a whirl. Since the mission unlocks new powers, I'd like to complete it ASAP.

Overall, I'm glad I stuck with the game. The mission to get Liara was pretty fun and was about the right difficulty level (not too hard, not too easy).
 
For myself, I think that Mass Effect 1 was the better of the three games. I think that Bioware started going off the rails with Mass Effect 2, and went off the cliff with Mass Effect 3.

My biggest issue with Mass Effect 2 is the beginning. There is no way that Shepard survived in any usable form after he/she entered atmospheric reentry into the atmosphere of the superterrestrial planet Alchera. Unfortunately, from having read newspaper accounts and other source material of what happen with the bodies of the crew of the Columbia and experience with the Shepard character when being attacked by flamethrowers, that he/she went unconscious, he/she's kinetic barriers would have failed completely, and that he/she would have disintegrated before impacting the surface of the planet. The recovery team would be hard pressed to find anything that they could salvage of the Commander. The wreckage of the Normandy would have been spread over a wide area, and not clustered in a small area. I think that Bioware could have come up with a more believable scenario for why the Commander was separated from and killed by a hostile force.
 
throwback, you need to spoiler code that entire second paragraph. Ood Sigma is still playing the first game.
 
For myself, I think that Mass Effect 1 was the better of the three games. I think that Bioware started going off the rails with Mass Effect 2, and went off the cliff with Mass Effect 3.

Bla Bla Bla! Big Mass Effect 2 Spoilers.


Christ sake man! He's still playing the FIRST BLOODY GAME! SPOILERS!

How hard is it to not spoil a game for someone. I'm enjoying reading his "virgin" reactions to the ME universe! So don't ruin it!
 
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HotRod I completely agree with you, but don't quote the spoilers, it's now twice as hard not to see them now! :)
 
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