
Janeway FTW!!
No need for hyperbole, but I agree with you. The "use of the reset button" is a complaint so overused among Voyager critics that it's now actually more tropey than the trope itself. I bet TV Tropes has a clever name for that - maybe something like Hypertropeism, or the Tropeic of Cancer.
I do think this criticism is justified in itself- far too much use of the Reset Button. However, I don't think it's fair to single Voyager out on this account, as a lot of (non-Voyager) Trek is guilty of this. At best, you could perhaps be slightly more stringent on Voyager because of their supposed lack of structural support (supposedly no consistently accessible repair facilities, limited resources, and such).
That's part of it. Also, for starters...
I do think this criticism is justified in itself- far too much use of the Reset Button. However, I don't think it's fair to single Voyager out on this account, as a lot of (non-Voyager) Trek is guilty of this. At best, you could perhaps be slightly more stringent on Voyager because of their supposed lack of structural support (supposedly no consistently accessible repair facilities, limited resources, and such).
I really like VOYAGER, but I'm also not blind to the glaring issues.
I can understand that, and I agree to what you are saying in the rest of your post.
However, to me Star Trek's primary function is entertainment and to me (personally) such matters don't detract too much from my enjoyment from the series as such.
But, of course, that's purely personal.
Absurdist argument is absurd. I was not arguing for constant bickering.Personally I'm happy that the problems on Voyager could be solved rather quickly. I wouldn't have like to see Voyager become like the horrible Stargate Universe when the whole first season was ruined by the constant bickering between the Military Faction and the Civilian Faction and most of all the two awfl characters who were the leaders of those factions.
How many people adapt that quickly?Therefore it was realistic to adapt to Janeway's ideas of an united crew, ev
Not to mention how Kes was treated. It was downright disgusting.That's part of it. Also, for starters...
- Discarded premises. The Maquis all become such good little Starfleet, none even jump ship when given the chance.
- Changed premises without explanation. Would it have been hard to explain where they got all those torpedoes?
- No consequences. They sacrifice their 21 meter long warp 7 capable shuttle... but are they without it for even a few episodes? Nope, they build another like it's no big deal.
- Lack of character development, or uneven character development. B'Elanna goes from "borderline psychopath who assaults people who disagree with her" to "valued team member" in one episode. Then, she spends the next 7 years on the endless treadmill of reconciling herself to her Klingon heritage over and over again.
- Pure sloppiness. Disappearing Borg babies, mysterious Borg resurrection methods that only come up once, need I go on?
- And the only reason I didn't mention Harry was there's no reliable way to tell if their treatment of him was incompetence or malevolence. It was unacceptable either way.
Well, despite its flaws, it did at least have great characters. Unfortunately all but three of them (Doctor, Seven, janeway) were more and less wasted during the later seasons.Fair enough... Voyager presents a very big target. And it's a glowing tribute to the sheer charisma and skill of the cast (especially Mulgrew, Picardo, and Ryan) that the show transcended its incompetent showrunners to be a well-regarded entry into the Trek pantheon.
I can see your points here.I agree that all the shows have used the reset button from time to time, but it's worse with VOYAGER because of the lack of resources, lack of any explanations, and how frequent it was. What makes it egregious is many of the issues could have been solved with just 30 seconds or less of dialogue... even a captain's log would have covered most of them.
I think part of why it's more glaring on VOYAGER is that for most of its run, it ran concurrent with DS9, which was clearly better at servicing all of their lead characters. (In addition to about a dozen secondary/recurring characters.) Especially when they air on the same night (it did in Miami, anyway) from 9 to 11 p.m., it's difficult not to compare writing styles. In defense of VOYAGER, I will say that because of the amount of network and suit interference, it wasn't allowed to flourish like DS9.
I really like VOYAGER, but I'm also not blind to the glaring issues.
No, I know that you didn't. And I doubt that Voyager would have been as bad as Stargate Universe. even with more bickeringAbsurdist argument is absurd. I was not arguing for constant bickering.
Not all, I must state. But I still think that most of them could do that, for reasons I mentioned in my previous post.How many people adapt that quickly?
I agree but I would like to see the process unfold rather than "Eh, we're over it."Not all, I must state. But I still think that most of them could do that, for reasons I mentioned in my previous post.
I agree with your statement.I agree but I would like to see the process unfold rather than "Eh, we're over it."
The biggest way Voyager handled conflict was like shared distress and now we're good.
Just have there be infighting and squabbling for a year, then have the malcontents blow when they reach Planet 37's. After that, the Maquis put on Starfleet uniforms. And, after "Pathfunder", go to normal pipips instead of those bars on their colllars.
Should Voyager have gotten lost later in the first season? We could have seen a little more of how their mission was supposed to work, get to know the characters who died better and feel their loss more keenly.
Voyager getting lost wasn’t the problem. Voyager getting lost and the formula essentially still being exactly the same was the problem.
As I wrote before, there shouldn't have been so much infighting but maybe some minor conflicts which could be solved when the most obstructive of the Maquis decided to stay on the 37's planet.
On the other hand, in that case we would probably have missed Suder's and Jonas's scemes and the nice scene when Janeway and Chakotay gors to the Shuttle Bay to say goodbyte to those who are about to leave the ship and no one is there.
As for the Maquis, I don't understand why they had to wear those "Maquis bars" instead of Starfleet insignia. I mean, if it was supposed to be a Starfleet crew, then they should have been integrated as Starfleet crewmen without any special insignia.
Not to mention that Chakotay had served longer in Starfleet than Paris had so he should definitely have had a normal Starfleet Commander
Temporary commissions vs. full commissions.for the Maquis, I don't understand why they had to wear those "Maquis bars" instead of Starfleet insignia. I mean, if it was supposed to be a Starfleet crew, then they should have been integrated as Starfleet crewmen without any special insignia.
Temporary commissions vs. full commissions.
Like Wesley's acting Ensign uniform.
Maybe they could have written in that someone on Chakotay's ship was close to Keiko and Janeway decided to take her due to reasons. Boom, we watch Keiko grieving over not seeing Miles and Molly while on Voyager, and Miles and Molly mourning the loss of their wife/mother on DS9.
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