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Logical inconsistencies within Star Trek episodes

Notwithstanding, among other things, the laughably ridiculously short travel time between Earth and Qo'noS, how could Kirk and his team get all the way into Qo'noS's atmosphere without being detected? This is the capital planet of the Klingon Empire! Where are the orbital defenses? Where are the orbital sensors? Where are the home system's assigned battle cruisers?

It appeared to me that Qo'noS was war-torn and partly destroyed by the collision with Praxis. They were able to marshal a force to repel what they saw as Kirk's "attack" but it took some time. I posit limited military resources.

[if you're talking about STiD that is]
 
The logical inconsistancy in "Endgame" would be wouldn't the future federation as seen in "Relativity" send back agents to undo Janeway's meddling?
I'm not really sure. "Relativity" indicated that Braxton had to clean up the aftermath of "Timeless" even though "Timeless" involved an erased alternate future completely separate from the "actual" future seen in "Relativity". I don't get why it would be their responsibility to repair something caused by something that's sort-of natural and originates in a completely different century.
 
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How do we know the events of Voyager, as changed by Relativity, didn't prevent the future in which time travel is an every day event from ever occurring?
 
The logical inconsistency in "Endgame" would be, wouldn't the future Federation as seen in "Relativity" send back agents to undo Janeway's meddling?
Would they?

Would the "temporal agents" act to restore every timeline alteration, or just the ones deemed to be significant or harmful? Or significantly harmful?

Obviously the early return of Voyager, with several people undead, would have some level of impact on the timeline. But would the resulting changes be significant enough to warrant sending agents through time to undo them?

:)
 
Yes but in the original timeline it took VOY another 16 years to get home, how many alien races did they encounter during that period? And you have to remember way back in S1 "Eye of the Needle" they use the argument that VOY should not be prevented from going on the mission as they have had an impact in the DQ. Surely the same argument still applies.
 
Notwithstanding, among other things, the laughably ridiculously short travel time between Earth and Qo'noS,
Not laughable at all, and consistent with "Broken Bow", TOS, TAS and the classic movies where distance was never much of an issue.

I say it's Voyager and it's premise, which adheres to non-canon technical manuals which were wrong at the time of their publication, which is where the "logical inconsistency" lies. In "By Any Other Name" the Enterprise crosses 1,000 light-years in 11.5 hours at warp 8.4 - that would cover Voyagers "75 years at warp 9.975" journey in a month, tops. The original Enterprise reached the rim of the galaxy in "Where No Man..." and the centre in "Magicks of Megas Tu". The Enterprise-A travelled from Earth to the centre of the galaxy in STV. Clearly, TOS and Voyager operate under different sets of rules and can't be part of the world - yet they gloss over all of that and cross-over in "Flashback".
how could Kirk and his team get all the way into Qo'noS's atmosphere without being detected? This is the capital planet of the Klingon Empire! Where are the orbital defenses? Where are the orbital sensors? Where are the home system's assigned battle cruisers?
Kronos was being evacuated at the time (see Kirk and Spock talking with Marcus after Scotty discovers Khan's transwarp destination), but besides that, Kirk and company were in a K'normian trade ship. Would the Klingons instantly shoot down any civilian ships that crossed into their territory? Klingons have always seemed open to trade in Trek's past. Remember "Errand of Mercy"? It's only when they set course for an evacuated city that the patrols zeroed in. They likely thought they were going to loot the city (Chernobyl, which Kenthra Province was designed to evoke, has been stripped bare since the disaster there)
 
Even if you discount the trips to edge/centre of the galaxy. TMP gives us the time it will take to get from Earth to Vulcan (on a shakedown trip) as 4 days. Vulcan is 16ly from Earth so a spped of 4ly/day. By Maths puts that at a Journey time of around 52 years.
 
"Self destruct is offline." Just deactivate the anti matter containment.

Similar: "Autopilot is offline.", but later he plots a collision course.
 
Notwithstanding, among other things, the laughably ridiculously short travel time between Earth and Qo'noS,
Not laughable at all, and consistent with "Broken Bow", TOS, TAS and the classic movies where distance was never much of an issue.

I say it's Voyager and it's premise, which adheres to non-canon technical manuals which were wrong at the time of their publication, which is where the "logical inconsistency" lies. In "By Any Other Name" the Enterprise crosses 1,000 light-years in 11.5 hours at warp 8.4 - that would cover Voyagers "75 years at warp 9.975" journey in a month, tops. The original Enterprise reached the rim of the galaxy in "Where No Man..." and the centre in "Magicks of Megas Tu". The Enterprise-A travelled from Earth to the centre of the galaxy in STV. Clearly, TOS and Voyager operate under different sets of rules and can't be part of the world - yet they gloss over all of that and cross-over in "Flashback".
Are you completely forgetting that the in-universe warp scale in TOS was different from that of the TNG era?
 
True, but I don't think Warp factors were the focus of that example, just journey times and distances. A Light Year is still a light year regardless of the century and still takes a certain length of time to cross. What's consistently odd is that 23rd Century speeds appear to be faster than 24th Century ones!
 
The most recurring logical inconsistency in all of Trek would be anytime that Janeway had to make a decision that involved ethics/morality.
 
"Self destruct is offline." Just deactivate the anti matter containment.

Similar: "Autopilot is offline.", but later he plots a collision course.

Isn't it funny how many episodes there are where a crew is desperately trying to keep the ship from exploding because of some glitch.

But when they need the auto destruct and it doesn't work they're all out of ideas.

There should be a million ways to destroy a Starship from the inside by now. lol


In "To The Death", the Jem Hadar rebel and take over an Iconian Gateway that they discovered. Weyoun says if the Jem Hadar finish restoring it, they can put a million Jem Hadar soldiers on any Federation planet instantly.

The Gateway is barely 10 feet wide.
 
Notwithstanding, among other things, the laughably ridiculously short travel time between Earth and Qo'noS,
Not laughable at all, and consistent with "Broken Bow", TOS, TAS and the classic movies where distance was never much of an issue.

I say it's Voyager and it's premise, which adheres to non-canon technical manuals which were wrong at the time of their publication, which is where the "logical inconsistency" lies. In "By Any Other Name" the Enterprise crosses 1,000 light-years in 11.5 hours at warp 8.4 - that would cover Voyagers "75 years at warp 9.975" journey in a month, tops. The original Enterprise reached the rim of the galaxy in "Where No Man..." and the centre in "Magicks of Megas Tu". The Enterprise-A travelled from Earth to the centre of the galaxy in STV. Clearly, TOS and Voyager operate under different sets of rules and can't be part of the world - yet they gloss over all of that and cross-over in "Flashback".
Are you completely forgetting that the in-universe warp scale in TOS was different from that of the TNG era?
Yeah, but according to the manuals with those warp speed charts (and despite overwhelming evidence to the contrary) the TNG era speeds are meant to be faster than TOS.
 
"Self destruct is offline." Just deactivate the anti matter containment.

Similar: "Autopilot is offline.", but later he plots a collision course.

Isn't it funny how many episodes there are where a crew is desperately trying to keep the ship from exploding because of some glitch.

But when they need the auto destruct and it doesn't work they're all out of ideas.

There should be a million ways to destroy a Starship from the inside by now. lol


In "To The Death", the Jem Hadar rebel and take over an Iconian Gateway that they discovered. Weyoun says if the Jem Hadar finish restoring it, they can put a million Jem Hadar soldiers on any Federation planet instantly.

The Gateway is barely 10 feet wide.
Was this before or after "One Little Ship"?:lol:
 
This is one logical inconsistency if i ever saw one.

This is what Weyoun said:

WEYOUN: That's very shortsighted of you, Captain. Think about it. If the Jem Hadar seize control of the Dominion, there'll be no stopping them. Even shutting down the wormhole won't protect the Alpha Quadrant.

With the Gateway, they could put a million Jem Hadar warriors on any Federation planet instantaneously.

This is the size of the gateway:




I would love to hear/read the explanation or see a demonstration on how this could be done :lol:
 
"Self destruct is offline". Just deactivate the anti matter containment.

Similar: "Autopilot is offline", but later he plots a collision course.

Yeah, its a weak connect. I mean, two movies previously they even had someone warning against firing phasers at the warp core in case they accidentally breach containment. So if Picard is that dead set on blowing up the damn ship, he should just hand someone a phaser and tell them to fire at the core on highest setting. Or even better, run down there to engineering and do it himself. Problem solved. :)
 
This is one logical inconsistency if i ever saw one.

This is what Weyoun said:

WEYOUN: That's very shortsighted of you, Captain. Think about it. If the Jem Hadar seize control of the Dominion, there'll be no stopping them. Even shutting down the wormhole won't protect the Alpha Quadrant.

With the Gateway, they could put a million Jem Hadar warriors on any Federation planet instantaneously.

This is the size of the gateway:




I would love to hear/read the explanation or see a demonstration on how this could be done :lol:

March 'em 3 abreast in rows a meter apart and the line will only be 333km long. do it continuously for 67 hours and you'll get a million through there... assuming everything goes perfectly, no one breaks stride or has to go to the potty. ;) One look at a freeway at rush hour will tell you this is not going to go well.
 
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