Does it matter if they bumped it up or not? The final scale used is what matters, I'd think; you don't know in what stage it was bumped up. Could be with it was still a concept and no details were finalized. They did say the new size allowed them to add a lot more details, so it probably didn't have much.
Unlikely... when you consider that the details we see are TMP-type details (ie, they were visually very similar on the TMP ship but at a smaller scale.)
Increasing scale doesn't have ANYTHING to do with how detailed the model is. In fact, if you're thinking practically... well... think about what a skyscraper, for example, looks like from a distance. It's only when you get up-close that the little details become visible. From a distance, it looks very smooth. (Same thing with any large object... but I'm using the "skyscraper" analogy because most of us have seen this with our own eyes.)
Besides, logic points out that a 300-somewhat meter ship is horribly impractical. I think the original Enterprise is about 700 meters as well, it makes a whole lot more sense. Perhaps slightly less then 700m, due to the smaller and less finely crafted nacelles.
"Logic" points out nothing of the sort. And I see no reason to think that it's "horribly impractical."
A ship should be the size it's required to be in order to do its job... no larger, no smaller. It should be the size required to carry the crew, equipment, and payload, within a reasonable mechanical structure.
So, which of those specific requirements cannot possibly be met by a ship that's essentially the size of a modern aircraft carrier (as the TOS Enterprise is)?
If you want massive luxury apartments for every crewmember... if you're turning the ship into the freakin' "Flying Condo-Prise"... you may be able to justify that it needs to be a LITTLE larger... no more than 25% increase... but going from 300m to over 1000m? That's just SILLY, showing LITERALLY no further thought behind it than "Doood, Bigger Is Kewler! It iz Teh Awsome!"
A shuttlebay like this:
http://showcase.netins.net/web/marc...ise_Refit_WIP_1_files/ShuttlebayCeiling-1.jpg
is a whole lot more practical then what we saw in the series. Not to mention the budget restraints the series had. So the original Enterprise (+ refit) was probably already supposed to be around 700m long.
I suspect that the guy who did that design you just showed... which is NOT "the shuttlebay" but is the CARGO DECK (albeit adjoining the "shuttle bay") by the way... and who designed it to fit into a specific size of ship... would argue that point. Andrew's version of the ship was exactly 1000' in length, or just over 300m, as memory serves. If you were to more than double the "refit" size, you'd be ELIMINATING all the logic he put into that design... it might "look kewl" but it would no longer make any practical sense.
Here is what you just showed a picture of, in relation to the 1000' Enterprise from TMP:
http://probertdesigns.com/Folder_DESIGN/CargoBay-3.html
By the time of the Ent-D and Voyager, continuous use of transporters might have made using a shuttle all the time out of favor. Add the industrial strength replicators and they don't need all that storage space either. So by that time the vessels don't have to be that large.
Um... except that this only seems to make sense if you never watched TOS or TNG and are ignoring onscreen evidence to the contrary.
Shuttles were used at least as often during TNG as they were during TOS. Transporters were used at least as often on TOS as they were on TNG. While the term "replicators" was never used in TOS, there was plenty of circumstantial evidence to support the idea that they were using that, even if potentially in a less refined manner.
And "storage" is still an issue for the TNG-era ships. Or did you not notice just how often we were shown "cargo bays" in the TNG era, versus how often we were shown them during the TOS era?
So essentially, the new Enterprise isn't scaled up at all; the old enterprise was scaled down due to budgetary reasons. Works for me.
Does it also work for you to revise other things, after the fact, to match "new facts?" Sounds remarkably Orwellian to me.
"Hmmm... I don't like this historical fact, so I'll come up with my own personal version of history that better matches what I want to believe." Yikes...
There is absolutely NO logical argument for the TOS Enterprise design having been "scaled down" by the issues of production cost during the original series. None. Nada. Zip. Zero. They could just as easily have designed their MODEL to represent a much larger vessel. But that's not what happened. Matt Jefferies designed a ship that he thought was the right size for what the mission was. In fact (at a time well before the show went on the air, and well before the time that they built the 11' miniature) they UPSIZED the ship... and they revised the design. MJ laid in decks into his design, he established the size... and NONE of that was "driven by Desilu budget constraints."
If anything, a bigger ship makes for a CHEAPER production, since you can justify fitting any shape or size of room (hell, even the production floor of a freakin BREWERY!!!) into a big enough space. With a more reasonably ship size, on the other hand, you have to actually figure out where things go and why, and make the sets match the model.
The TOS ship, and the TMP ship, were both roughly 300 meters in length. Not due to "reduced budgets" but due to the designs actually having been THOUGHT THROUGH.
For the "nuEnterprise," they made it bigger for no other reason than to "be kewler." And they didn't even really bother to adjust the design details... they just scaled the whole freakin' thing up, meaning that the design features which made sense when copied off of the TMP ship suddenly make no sense whatsoever.