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How powerful were the desktop computers in TNG?

Candleicious Ghost

Eating cake
Premium Member
Picard had one in his ready room, and I'm pretty sure most crew had access to a desktop machine in their quarters but how powerful were these machines say compared to a PC of today? Does Trek have any information on those or can we guess?
 
Picard had one in his ready room, and I'm pretty sure most crew had access to a desktop machine in their quarters but how powerful were these machines say compared to a PC of today? Does Trek have any information on those or can we guess?
Most computers like that seem to be "terminals" connecting to the ship's main computer rather than stand-alone personal computers like we're used to today. That was also indicated by the set design, where they evolved from being pseudo-laptops to just screens that extended out from the desk to projected holograms.

On the other hand, just because they're terminals doesn't necessarily make them "dumb." A Chromebook is an example of a modern computer that's intended to work as a sort of terminal, with the majority of its programs and data on the internet rather than within the machine itself, and there are also cloud gaming services where games (or other programs) are run off of powerful centralized computers and the user's computer is just playing back a live video of what those servers are doing, but most Chromebooks would be ridiculously powerful compared to a high-grade professional PC from twenty years ago.

The computer in a commbadge can probably outperform any computer in existence today, even if the not-laptops in TNG mostly ran off the ship's main computer, they could probably still do a lot in isolation.
 
Hey, they were still using floppy disks in The Menagerie. Remember Spock swapping them at that computer console? Good old 1.44s!!
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Hey, they were still using floppy disks in The Menagerie. Remember Spock swapping them at that computer console? Good old 1.44s!!
Even an 8 inch floppy barely existed (or maybe didn't yet exist) when TOS was made. 1.44s in 3.5-inch hard plastic cases wouldn't come along for 2 decades after filming stopped. Those little plastic squares aren't meant to evoke floppy disks - they're, as noted by others, mean to be super-duper-advanced tapes.

Which, granted, a 1.44 floppy kind-of is. But if there's any through line in the design, it's geeks in the 80s trying to make the thing they saw on Star Trek, not the other way around.
 
The multicolored "cards" used in TOS are more akin to today's "thumb drive". Each card can carry not only files/data, but full command subroutines and even complete operating systems to override the main frame computer.
 
there are also cloud gaming services where games (or other programs) are run off of powerful centralized computers and the user's computer is just playing back a live video of what those servers are doing

I just discovered this through Amazon's Luna system. Now I can play Indiana Jones and the Great Circle on my TV.

Not floppy disks.

Tapes.

Long enough to hold 2.15 kiloquads.

TAPE is an acronym. Many have been suggested but I prefer Transferable Archival Peripheral Enclosure. This has the advantage of working with the Micro prefix.
 
I just discovered this through Amazon's Luna system. Now I can play Indiana Jones and the Great Circle on my TV.



TAPE is an acronym. Many have been suggested but I prefer Transferable Archival Peripheral Enclosure. This has the advantage of working with the Micro prefix.
The problem that I have had, is the 'quad'. The problem is that memory capabilities during TOS, aren't really generated, Gene Roddenberry and Gene Coon, came to the conclusion that a United States Library of Congress type capacity was absolutely required...

But tapes can be of any length, so it doesn't take much in the way of imagination to imagine a spiral circuit design that would simulate a tape.

But why a tape?

It is what we are stuck with. In the 1960s, tapes had the largest capacity available. But why? Because of how they were developed. Instead of one line of data, they have multiple lines of data. However they are sequential access only, as opposed to direct access. Both approaches have their advantages and disadvantages. Sequential systems by using multiple Tapes can simulate direct access systems, the more the merrier. But by properly indexing a direct access system a sequential system can be faked.

And, yes, they still make tape drives for backup.

So, using Last Unicorn Games Star Trek the Role Playing Game, as a base figure then each core of a Constitution class starship has 8,500 kiloquads of data, using relay logic.

In other words, "slow". But fast enough for a starship.
 
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