• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

How I'd "reboot" Star Trek

Captain X

Rear Admiral
Star Trek

Maybe it makes me something of a hypocrite, but with all this hype going on because of JJ Abrams take on Star Trek, and my general dislike of said take, I've been thinking myself of how I'd update Star Trek for modern audiences, and the conclusion I've come to is that it would be more of a retelling than a reboot.

Premise

I guess I could say that it's more or less the same as the original – somewhat optimistic, while not overly so. Rather than confine myself to the three years the show actually lasted, I'd take on a seven season format, and I'd probably mix stand-alone episodes and multi-episode story arcs the same way I have been in Foundations. That might upset some people, but then so would a reboot by itself. In a way, this is more of a retelling, than a reboot, but I suppose that is in the eye of the beholder.

The show would start out with Pike in command, and more or less the crew seen in the first pilot episode. It'd stay that way for the first season and a half or so, following the adventures of that crew, and keeping in mind that the show isn't necessarily going to follow the one season = one year format. Over this time, there would be crew losses and other change-overs. Spock will join the crew from another ship as a lieutenant in the science department. Obviously another officer will be the science officer. "Number One" will be killed or transferred, as will the original science officer. Eventually, Pike will be injured, giving him the melted face and landing him in the iron-lung hover chair. I'm thinking he'll be more Steven Hawking than "blink once for yes, twice for no".

At this point, Kirk will be assigned as captain of Enterprise, and after an episode or whatever story arc he comes in on is over with, he ends up choosing Spock as his first officer, and Spock elects to keep his position as science officer as well. More adventures will happen, some of them recognizable as reworked versions of the original episodes. More crewmembers will be killed or transferred, and more will be brought in. This is how we get McCoy on board, as well as Chekov and Sulu, though Chekov will have a higher rank because of his position as security chief. Keep in mind that just because there are familiar names that they might not necessarily survive the show. At some point, Scotty will be assigned as chief engineer.

At the end of the "five year mission", the ship will be taken in for a refit, and Kirk will get his promotion. Basically the plot of TMP will be worked into the show, and they'll have some more adventures before the ship is eventually retired from active duty and designated a training ship.

The Ship

USS Enterprise, NCC-1701: Constitution class starship, and the second ship of her class. As far as how the thing looks, I'd go with one of two options – either something that uses the original design as a basis, only with a much higher level of detail, or something that uses the refit TMP version as a basis, only with TOS-type features (the idea being that the refit wouldn't be as drastic then). If I go with the first option, the refit the ship gets toward the end of its career will make it look similar to the "Phase II" concept Matt Jeffries did, and the 1701-A will be the Probert design, and probably a new class name. If I go with the second option, the refit will still be considered a Constitution class, and the 1701-A will simply be a later version of that class. The interior designs will reflect the option chosen, at least as far as the corridors and other sets (the ship isn't going to be completely gutted for the refit), though the bridge will still look very similar to the original, just more detailed and including a second turbolift, with the stations being adjusted.

I can't really destroy the ship until after it's been relegated to being a training ship, but I'd do my best to convey a sense of danger whenever the ship got into some kind of trouble.

Oh yeah, I'd have to redo engineering so it fits in better with the more prevalent layout we've seen on basically every other ship since TMP was made.

The Characters

Captain Christopher Pike: CO. He took command some years ago when Enterprise's fist captain, Robert April, was promoted and reassigned. Enterprise is Pike's second command, having previously commanded a smaller science ship (like the TOS version of a Miranda). We never see it real time (but perhaps in flashbacks), but Pike initially got off to a rocky start with the crewmembers who stayed on from April's command. He is later able to prove himself to them, so by the time the series starts, he and his crew are pretty tight. Personality-wise, he is pragmatic and hard-working, and somewhat by-the-book. He'll either be promoted, end up like we saw him in the original series, or get killed, at which point Kirk is given command of Enterprise.

Commander Shuarri Eltan: XO. Raven-haired and highly intelligent, Eltan is a full Betazoid. Assuming she is done correctly, she could actually be pretty useful, unlike pretty much every other Betazoid we've seen (especially Troi). As April's former XO followed him to become his adjutant, this left the position open, and after Pike finished the interviewing process, Eltan was selected. By the time the series starts, they are friends, though not on the level as Kirk and Spock. She'll probably be on until half a season or so before Kirk takes over as captain, at which point she'll be killed in the line of duty.

Doctor (Commander) Philip Boyce: CMO. Boyce served as the CMO under April, and stayed on after Pike took command. He's a crusty old man, close to mandatory retirement. Arrogant, cynical, and sarcastic, he's kind of an asshole, and at first Pike considered having the old man reassigned, but had to admit that he was damn good at what he did, and that he could trust the aged doctor implicitly. His bluntness also occasionally serves as a rude wake-up call to Pike when the captain lets his idealism get the better of him.

Lieutenant Commander Marlena Moreau: SCI/3IC. A human woman, she's the senior science officer on Enterprise. A very capable officer, she's actually due for another promotion, but she's holding out for a position on one of Enterprise's younger sisters, which is still being constructed at the time the series starts. She may or may not live to transfer off the ship, thus opening up the spot for Spock either way.

Lieutenant Paul Freeman: TAC/4IC. Another member of April's crew that stayed on, Freeman serves as both tactical officer and security chief of the ship. He's very tough, and not the type you’d ever want to get into a fight with, but he's also quiet and somewhat awkward with the opposite sex. I'll probably end up killing the poor bastard and have Chekov replace him.

Lieutenant Ryan Leslie: OPS/5IC. Not much to say about him, other than that he stayed on after April left, and he's the senior operations officer. I'm not even sure if I'll work Operations in as a station on the bridge or if that will be its own room. I may replace the Engineering station with Operations, and have a smaller Damage Control station closer to the viewscreen. Or I could make Communications smaller. Leslie will probably get promoted and transferred off, or I might kill him, you just never know (neither do I at this point).

Lieutenant Commander Mythral Ne'Than: CE/6IC. An Andorian and another hold-over from April's crew, Ne'Than (or just "Than" for short) is the ship's chief engineer. She can also be somewhat ill-tempered and irritable, owing to her Andorian heritage, but her engineering team and the enlisted technicians are all pretty loyal to her. Again, I'm not sure if I'd kill her or transfer her to make room for Scotty.

Lieutenant (J.G.) Arex Na Eth: NAV/7IC. An Edosian, Arex serves as the ship's navigation officer. He was also a member of April's crew in this position. I don't have much else to say about him so far, other than that while I'd try to keep his appearance (presuming there was a large enough budget and a CGI character could be superimposed over a stand-in), I wouldn't get very descriptive of him in any scripts simply because his appearance might have to be changed if any of this were ever realized on screen. I have no special attachment to him, so he might die, or he might get transferred, since I doubt I'd keep him for the run of the series.

Lieutenant John Farrell: COM. Not much to say about him, as he'd be a relatively minor character. He's just the communications officer, and he'd have a few opportunities to shine because I don't like relegating characters to the background too much if I can help it.

Ensign Jana Haines: Helmsman/pilot. Basically she's the "main" helmsman of the ship that we'd see the most of, at least until I kill her or transfer her so Sulu can replace her.

Lieutenant Spock: Science officer (later SCI/XO). Spock will come aboard as a moderately seasoned science officer, who has served on once ship prior to being assigned to Enterprise. Initially he'll just be another science officer who occasionally has a watch on the bridge, but as Marlena is promoted and reassigned to Defiant (yeah, you can probably guess where I'm going with that), Spock is promoted in position to her former post as senior science officer (mainly because Pike is impressed with the young half-Vulcan), but not in grade, as he remains a lieutenant for a while longer. It isn't until he also takes on Shuarri Eltan's position as first officer that he is promoted to lieutenant commander. Initially this was intended to be a temporary arrangement, with Spock retaining the higher rank but not the XO position in addition to his position as science officer, but Spock volunteered to stay on double duty, and Pike saw that he was able to perform both tasks adequately and decided to give him a chance.

Ensign Kevin Thomas Riley: Navigation officer (later NAV/7IC). A new academy graduate who's excited to have been assigned to Enterprise, he'll show up a season or so into the show as someone who sits at Navigation in one of the other shifts. He's a good officer and pretty friendly, but he also has an Irish temper which will be provoked on occasion. Eventually he'll replace Arex and we'll see more of him.

Captain James Tiberius Kirk: CO. He is assigned to Enterprise after Pike is severely injured, resulting in the melted face we all know and love. Kirk's first appearance will actually be in a visit to Pike in the hospital, where Pike kind of tells him who he can trust et. al. Kirk had previously commanded a smaller ship as a commander, but he is promoted to captain and assigned command of Enterprise. There isn't any insta-friendship or initial hate going on between Kirk or any of the other characters, but there will be a transition period where captain and crew get to know one another. Over the course of the series Kirk and his crew will develop a kind of "band of brothers" relationship as far as their loyalty to everyone. Kirk and Spock will have a very close relationship (just not the kind slashers everywhere apparently want them to have. Still somewhat career-minded, Kirk will later accept promotion, though the V'Ger crisis will later see him back aboard Enterprise, as well as later on when his old ship becomes an Academy training ship.

Lieutenant Commander Montgomery Scott: CE/3IC. Mythral Ne'Than is either going to be killed or injured in the same accident that crippled Pike, or die heroically saving the ship a short time later. Either way Scotty is going to be her replacement, his reputation as a miracle worker already coming to be known, though Enterprise is going to be the first ship he is the chief engineer of. He is so excited that he studies the technical manual and memorizes it. Kirk has him also assigned as the third in command because Spock is pulling double duty, and because he feels more comfortable having a senior officer in that position, even if he isn't normally a bridge officer.

Doctor (Lieutenant Commander) Leonard Horatio McCoy: CMO. Dr. Boyce either croaks or is forced to retire due to his age (I'm thinking heart attack though, which I'd probably play up for drama), and Kirk has McCoy come aboard to replace him. Kirk actually knows McCoy from his days at the Academy, as McCoy was an assistant instructor (like a TA basically) while Kirk was there. The "Bones" nickname is actually a reference to McCoy's age, which he doesn't much care for at first even though he knows Kirk is only teasing. McCoy naturally teases right back, and he also has the semi-confrontational relationship with Spock as in the original show/movies.

Nurse (Chief Petty Officer) Christine Chapel: Head Nurse. Honestly, I don't know if I'd have her there under Boyce or show up later to replace someone else. Obviously she'd be played by a different actress than Shuarri Eltan, probably someone about the same age though to reflect her rank and experience. I'd also retain her attraction to Spock, though I'd have to make the decision later if this would be reciprocated by Spock or not.

Lieutenant Pavel Andreievich Chekov: TAC/4IC. Freeman is either killed or reassigned, and Chekov takes his place. He's somewhat young, but he's good at what he does. Though he's a security officer, he's very friendly, and endures himself to his new crew fairly quickly, probably due to some heroics on his part. I'm afraid I don't have much more than that right now, but that's not to say Chekov would be a minor character or anything.

Lieutenant Samara Uhura: COM. I'm not really sure what to say about her, other than that she's pretty much the same as what we saw on the original show. She'd come aboard sometime after Kirk and replace John Farrell. She can speak Swahili, English, and Spanish fluently, and with the help of the translation software that is standard aboard Federation starships (aka the universal translator), she can figure out most other languages, including those from alien species that haven't been previously encountered. She's also very good with computers and electronics, and she likes to make modifications to her translation equipment. She can also repair it if it ever becomes necessary. She likes to sing, and she's also pretty good at mimicking voices.

Ensign Hikaru Sulu: Alpha shift helmsman/pilot. Though of mixed Asian ancestry, Sulu was born in San Francisco. He had aspirations of being a pilot at an early age, and as a teenager decided he wanted to join Starfleet. Enterprise is his first assignment after graduating the Academy. I'll definitely retain his fondness for fencing (as in not with a katana) and I might even make him gay for the hell of it. Over the course of the series he'll earn a couple of promotions, though one of them will see him taking over the operations department and placing him in the chain of command. Mostly this is because he finds that he has a knack for command, and Kirk does his best to groom him for his own command. Toward the end of the series, Sulu is offered a command and accepts it. Eventually we'll see him in command of Excelsior.

Crewman 1st Class Janice Rand: Yeoman. I'm not sure how much of the undercurrent of attraction Kirk had for her that I'd keep, but I'd definitely lose the sexist attitude directed toward this character in that Kirk would have no reason to be surprised to have a female crewmember assigned to him as his yeoman. If I did retain some kind of a thing between them, I'd be sure to make it completely clear that it has the potential to end Kirk's career.

Commander Willard Decker: XO. Decker will be assigned to Enterprise by Starfleet, partially because they are uncomfortable with Spock pulling double duty on one of their larger ships, and partially because of his father's influence. Kirk and the majority of the others will initially resent this, but as it turns out, Decker isn't the entitled brat they think he is, and he's actually quite competent at what he does. Kirk will actually become quite fond of him, and when Kirk is promoted he recommends Decker to command Enterprise (at which point the ship undergoes a major refit).

The Movie Era

The stories for the first couple of movies will actually make up the last season or so of the series if I did it. Starfleet would systematically refit and upgrade a large portion of its mainline ships. Enterprise is refit when Kirk is promoted to Starfleet Command. Later Kirk takes command of Enterprise, or rather the small task force it leads during the V'Ger crisis, though there is friction between Decker and Kirk because Kirk isn't quite used to being on his old ship without actually being in command of it.

Eventually Enterpise is assigned as an Academy training ship, largely in part because Kirk wants to keep it close by out of fondness for it, and because he is made commandant of Starfleet Academy. The crew is essentially split up at that point, either taking positions on other ships or posts, or they become instructors at the Academy, which is what Spock, McCoy, and Scotty end up doing.

Other Vulcans in Starfleet

Spock is not the first Vulcan in Starfleet, but he is the first to commission through Starfleet Academy on Earth. Most Vulcan officers commission through something akin to an ROTC program at the Vulcan Science Academy. Even after a century since the end of the Earth/Romulan war and the founding of the Federation, Vulcans are still somewhat uncomfortable with Starfleet's seemingly militaristic tone, which has persisted even all this time after the Earth/Romulan War. While part of this is because of conflict with the Klingons, there's also been a lasting element within Starfleet coming from Earth to keep the military aspect of Starfleet in the forefront, the attitude on Vulcan is that there should be more focus on the science and exploratory missions that Starfleet has also taken on. As a result, most of their officers take posts on dedicated science ships, and most of those are on ships built by Vulcan. So in that way Spock is something of a trailblazer and he initially takes a lot of flack for it; even his own father stops speaking to him. Others end up following in his footsteps though, including some younger Vulcans who look up to him. Starfleet also has a Constitution class ship in order to sort of bring Vulcan further into the fold, and they even let them have Vulcans make up the senior officers (and no, it's not named Intrepid, but rather something more appropriate). This eventually paves the way for more Vulcans to serve in a more integrated manner within Starfleet later on.
 
Last edited:
Star Trek

Maybe it makes me something of a hypocrite, but with all this hype going on because of JJ Abrams take on Star Trek, and my general dislike of said take, I've been thinking myself of how I'd update Star Trek for modern audiences, and the conclusion I've come to is that it would be more of a retelling than a reboot.

Premise

I guess I could say that it's more or less the same as the original – somewhat optimistic, while not overly so. Rather than confine myself to the three years the show actually lasted, I'd take on a seven season format, and I'd probably mix stand-alone episodes and multi-episode story arcs the same way I have been in Foundations. That might upset some people, but then so would a reboot by itself. In a way, this is more of a retelling, than a reboot, but I suppose that is in the eye of the beholder.

The show would start out with Pike in command, and more or less the crew seen in the first pilot episode. It'd stay that way for the first season and a half or so, following the adventures of that crew, and keeping in mind that the show isn't necessarily going to follow the one season = one year format. Over this time, there would be crew losses and other change-overs. Spock will join the crew from another ship as a lieutenant in the science department. Obviously another officer will be the science officer. "Number One" will be killed or transferred, as will the original science officer. Eventually, Pike will be injured, giving him the melted face and landing him in the iron-lung hover chair. I'm thinking he'll be more Steven Hawking than "blink once for yes, twice for no".

At this point, Kirk will be assigned as captain of Enterprise, and after an episode or whatever story arc he comes in on is over with, he ends up choosing Spock as his first officer, and Spock elects to keep his position as science officer as well. More adventures will happen, some of them recognizable as reworked versions of the original episodes. More crewmembers will be killed or transferred, and more will be brought in. This is how we get McCoy on board, as well as Chekov and Sulu, though Chekov will have a higher rank because of his position as security chief. Keep in mind that just because there are familiar names that they might not necessarily survive the show. At some point, Scotty will be assigned as chief engineer.

At the end of the "five year mission", the ship will be taken in for a refit, and Kirk will get his promotion. Basically the plot of TMP will be worked into the show, and they'll have some more adventures before the ship is eventually retired from active duty and designated a training ship.

The Ship

USS Enterprise, NCC-1701: Constitution class starship, and the second ship of her class. As far as how the thing looks, there are really one of two options – either something that uses the original design as a basis, only with a much higher level of detail, or something that uses the refit TMP version as a basis, only with TOS-type features (the idea being that the refit wouldn't be as drastic then). If I go with the first option, the refit the ship gets toward the end of its career will make it look similar to the "Phase II" concept Matt Jeffries did, and the 1701-A will be the Probert design, and probably a new class name. If I go with the second option, the refit will still be considered a Constitution class, and the 1701-A will simply be a later version of that class. The interior designs will reflect the option chosen, at least as far as the corridors and other sets (the ship isn't going to be completely gutted for the refit), though the bridge will still look very similar to the original, just more detailed and including a second turbolift, with the stations being adjusted.

I can't really destroy the ship until after it's been relegated to being a training ship, but I'd do my best to convey a sense of danger whenever the ship got into some kind of trouble.

Oh yeah, I'd have to redo engineering so it fits in better with the more prevalent layout we've seen on basically every other ship since TMP was made.

The Characters

Captain Christopher Pike: CO. He took command some years ago when Enterprise's fist captain, Robert April, was promoted and reassigned. Enterprise is Pike's second command, having previously commanded a smaller science ship (like the TOS version of a Miranda). We never see it real time (but perhaps in flashbacks), but Pike initially got off to a rocky start with the crewmembers who stayed on from April's command. He is later able to prove himself to them, so by the time the series starts, he and his crew are pretty tight. Personality-wise, he is pragmatic and hard-working, and somewhat by-the-book. He'll either be promoted, end up like we saw him in the original series, or get killed, at which point Kirk is given command of Enterprise.

Commander Shuarri Eltan: XO. Raven-haired and highly intelligent, Eltan is a full Betazoid. Assuming she is done correctly, she could actually be pretty useful, unlike pretty much every other Betazoid we've seen (especially Troi). As April's former XO followed him to become his adjutant, this left the position open, and after Pike finished the interviewing process, Eltan was selected. By the time the series starts, they are friends, though not on the level as Kirk and Spock. She'll probably be on until half a season or so before Kirk takes over as captain, at which point she'll be killed in the line of duty.

Doctor (Commander) Philip Boyce: CMO. Boyce served as the CMO under April, and stayed on after Pike took command. He's a crusty old man, close to mandatory retirement. Arrogant, cynical, and sarcastic, he's kind of an asshole, and at first Pike considered having the old man reassigned, but had to admit that he was damn good at what he did, and that he could trust the aged doctor implicitly. His bluntness also occasionally serves as a rude wake-up call to Pike when the captain lets his idealism get the better of him.

Lieutenant Commander Marlena Moreau: SCI/3IC. A human woman, she's the senior science officer on Enterprise. A very capable officer, she's actually due for another promotion, but she's holding out for a position on one of Enterprise's younger sisters, which is still being constructed at the time the series starts. She may or may not live to transfer off the ship, thus opening up the spot for Spock either way.

Lieutenant Paul Freeman: TAC/4IC. Another member of April's crew that stayed on, Freeman serves as both tactical officer and security chief of the ship. He's very tough, and not the type you’d ever want to get into a fight with, but he's also quiet and somewhat awkward with the opposite sex. I'll probably end up killing the poor bastard and have Chekov replace him.

Lieutenant Ryan Leslie: OPS/5IC. Not much to say about him, other than that he stayed on after April left, and he's the senior operations officer. I'm not even sure if I'll work Operations in as a station on the bridge or if that will be its own room. I may replace the Engineering station with Operations, and have a smaller Damage Control station closer to the viewscreen. Or I could make Communications smaller. Leslie will probably get promoted and transferred off, or I might kill him, you just never know (neither do I at this point).

Lieutenant Commander Mythral Ne'Than: CE/6IC. An Andorian and another hold-over from April's crew, Ne'Than (or just "Than" for short) is the ship's chief engineer. She can also be somewhat ill-tempered and irritable, owing to her Andorian heritage, but her engineering team and the enlisted technicians are all pretty loyal to her. Again, I'm not sure if I'd kill her or transfer her to make room for Scotty.

Lieutenant (J.G.) Arex Na Eth: NAV/7IC. An Edosian, Arex serves as the ship's navigation officer. He was also a member of April's crew in this position. I don't have much else to say about him so far, other than that while I'd try to keep his appearance (presuming there was a large enough budget and a CGI character could be superimposed over a stand-in), I wouldn't get very descriptive of him in any scripts simply because his appearance might have to be changed if any of this were ever realized on screen. I have no special attachment to him, so he might die, or he might get transferred, since I doubt I'd keep him for the run of the series.

Ensign Jana Haines: Helmsman/pilot. Basically she's the "main" helmsman of the ship that we'd see the most of, at least until I kill her or transfer her so Sulu can replace her.

Lieutenant Spock: Science officer (later SCI/XO). Spock will come aboard as a moderately seasoned science officer, who has served on once ship prior to being assigned to Enterprise. Initially he'll just be another science officer who occasionally has a watch on the bridge, but as Marlena is promoted and reassigned to Defiant (yeah, you can probably guess where I'm going with that), Spock is promoted in position to her former post as senior science officer (mainly because Pike is impressed with the young half-Vulcan), but not in grade, as he remains a lieutenant for a while longer. It isn't until he also takes on Shuarri Eltan's position as first officer that he is promoted to lieutenant commander. Initially this was intended to be a temporary arrangement, with Spock retaining the higher rank but not the XO position in addition to his position as science officer, but Spock volunteered to stay on double duty, and Pike saw that he was able to perform both tasks adequately and decided to give him a chance.

Ensign Kevin Thomas Riley: Navigation officer (later NAV/7IC). A new academy graduate who's excited to have been assigned to Enterprise, he'll show up a season or so into the show as someone who sits at Navigation in one of the other shifts. He's a good officer and pretty friendly, but he also has an Irish temper which will be provoked on occasion. Eventually he'll replace Arex and we'll see more of him.

Captain James Tiberius Kirk: CO. He is assigned to Enterprise after Pike is severely injured, resulting in the melted face we all know and love. Kirk's first appearance will actually be in a visit to Pike in the hospital, where Pike kind of tells him who he can trust et. al. Kirk had previously commanded a smaller ship as a commander, but he is promoted to captain and assigned command of Enterprise. There isn't any insta-friendship or initial hate going on between Kirk or any of the other characters, but there will be a transition period where captain and crew get to know one another. Over the course of the series Kirk and his crew will develop a kind of "band of brothers" relationship as far as their loyalty to everyone. Kirk and Spock will have a very close relationship (just not the kind slashers everywhere apparently want them to have. Still somewhat career-minded, Kirk will later accept promotion, though the V'Ger crisis will later see him back aboard Enterprise, as well as later on when his old ship becomes an Academy training ship.

Lieutenant Commander Montgomery Scott: CE/3IC. Mythral Ne'Than is either going to be killed or injured in the same accident that crippled Pike, or die heroically saving the ship a short time later. Either way Scotty is going to be her replacement, his reputation as a miracle worker already coming to be known, though Enterprise is going to be the first ship he is the chief engineer of. He is so excited that he studies the technical manual and memorizes it. Kirk has him also assigned as the third in command because Spock is pulling double duty, and because he feels more comfortable having a senior officer in that position, even if he isn't normally a bridge officer.

Doctor (Lieutenant Commander) Leonard Horatio McCoy: CMO. Dr. Boyce either croaks or is forced to retire due to his age (I'm thinking heart attack though, which I'd probably play up for drama), and Kirk has McCoy come aboard to replace him. Kirk actually knows McCoy from his days at the Academy, as McCoy was an assistant instructor (like a TA basically) while Kirk was there. The "Bones" nickname is actually a reference to McCoy's age, which he doesn't much care for at first even though he knows Kirk is only teasing. McCoy naturally teases right back, and he also has the semi-confrontational relationship with Spock as in the original show/movies.

Lieutenant Pavel Andreievich Chekov: TAC/4IC. Freeman is either killed or reassigned, and Chekov takes his place. He's somewhat young, but he's good at what he does. Though he's a security officer, he's very friendly, and endures himself to his new crew fairly quickly, probably due to some heroics on his part. I'm afraid I don't have much more than that right now, but that's not to say Chekov would be a minor character or anything.

Ensign Hikaru Sulu: Alpha shift helmsman/pilot. Though of mixed Asian ancestry, Sulu was born in San Francisco. He had aspirations of being a pilot at an early age, and as a teenager decided he wanted to join Starfleet. Enterprise is his first assignment after graduating the Academy. I'll definitely retain his fondness for fencing (as in not with a katana) and I might even make him gay for the hell of it. Over the course of the series he'll earn a couple of promotions, though one of them will see him taking over the operations department and placing him in the chain of command. Mostly this is because he finds that he has a knack for command, and Kirk does his best to groom him for his own command. Toward the end of the series, Sulu is offered a command and accepts it. Eventually we'll see him in command of Excelsior.

Commander Willard Decker: XO. Decker will be assigned to Enterprise by Starfleet, partially because they are uncomfortable with Spock pulling double duty on one of their larger ships, and partially because of his father's influence. Kirk and the majority of the others will initially resent this, but as it turns out, Decker isn't the entitled brat they think he is, and he's actually quite competent at what he does. Kirk will actually become quite fond of him, and when Kirk is promoted he recommends Decker to command Enterprise (at which point the ship undergoes a major refit).

The Movie Era

The stories for the first couple of movies will actually make up the last season or so of the series if I did it. Starfleet would systematically refit and upgrade a large portion of its mainline ships. Enterprise is refit when Kirk is promoted to Starfleet Command. Later Kirk takes command of Enterprise, or rather the small task force it leads during the V'Ger crisis, though there is friction between Decker and Kirk because Kirk isn't quite used to being on his old ship without actually being in command of it.

Eventually Enterpise is assigned as an Academy training ship, largely in part because Kirk wants to keep it close by out of fondness for it, and because he is made commandant of Starfleet Academy. The crew is essentially split up at that point, either taking positions on other ships or posts, or they become instructors at the Academy, which is what Spock, McCoy, and Scotty end up doing.

Other Vulcans in Starfleet

Spock is not the first Vulcan in Starfleet, but he is the first to commission through Starfleet Academy on Earth. Most Vulcan officers commission through something akin to an ROTC program at the Vulcan Science Academy. Even after a century since the founding of the end of the Earth/Romulan war and the founding of the Federation, Vulcans are still somewhat uncomfortable with Starfleet's seemingly militaristic tone, which has persisted even all this time after the Earth/Romulan War. While part of this is because of conflict with the Klingons, there's also been a lasting element within Starfleet coming from Earth to keep the military aspect of Starfleet in the forefront, which the attitude on Vulcan is that there should be more focus on the science and exploratory missions that Starfleet has also taken on. As a result, most of their officers take posts on dedicated science ships, and most of those are on ships built by Vulcan. So in that way Spock is something of a trailblazer and he initially takes a lot of flack for it; even his own father stops speaking to him. Others end up following in his footsteps though, including some younger Vulcans who look up to him. Starfleet also has a Constitution class ship in order to sort of bring Vulcan further into the fold, and they even let them have Vulcans make up the senior officers (and no, it's not named Intrepid, but rather something more appropriate). This eventually paves the way for more Vulcans to serve in a more integrated manner within Starfleet later on.

well thought out! sounds good. when doe's production begin?;)
 
I don't like the fact that you plan to ditch almost the entire cast after a season and a half, that makes no sense at all. If your reboot would be successful enough to survive the first few episodes, people would become attached to the characters and you would have to keep them, Kirk and Co. be damned. You could change one or maybe two characters, but not everyone in a very short timeframe, you would piss off your audience.
 
I don't like the fact that you plan to ditch almost the entire cast after a season and a half, that makes no sense at all. If your reboot would be successful enough to survive the first few episodes, people would become attached to the characters and you would have to keep them, Kirk and Co. be damned. You could change one or maybe two characters, but not everyone in a very short timeframe, you would piss off your audience.

Good point. Perhaps the best way to tell this story, then, would be to start season one with the Kirk crew, then flash back in bits and pieces to reveal the Pike story. That allows the audience to connect with the Kirk crew, and the Pike story adds depth to the universe.
 
Good point. Perhaps the best way to tell this story, then, would be to start season one with the Kirk crew, then flash back in bits and pieces to reveal the Pike story. That allows the audience to connect with the Kirk crew, and the Pike story adds depth to the universe.
And Spock having served under Pike and Kirk would be the perfect set-up for flashbacks, alls that's needed is a storyline that connects the current adventures of Kirks Enterprise with the past, otherwise it would seem disconnected if Spock would suddenly remmeber random things about the past.

I don't know if people here watch Kamen Rider Kiva, it's a japanese show for kids, but it does something that could be used for this reboot. It tells basically two stories, one set in 1986, the other set in 2008. The stories are connected by some characters who survived into the present and by the fact that some 2008 characters are the children of 1986 characters. At the beginning of the show the audience was just thrown into the action, and it's only slowly revealed what actions in 1986 led to the situation in 2008.
With the right story this concept would be perfect for a two in one Star Trek show featuring Kirk and Pike.
 
I love it (but then it's almost exactly what I'd do if I had the chance!)

FWIW, I'd select Option 2 regarding the Enterprise refit issue, and possibly have an Excelsior or Ingram class as the 1701-A as was originally intended for ST:IV.

To address the issue of "fan-attachment" to characters, I think if it's done slowly enough there shouldn't be a problem - hell, people keep watching soaps even when characters leave, and if it's done the right way can even bring in more viewers for the drama/event/character development etc. If you're really concerned though, have most of the existing crew replaced during the Pilot, either at the start or as a result of the episode; and then have the next few shows set up as an arc to introduce the remaining "big three" to the show - even if they don't start off in their usual positions (I guess since Spock is there already, you could add in Kirk & McCoy and either Gary Mitchell or Scotty...)

I do think Boyce and Kirk might not get on at first, as Boyce is used to "getting the Captain's ear" and so is often inclined to put forward his opinion unasked for. I expect that Kirk may sigh in relief when Boyce retires - only to find himself stuck with a much younger and equally cantankerous CMO in McCoy! :D
 
One of the advantages of occasionally killing off a regular is that it cures "Red Shirt Syndrome." Just don't have them die because they suddenly became to stupid to live.
 
well thought out! sounds good. when doe's production begin?;)
I honestly don't know when I'd ever write this. For right now I'm more worried about getting seven seasons and another miniseries done for Foundations first.

I don't like the fact that you plan to ditch almost the entire cast after a season and a half, that makes no sense at all. If your reboot would be successful enough to survive the first few episodes, people would become attached to the characters and you would have to keep them, Kirk and Co. be damned. You could change one or maybe two characters, but not everyone in a very short timeframe, you would piss off your audience.

The deaths and/or transfers would be spread out pretty well. As JiNX mentions, it's also a way to avoid just having expendable redshirts bite the dust all the time. having the audience become attached to them would honestly be part of the point, so they'd feel it more if those characters die.

I don't know if people here watch Kamen Rider Kiva, it's a japanese show for kids, but it does something that could be used for this reboot. It tells basically two stories, one set in 1986, the other set in 2008. The stories are connected by some characters who survived into the present and by the fact that some 2008 characters are the children of 1986 characters. At the beginning of the show the audience was just thrown into the action, and it's only slowly revealed what actions in 1986 led to the situation in 2008.
With the right story this concept would be perfect for a two in one Star Trek show featuring Kirk and Pike.

That would be an interesting way to do it, but as it is right now, the way I'd do this would simply be that I'd ditch the one season = one year style of storytelling.
 
I think in general we need to avoid delving in the past of Trek (i.e. remakes, reboots, reimaginings, prequels etc.) and start looking into post Dominion War Trek. That's the only way we're gonna get some fresh air. Sorry guys but Kirk and co. has been done to death and needs to finally go to rest.
 
Not bad, however I'm not sure I like the idea of Uhura in particular being the same as she was on the original show. Even when I was young, I had an issue with her basically being the receptionist when her role on the ship is absolutely vital. Her job as Communications engineer and language specialist should have made her, among other things, a very necessary figure on away missions for example.
 
And what makes you think I'd repreat that just because I kept her name? If you've read Foundations at all, you'd see I do a hell of a lot more with Hoshi and Travis than ENT ever did.
 
And what makes you think I'd repreat that just because I kept her name

I was actually made to think that from your own quote. "I'm not really sure what to say about her, other than that she's pretty much the same as what we saw on the original show." Apologies if I was mistaken...

If you've read Foundations at all, you'd see I do a hell of a lot more with Hoshi and Travis than ENT ever did.

That's splendid except for the fact that I never read Foundations. I didn't know it was required reading. :rolleyes:
 
I was actually made to think that from your own quote. "I'm not really sure what to say about her, other than that she's pretty much the same as what we saw on the original show." Apologies if I was mistaken...
You are, I meant personality-wise.

That's splendid except for the fact that I never read Foundations. I didn't know it was required reading. :rolleyes:

It's not, but it would give yo ua good idea of my style of writing. Thanks for the sarcasm though. :techman:
 
You I just thought of something but, you could do episodes that are remakes of original TOS episodes that use Pike instead of Kirk if he is around longer which would be interesting.
 
The Movie Era

I define the movie era as starting with the original plotline for The Motion Picture. As for what it means to this reboot, this would be led into in the last portion of the series proper. That could mean season 6 or starting in season 7. In either case there would be some stories taking place on the refit Enterprise both before and after the familiar TMP storyline. The TMP storyline would definitely take place within the series proper, though. That may or may not be the case for the The Wrath of Khan storyline, which would either be season 7 material or the first movie. In turn, this would either result in either something following off of that to act as the series finale, or as a sequel to be loosely based on the The Search for Spock. Regardless of what would have to be decided closer to when it was done, the original Enterprise would be destroyed or damaged beyond repair. Anyway, just for the hell of it I'm going to get a little more elaborate with the plotlines themselves. As I said, there would at least be some episodes between the TMP and TWoK, so keep that in mind.

The Motion Picture (working title(s) to be determined)

The Story
The plot would be more or less the same, except that Enterprise is not the "only ship in the quadrant" that can respond, rather Commodore Kirk is placed in command of a task force of three ships because of his experience with this kind of thing in order to investigate the massive intruder and determine its intentions and threat level. A Starfleet relay station has already intercepted the feeds from a Klingon task force which attempted to destroy the object, but was itself instead destroyed.

Naturally, Kirk chooses Enterprise as his flagship, which is under the command of Captain Willard Decker. The staging area is a starbase a few days travel from the Klingon border, and while Enterprise and Veracruz arrive within a few days, the Charlemagne is delayed due to picking up a passenger. Kirk will initially be pissed, at least until he finds out who the passenger is.

Just as a note, Spock will be shown leaving for his Kolinar a while prior to this, and we'd even drop by and check on his progress from time to time. He basically does it to try to prove to himself that he can be just as Vulcan as any other full-blooded Vulcan. After all, achieving the Kolinar is as Vulcan as you can get. For the TMP episodes, he'd be introduced as he beams aboard. There'd then be a flashback to show how Spock failed his Kolinar as he did in TMP originally, with him basically narrating as he explains what went down to Kirk. Sarek had pretty mixed feelings over what went down, because he knew how much Starfleet had meant to Spock, and had come to terms with Spock's decision to join Starfleet. So basically Sarek used his pull as an ambassador to have Spock re-commissioned as a Starfleet officer and re-assigned to Enterprise for this emergency. And no, Charlemagne didn't swing by Vulcan to pick him up, Spock hitched a ride on a high-speed currier similar to how he met up with the Big E in TMP.

Enterprise's current science officer, Xon, is more than willing to step aside for Spock to take that position, because he was actually inspired by Spock to attend Starfleet Academy himself after Spock started making a name for himself.

There is some time spent introducing the other characters, but I'll describe them a bit later on.

The task force travels to intercept the intruder, and this is where there starts to be some friction between Decker and Kirk, because Kirk is used to sitting in the command chair. It isn't a whole bunch, and they don't go through a wormhole or anything because the ship is already proven by this point, but there would definitely be some subtle friction between the two, even if it's as innocuous as Kirk accidentally starting to sit in the command chair before awkwardly giving it back to Decker.

They get news from that relay station that piped the destruction of the Klingon task force's destruction that the intruder has crossed the border and is approaching them. The station is then cut off as it is destroyed, but they are able to relay the signal the intruder sent, which gives Spock some time to analyze it. Kirk gives that lovely pep talk to his crew on the rec deck, though this one would actually look more like what Andrew Probert designed so it would actually fit inside the ship. The other ships' crews would watch via viewscreen. There's a bit more friction between Decker and Kirk right afterwards though, because while Kirk thought this should properly motivate everyone, Decker saw it as a moral killer, especially the part where he showed the death of their fellow Starfleet servicemen on that station.

Because Kirk can't seem to keep focused on the bridge, I'd have him set up a command center either in the auxiliary control room or in the briefing room, though I'm leaning toward the auxiliary control room so Spock would have an excuse to join him, and so Kirk could piss Decker off at one point by taking control of the ship, even though this action basically saves them all from getting vaporized the way Charlemagne was moments before. Spock is able to save the ship as he did in TMP by sending an appropriate signal to the intruder.

Winding down from almost dieing, there's some short debate about whether to press on into the massive cloud covering what they presume to be a ship of some kind as per their original mission, or to sit and wait for more ships given the attack they suffered, as well as since the intruder has come to a stop and seems to be just checking them out for now, or waiting to see what they do. Decker wants to be cautious, but Kirk wants to charge right in because those were his orders from Command, and he wants to see what the hell just basically handed their asses to them on a platter. Kirk, as commander of the task force, gets the final word, and Enterprise is set to penetrate the gaseous cloud surrounding the intruder. Veracruz was severely damaged during the attack, so Kirk orders them to hang around outside the perimeter and keep an eye on things from the outside while waiting for the reinforcements that Kirk called in to arrive (which, BTW, is basically pulling ships off of patrol from the Klingon border, so something for them to be apprehensive about).

I wouldn't waste nearly as much time on Enterprise making its way through the cloud, and most of that would be taken up by Spock rattling of the results of the scans he's taking of it on their way in. There's be some ooh's and ah's, and I'd establish that it took them a while to get through the cloud, at which point there are more ooh's and ah's at the massive scale of the ship they see when they finally get inside the cloud. They try not to do anything to provoke the intruder, including not actively scanning, but still end up getting dragged inside. Just before the door closes behind them and cuts them off completely from the outside, Veracruz sends them a transmission informing them that the intruder ahs gone to high warp and they are unable to keep up (probably something from TNG in terms of speed or better, obviously nothing a TMP era ship could make even in perfect conditions). Its course is determined to be Earth.

The rest of the plot would basically play out as it did in the original movie, though we'd see more of the weird place Spock goes EVA to check out. The difference there too is that Spock doesn't have to sneak around to do it, because he actually shares the fact he's detected and aperture they could potentially get through to check out, and Kirk okays his plan. Kirk does go with him, which is highly unusual and inappropriate (as it also is for Spock as the senior science officer) and Decker calls him on it, but Kirk ends up pulling rank and there isn't much Decker can do other than scowl and bite his tongue.

Anyway, they manage to make it through the intruder's sphincter and into what basically turns out to be a massive holodeck (for lack of better description), which contains a scale model of everything this ship has come across and scanned (and destroyed as the case may be). They come across the relay station and the Klingon ships just to drive that point home before eventually come across a full-scale replica of Ilia. Spock starts out scanning it, then abruptly melds with it. He ends up shell-shocked and Kirk has to drag his ass back to the ship.

As in the original movie, Spock's outlook seems to resemble that of a carrot, but Xon is able to help out and push all his marbles back into the right place. I'd probably throw in a reference to Pa'nar Syndrome too, something along the lines of how Spock could've developed it had Xon not been there to fix him up properly. Kirk chews Spock out for doing something so impulsively, Spock has a moment of confusion as to why exactly he acted so impulsively, McCoy teases him about his human half getting the better of him, and Spock spouts off what he learned about V'Ger (whose name we learned earlier from the Ilia probe).

Again, basically the plot turns out the same as it did in the movie, with Kirk talking the Ilia probe into taking them to V'Ger, them discovering its true origin and purpose and saving the mother-frakkin' day. Decker also became one with V'Ger as in the movie.

The movie does not end with Enterprise wandering off in a random direction on its own, however. Instead, Starfleet Command calls and demands to know what the hell happened, and Kirk starts to give his report.

As things stand at the end of the storyline, Spock is now the senior officer aboard the ship and ends up in command, they get a new navigator, and Kirk and McCoy return to the starbase he commands, with Kirk starting to regret his decision to accept promotion.

The Ships

USS Enterprise, NCC-1701: Upgraded Constitution class starship. Depending on which option I choose, this could either resemble the Phase II design or the Probert TMP design, but I'm leaning towards the latter. The ship, along with many other old ships, is upgraded with newer systems, making it a more powerful and more capable ship. There would still be plenty of un-refit ships in service though, including the Constitution and a few others of her class. Most of her interiors would remain essentially the same, such as the corridors, but others would be upgraded to reflect the improved technology level during the time the ship is refit. The bridge would be completely new as the superstructure was one of the major changes, and it would essentially resemble what we saw in the first four movies (if you count the partial set at the end of TVH). The displays would more closely resemble what was seen at the end of the fourth movie, though the consoles would still have actual physical buttons and controls on them, and I'd go through the same trouble of rationalizing and labeling the controls themselves. In the end they'd resemble the touch-screens we saw in TUC, but with physical buttons. Hopefully you can visualize that, as it would be a really long time before I could draw something up.

USS Veracruz, NCC-1976: Constellation class starship. She's a new ship, the third of her class, and actually a more powerful ship than Enterprise, geared more toward combat than the Constitution class, with patrol of the Klingon and Romulan borders in mind. The fleet upgrades were actually based on the Constellation class, which is why there is such a strong resemblance between the ships built or upgraded during this period. Kirk was actually expected to make Veracruz his command ship, but no one was really surprised when he chose his former command instead. She ends up severely damaged during the initial contact with V'Ger, but survives to be repaired and sent back out on patrol.

USS Charlemagne, NCC-1793: Spartan class. Designed as a smaller alternative to the Constitution class, designed around the same type of saucer and warp propulsion system, but using only once nacelle and classified as frigates. Named Spartan class because they were designed to pack a lot of punch for their size. All of these ships have been left un-upgraded, and are slated to be replaced by the newer Miranda class starships. Basically, this ship will resemble this ship:
peg2.jpg

(sorry, don't know artist)
It would be appropriately tweaked to fit within my "reboot" universe though.

The Charlemagne herself would serve a relatively minor role, and will be destroyed by the first salvo that V'Ger fires at the task force. We will get to know her captain and some of her senior officers well enough to feel something when they die though, hopefully avoiding some of the redshirt syndrome.
 
The Characters

Commodore James Tiberius Kirk: CO, Starbase 27. Having accepted promotion, Kirk is assigned to oversee the space controlled by Cait from a station like the J-class Masao designed in orbit of that planet. When V'Ger is detected traveling through the edge of Gorn and Klingon space, Kirk is ordered by Starfleet Command to put together a small task force to intercept the intruder where it is projected to cross into Federation space and investigate. When the Klingon task force is seen destroyed, there is more urgency and Kirk is also ordered to do a thorough threat assessment and to establish contact with the intruder. If the intruder is determined to be hostile, Kirk is under orders to call in more ships and to destroy the intruder, though this is kept to himself until he needs to call in reinforcements. Kirk has been looking forward to seeing his old ship again, but unfortunately he has some old habits which tend to cause friction with her current commander, Captain Decker. He later asserts himself very strongly over his former first officer, and afterwards comes to realize that he was wrong to do so.

Doctor (Commander) Leonard Horatio McCoy: CMO, Starbase 27. When Kirk was promoted and reassigned, McCoy followed him, in part just so the two could maintain their friendship. McCoy looks after Kirk almost as if he's his personal doctor, though he's still the cynical and often sarcastic man we knew earlier. When Kirk is assigned to this task force, McCoy goes with him, and essentially shares sickbay with Enterprise's CMO, Doctor Arthur Coleman.

Commander Spock: When Kirk is promoted, Spock basically has a kind of identity crisis, and decides to resign and return to Vulcan to undergo the Kolinahr. We do stop in from time to time to check up on him, but his absence will also give the other characters a chance to do some development. He almost manages to make it all the way through, but never entirely eliminates the attachment he has to Enterprise and to his friends. He basically spends a little time dealing with this failure, and his father ends up talking him into recommissioning. When the V'ger crisis happens, Sarek basically fast-tracks things for Spock so he can join Kirk's task force. After Decker's "disappearance", Spock is awarded command of Enterprise at Kirk's insistence, though Kirk will also have Enterprise officially designated as his flagship. Basically that means if the need arises for Kirk to go on a trip or command another mission, Enterprise would basically drop what it was doing to serve him.

Captain Willard Decker: CO, Enterprise. When Kirk is promoted, he recommends Decker for command of Enterprise, which he is awarded. After being promoted to captain and given command of Enterprise, the show would essentially split between his missions and Kirk and McCoy's adventures. When the situation with V'Ger rears its ugly head, Decker finds himself being rubbed the wrong way by a man he used to have a lot of respect for and loyalty to. At first it's just minor annoyances, but as time progresses, Kirk starts to undermine his authority as commander of Enterprise, and takes risks he feels are unnecessary. Later, after objecting to Kirk's insistence to penetrate V'Ger's cloud barrier, Ilia is taken by V'Ger, and Decker briefly comes to blows with Kirk, giving him one hell of a punch to the jaw. While completely improper, Decker feels that even a court martial would be worth it because as it turns out, he and Ilia were very close. Kirk basically tells him that they'll deal with that when the mission is over. Needless to say, Decker is pretty pissed and is convinced that Kirk is responsible for getting Ilia killed. Eventually, he comes to the decision that he wants to merge with V'Ger, and does so over the objection of basically everyone who's there with him when he makes that decision. He then acts before anyone can restrain him and sets everything in motion. Without being able to determine if Decker was in fact killed by this merging with V'Ger, he is listed as "Missing in Action".

Commander Kevin Thomas Riley: XO, Enterprise. Riley transferred to Operations, and was later promoted to Enterprise's first officer by Decker after he is given command. He still has his infamously Irish temper, and fully backs up Decker for (heh) decking Kirk. After he's had time to cool down, he later mends bridges with Kirk, though things are never the same between them after this.

Commander Montgomery Scott: CE/3IC. Having stayed on after Kirk left, Decker keeps him in the same position he's held since he came aboard, though his time in service earned him another promotion, and a chance to become the chief engineer of another ship, which he turns down. Scotty will probably have a fairly minor role in this movie, though he will get to weigh in during various situations that pop up, and when most of the others walk out to see V'Ger, he is left in command of the ship with orders to self destruct Enterprise should Kirk and the others fail to return within a set time limit in a desperate effort to cripple V'Ger's ship by destroying its "brain".

Lieutenant Commander Pavel Andreievich Chekov: TAC/4IC. Due to his time in service, he's been promoted, but he has refused reassignment, hoping to get a shot as first officer of Enterprise in the not too distant future. He is still and awesome tactical officer and security chief, and insists on being Kirk's shadow whenever he can. As conflict starts to develop between Kirk and Decker, Chekov ends up being pretty conflicted, and is actually supportive of both Kirk and Decker.

Lieutenant Commander Xon: SCI/5IC. He is a fairly young Vulcan, but while he is based on the character from Phase II, he is not a 22 year old prodigy/Gary Stu, he is simply a dedicated officer who is good at what he does. He entered the Academy when Spock started becoming somewhat famous on Vulcan (which meant different things depending on which Vulcan you asked). He looked up to Spock, not holding his mixed heritage against him as many other Vulcans have in the past. When Spock comes aboard, he really has no problem stepping down as senior science officer for the mission, and in fact likes the idea of working for someone he basically sees as a personal hero. Unfortunately, he'd also probably have a fairly minor role for this storyline.

Lieutenant Hikaru Sulu: OPS/6IC. As the series progressed, Sulu went from being a pilot to working in the Operations department. By the time of this storyline, he has been promoted to the senior operations officer. I'm not sure at this point what all I'd have him do, but I would like him to have a fairly substantial role, at least equal to Scotty's contribution.

Lieutenant Ilia: NAV. She comes aboard to replace Riley as senior navigator when he is promoted to first officer. As a Deltan, she's bald, beautiful, and very good at math. She had a prior relationship with Captain Decker when he was assigned to Delta IV as a junior officer (and there would be references to this not long after we meet Decker earlier on). They end up rekindling their relationship, though this is technically against regulations as Decker is her CO. Basically the people who are in the know keep quite about it out of loyalty for Decker and apathy to the fraternization regulations. Kirk knows nothing about this, so at first he doesn't realize why Decker is as pissed as he is when Ilia is taken by V'Ger. At first it isn't known if she's dead or not, but the probe modeled after her confirms her death, and she's reported as being "Killed in Action." The probe is actually so closely modeled after her, that it takes on some of her personality traits and has most of her memories, which eventually enables Kirk and Decker to convince the probe to arrange a face-to-face meeting with V'Ger. The probe starts out as fairly emotionless, but as it remembers more from Ilia's memories, it regrets that its creation basically resulted in Ilia's death, and is somewhat sympathetic toward Decker and the others.

Lieutenant Samara Uhura: COM. Having remained aboard, she's the only one not to have received a promotion yet, though she's getting close to her time in service to basically require one (since Starfleet would rather promote officers and keep them in the same posting than lose them, plus it might make it easier to convince them to transfer to another post later on). She's still very good at what she does, and she is critical in interpreting V'Ger's various signals, making her much more than the glorified telephone operator she basically was in the original show.

Doctor (Lieutenant Commander) Arthur Coleman: CMO. He's an experienced doctor who's a lot more by-the-book than McCoy. He is in some ways friendlier than his predecessor, while in others less likable. When McCoy comes aboard for the V'Ger mission, he basically ends up sharing sickbay with him, even though he'd rather not, since it is his sickbay now, after all. Under pressure from Kirk, though, he basically just bitches about it under his breath and sucks it up, as he knows this is only supposed to last a few weeks is all goes according to plan.

Nurse (Senior Chief Petty Officer) Christine Chapel: Head Nurse. She was offered a commission, but elected to remain aboard Enterprise as head nurse under Dr. Coleman. She's definitely happy to see Spock and McCoy again though, and lets both of them know about it. Provided I go that route, she'd very openly let Spock know she still has the hots for him.

Captain Lim Min Jee: CO, Veracruz. She's a Korean woman in her mid-40s, and not a stereotype. Her heritage wouldn't make all that much difference at this point (aside from being addressed as "Captain Min"), but that's not to say she couldn't make a later appearance. As far as her appearance here, she'd be presented as a savvy officer who knows what the hell she's doing. As far as her command style, she's somewhere between Decker and Kirk, and when it comes to decision-making, she tends to be in more agreement with Kirk as she is more military-minded.

Commander Tan Shellar: CO, Charlemagne. He's a Tellarite that has in some ways been compared to Kirk given how quickly he has risen through the ranks, though he is a few years behind Kirk in terms of how old he was when he received his first command, USS Charlemagne. While his ship is old, he is still very proud of her and he won't abide anyone running his ship down because of its age. While he does like a good argument on occasion, his insults are usually light-hearted and meant in a teasing manner, which has endured him to most of the people serving with him. He is all business when it comes to crunch time, though, and he has a somewhat nasty temper when provoked.

Other Notes

If you notice characters missing here, they've probably either been killed or transferred. For example, Rand is attending an officer training school to become a communications officer.

As for other officers from the other two ships, I'd probably come up with some names and backstories for them as the need arose, but for now I guess I don't really feel like it. M'Ress would probably show up on the Veracruz, though.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top