• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Favorite moments in ME3 (Spoilers possible)

^Good luck charging and nova'ing that last wave of Banshees! :p

My current renegade maleshep is a vanguard too and so far I'm pretty bad at it. I had this problem in ME2 as well. For some reason I can hardly ever hit anything with a shotgun. Got so annoyed that I started a new game with my paragade femshep infiltrator to relax. Boom, squish, headshot! Fun.

BTW, anyone know how well edited ME2 saves have been fairing? I have a femshep I edited to romance Tali and I'm curious to see if it will work...but I'm not playing half the damn game to where she shows up just to find out it doesn't. :/
 
Anderson's death scene was done well and I wish they didn't cut out that extra dialogue that's shown up on Youtube...though I still have doubts about whether it is real.

There were a lot of great early moments. The views from the hospital at the Citadel is fantastic and along with the Turian moon are two vista that still burn fresh in my mind.
 
^Yeah I just replayed the Palavan moon mission last night and the shallow haze of atmosphere really helps to sell the scale of the reapers in the distance.

...One odd thing I didn't spot before though. You know that warship you see get shot down just before the last fight? It was flying backwards. Weird.
 
Favourite moment? Reading this. Destroying the Collector base in ME2? 100 war asset points. Saving it? 110 war asset points. Oh yeah, 10 extra (largely meaningless) points! Suck it, paragons! :p

Frankly, I think this points out how stupid and meaningless the choices are in this series. Seriously, one of the biggest decisions in ME2 and the only difference is 10 points out of thousands? Nuts to that, that choice should have been worth at least 200 and if you chose to destroy the Collector base you get none. The way it is now it's like we're special needs children and we're only allowed play games where everyone's a winner.
 
When I was playing on my first imported save, I figured the partially-synthetic Cerberus forces I was fighting on Mars were my fault for having saved the Reaper base. It made me feel like such an idiot for believing that TIM would actually use the base to defend humanity and fight the Reapers.

Naturally, I was disappointed when I later realized that the decision only amounted to a difference of 10 War Asset points and a small amount of dialogue.
 
I thought the same thing for a while. And when I attacked the main Cerberus base and was awarded 110 points I thought I had done good, until I read that and realised there's only a 10 point difference. It's ridiculous, you shouldn't get any points for destroying the base, you're being rewarded for making what was apparently the wrong choice. I wouldn't even mind if the game chose to take away 300 points from me because saving the base strengthened Cerberus in their attacks on the Alliance, I just want that choice to have real consequences.

The same is true of the choice to save the Destiny Ascension in ME1. If you save the Salarian Councillor (Thane/Kirrahe alive) then it's a net gain of 25 points, if not then it's a net loss of 30. Numbers that small are essentially meaningless.

It's especially weird considering the decision to to rewrite the Geth heretics in ME2 is apparently what caused me to fail to make peace between the Quarians and the Geth, and that cost me 800 points. So a seemingly minor decision in ME2 caused me to lose almost a thousand points while a seemingly major one netted me 10. It's crazy.
 
Yeah, I was disappointed by the points system in general. I'd rather see more direct consequences than an addendum to an item on a list that makes no substantial difference what so ever. Come the think of it, you could say the same thing about the Rachi queen too. If we saved her do we get to see rachni warriors fighting alongside Krogan, ripping husks apart and swarming ravagers? Nope. We get some points. If we didn't, we get a crazed mutant queen that if we save will go nuts and kill a bunch of engineers...off screen. Again just meaningless points. In fact the whole EMS system felt lazy. The only thing it should have determined is whether or not you could launch the final mission without being instantly overwhelmed and obliterated. Beyond that, the consequences of your decisions should have shaped events *and* been clearly visible.

It's partly why I'm not holding out much hope for the new ending DLC because really, I think almost everything from the end of the Cronos Station mission onwards needs a drastic overhaul.

...Back to favourite moments though: re-enacting this scene from Starship Troopers with the aid of a cain and a reaper cannon!
 
Last edited:
I found Samantha Traynor to be a very nice addition to the cast. She wasn't like Yeoman Chambers who was so overly positive about everything, and I liked how she put her skills to good use and didn't brag about it. If the ending wasn't so demoralizing, I would have gladly made her my Femshep canon romance.
 
My current Femshep I'm taking through the trilogy is romancing Liara, however she's also flirting with every other love interest up until the point that you "lock it in" and then pulling out the "let's just be friends" card or in the case of Kaidan, ended it, umm, permanently... So yeah, she'll be letting Traynor use her shower and take in the view, she just won't be joining her. ;)
 
I found Samantha Traynor to be a very nice addition to the cast. She wasn't like Yeoman Chambers who was so overly positive about everything, and I liked how she put her skills to good use and didn't brag about it. If the ending wasn't so demoralizing, I would have gladly made her my Femshep canon romance.

I laughed t the toothbrush thing especially since my paragon usually extremely helpful to other people male Shepard backed off from the price tag for a replacement.
 
It was also refreshing to see a new character like Samantha not be introduced to the story as a tough bada**. Cripes, almost all of Mass Effect 2's characters were introduced that way. Jacob, Miranda, Thane, Samara, Grunt, Zaeed, Garrus, Jack and Legion.
 
It was also refreshing to see a new character like Samantha not be introduced to the story as a tough bada**. Cripes, almost all of Mass Effect 2's characters were introduced that way. Jacob, Miranda, Thane, Samara, Grunt, Zaeed, Garrus, Jack and Legion.

To be fair that's probably because they were all squad mates meaning they were going on the combat missions plus it is supposed to be suicide mission.

Plus is Garrus's case he was a potential Specter candidate.
 
I can't believe nobody's mentioned Joker and Garrus trading jokes on the bridge! "What does a Turian do when he's run out of ammo on the battlefield?" "He pulls the stick out of his ass to beat his enemies to death. Come on, that one's easy!" :lol:

Most of the big ones have been mentioned already - Mordin, Legion's upload, "Kolyat, why does the prayer say 'she?", but some of the small stuff really impressed me. I loved Shepherd meeting Jack at Purgatory and suggesting they go dance. "Come on Shepherd, everybody knows you can't dance for shit!"

Even some of the minor background stuff - the last poem for the Blue Rose of Illium, the medic in London trying to help a civilian on the other end of the comms, the teenage refugee on the Citadel waiting for her parents, as just three examples - was surprisingly touching.
 
The blogger in this video had thoughts on the issue about the points. He said that the points should have been categorized and the categories explained, and that the developers should have determined what 1 EMS point represented. He questioned why an Alliance lieutenant (30 points) had half the value of a fleet (65 points). His analogy:

This is like shopping for a bag of bananas, walking out with a Volkswagen so you can build a tree fort.

(http://www.youtube.com/watch?v=AlU1AtindEY)

In the same video, he cited a key issue with the growth of Cerberus - logistics. According to him, Cerberus grew from a shadowy organization with 150 operatives to the size of the Empire in Star Wars in 6 months. This organization had the largest independent military force in the galaxy.

There are hints throughout the game that there was a civil war between the Alliance and Cerberus. In one instance, Cerberus is planning an attack on Zahni, the location of a eezo refinery. The Alliance is sending engineers, including Private Talavi, of the Third Fleet to the planet in an effort at shoring up the refinery's defenses. Later in the game, the Fifth Fleet is fighting a Cerberus armada in the Anadius system. (I find it curious that granting the private's request for a transfer so she won't fight her brother (who joined Cerberus) will result in a shortage of engineers in the Third Fleet, and the value of this Fleet will drop by 4 points.)
 
ME3 is filled with great moments too many to go through in a single post. Its a real shame about the ending causing massive uproar because it takes away from the rest of ME3 and the franchise as a whole. Its been a privilege and honor to play this franchise and the characters who fight along you really begin to feel like real people to you by the end of the trilogy.
 
I wouldn't call it a "favourite moment" exactly, but I just had a bit of a surreal one. Just played the ex-Cerberus scientists mission for the third time and I just twigged that the voice actress playing Brynn is the same one that voiced femHawke in Dragon Age II when she turns around and talks to another scientist (Dr. Baynar) who to my sudden realisation is voiced by the actor that played maleHawke...now that *must* have been intentional, no? ;)

Oh and just in case the three people on the planet that actually had the stomach to romance Jacob didn't get the inference there: Jacob dumped Shepard for Hawke. Ouch! :lol:

[EDIT]
Youtube to the rescue.
 
Last edited:
My Shepard went through with the Jacob romance, but then didn't stop him from volunteering for the vent mission. Whoops. :devil:

I figured that was the easiest way to not have to deal with any "having to choose between two LI" when Liara was the one I wanted her with, and there was no way I was gonna get Thane or Garrus killed off.
 
My favorite moment is the balls that it took for an artist to put a camel toe on a robot, and thinking that no one would have spotted it.:rofl:
 
^I think the anatomically correct naked asari zombie husk trumps that.

But yeah, the fact that TIM's new "full functional" infiltration unit is named after his old squeeze is a little...creepy.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top