Now, did the CGI effects "make the show better"?
Star Trek did not rely on effect - if couldn't - so it was always the writing and acting that kept it afloat, And no amount of CGI will change that.
This is how the shot appeared in the original episode;
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And this is how appears in the Remastered version. They've zoomed in substantially, and the pretty decent matte-painting has been given a bit of an (unnecessary, IMO) CGI makeover, adding a monotrain and extra people milling around in the background.
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Yup, my friend Paul Sibbald (a.k.a. "Spockboy") was the one who put together that video from various test clips I posted online back in the mid 2000's. The model I built underwent several revisions before I put the project on indefinite (infinite?) hiatus; the final version can be seen from 0:21 to 0:32 in that clip.Interesting he's used music from the Bond film Moonraker I believe.Many of you probably know of Scott Gammans' efforts to create his own nuFX for "The Doomsday Machine," begun before Paramount released their own version. YouTuber SpockBoy edited together a collection of shots from Scott's work. Take note of the specular detail in the hull plating, especially in the shot starting at 21 seconds—it is very similar to the "overexposed" shot discussed earlier in this thread:
http://www.youtube.com/watch?v=2tO7cl6bmOs
[yt]http://www.youtube.com/watch?v=2tO7cl6bmOs[/yt]
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