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Spoilers DSC Starships and Technology - Season Two Thread

Kelvin tools are so much cooler in absolute terms. There's nothing positive to be said about Celsius or Fahrenheit tools in comparable operating circumstances...

(Is it really "Fahrenheit tools"? Netflix offers some garbled subtitling there, potentially a misreading of Fahrenheit but just as potentially the name of some production guy or gal in the "Jeffries tube" or "Feinbergers" fashion.)

Timo Saloniemi
 
Umm, what? Stamets is the one walking from one side to the other - and on both sides, first opposite Tilly, then on her side, the graphic is perfectly readable and the right way up (not to mention perfectly transparent, making it fantastic, fictional and aphysical).

Apparently they do this trick by flipping the entire display prop when the camera isn't looking...

Heh, looks like we'r both right - in the first scene in Engineering, we see the screen from the other side of the table and it's correctly oriented both to Stamets and to no one in particular who may be on the other side. however, in the later scene just before Stamets and Tilly bounce off to the T-room, we see shots of Stamets taken THROUGH the screen and it's flipped. Can't have it all, I suppose. :)

Mark
 
"If Memory Serves" has precious little new tech. And precious little new overall, although the story is packed. Oh, well - at least we now know why Spock would trust the Talosians to help Pike in "The Menagerie". But why he trusted them to help him here... No real idea.

Totally random observations:

- This is probably our best view into the S2 innards of the shuttle (which we now hear dubbed Class C), in all the glorious detail and in palatable (if blue-shaded, dust-filled and Venetian-blinds-filtered) lighting. "Use Caution Ahead" on the doorframe is fun. When Burnham and Spock return to the ship, we see the aft ramp extend in CGI clickety-clack action, and then sprout a mechanical midspan support leg not unlike the TOS shuttle aft one in its complexity. Sort of silly IMHO. Plus, lots of smoke and gratuitous workbee action in the shuttlebay.
- Lots of Yellow Alert lighting on both the Discovery and the S31 ship. Interesting that the raising of shields never arose as a concern, and that two transporters grabbing the same people simultaneously resulted in a tug-of-war (and not, say, duplication!).
- Airiam is accessing "the transceiver array", a key system spoken of in singular. She frames Tyler by using his codes. Does the system not record, say, physical points of access, which would help Tyler establish an alibi?
- Airiam also sabotages the spore drive. Our heroes (well, Tilly) run status scans every ten hours; won't they also be paranoid of the sort of interference Lorca practiced and Airiam supposedly is practicing right now? Bridge overrides of any sort ought to be a big no-no now, considering Stamets seems capable of handling it all on his own. Probably time to summon Reno again, and see what she thinks of fixing the pizza fillings drive.
- A bit odd that the possessed Airiam would settle for so little; surely it would be trivial for her to blow up the entire ship for good. So, what are her aims and goals here?
- We see a warp chase in which the S31 seems to enjoy a significant speed advantage over our heroes who supposedly are doing their best. More support for the idea that warp 5 is the top speed of the Crossfield class?
- Starbase 11 is but two lightyears from Talos, a distance that translated to "six days at maximum warp" in "The Menagerie" where the flashbacks from "The Cage" established just one day for the eighteen lightyears separating the teaser SOS location from the planet. And here our heroes certainly don't spend even one full day in their dogleg first towards SB11 and then towards Talos. Did Spock in "The Menagerie" plan on hijacking a transport other than his own high speed heavy cruiser initially? Perhaps a shuttle similar to the one used by him and Burnham here? The maximum warp of that sort of a craft might have translated to a six-day trip across the two lightyears, but this episode suggests it would have been quite a bit faster in a Class C, and why would Spock have planned on using an inferior Class F or whatever?

Nice to learn Vulcan's Forge is famous for its forests. Great to see fauna other than that established in TAS. Yet I continue to be disappointed with Sarek (or the rest of the planet) operating no other vehicle besides the ubiquitous runabout thingy introduced in "Lethe"; this would have been a perfect time to show a lesser flier, on the vein of that "Yesteryear" craft.

In the future our heroes hope to undo, single impacts by alien spacecraft will blow up major UFP planets - but Burnham refers to those as "barren", as if the loss of all life had happened even before the impacts. The Angel who reveals this future is a human, even if trying to mask that with his or her tech; Spock seems to do fine until trying to meld with him or her, at which point this seeing-all-time-simultaneously-or-out-of-order ailment really kicks in. So the ambiguity over the role and motivations of the Angel remains.

The aliens who blow up planets may or may not be related to the upgrade the hero probe received last week. Why do the heroes detect no traces of the probe in the wreckage this week?

Fun to see the episode directly establish that Hunter's and Mount's Pike are the same person, and that "The Cage" happened as we originally saw it happen. (Except they show the regular TOS ship there, and the transitions between the flashback clips are extra cartoony, perhaps to suggest that what we are seeing isn't 100% "accurate" after all.) The step has now been taken; a couple more are needed if the ship from "Brother" and the one(s) from TOS are to be taken as the same with the same level of accuracy and in-universe plausibility as Hunter's and Mount's characters are.

Timo Saloniemi
 
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- This is probably our best view into the S2 innards of the shuttle (which we now hear dubbed Class C), in all the glorious detail and in palatable (if blue-shaded, dust-filled and Venetian-blinds-filtered) lighting. "Use Caution Ahead" on the doorframe is fun. When Burnham and Spock return to the ship, we see the aft ramp extend in CGI clickety-clack action, and then sprout a mechanical midspan support leg not unlike the TOS shuttle aft one in its complexity. Sort of silly IMHO. Plus, lots of smoke and gratuitous workbee action in the shuttlebay.

Did anybody else notice the six fire-extinguishers mounted around the aft hatch? That's a lot of fire extinguishers for a small shuttle, and they probably shouldn't all be in one place (you're in trouble if the fire is near the hatch and everyone is up front by the controls.

I also noticed that, odd as it was cinematographically, the super-wide angles used throughout the episode gave us some really good overall views of Pike's ready room, the corridors, and the mess hall.
 
There are different Fire Extinguisher types for different types of fire IRL.
There's no such thing as a universal solution within Fire Extinguishing.
 
I was thinking, who was going to clean up the mess in the mess hall?

What I was finding neat was after the fight between Culber and Tyler, the little drones came in to clean up some of the mess.

I can see lots of little drones flying about cleaning up the place.
 
Well, this is where Sarek lives:

http://tas.trekcore.com/gallery/albums/blu-ray/102-BR/yesteryearhd0370.jpg

Most of the DSC elements are there already: the skyscrapers, the elevations around the town, the weird fauna on the slopes, the nice shrubbery surrounding the town center. Possibly Sarek lives outside (or inside!) that shrubbery: the cityscape seems quite distant in the shots from inside his mansion.

http://tas.trekcore.com/gallery/albums/blu-ray/102-BR/yesteryearhd0189.jpg

Timo Saloniemi
 
Transporter tug-o-war... In TNG's Data's Day, the Romulans manage some sleight of hand by using their transporter while the Enterprise is beaming, making it appear that the transportee was killed and simultaneously slipping some "remains" onto the Enterprise pad. They can't have just allowed the Enterprise transport to proceed normally, or the controls would register a successful transport... so did they energize a fraction ahead of the Enterprise beam? Or have they developed a means of engaging in the tug-o-war without detection AND without risking dispersion of the tug-ee? Perhaps if you are planning on this, you can boost your annular confinement beam or matter gain?
 
The Forge can be accessed directly from Sarek's residence, by walking or running. TAS shows Spock accessing an arid area, DSC shows Burnham accessing a relatively lush one (or then running away during the rainy season, with rapid-growth vegetation).

But yes, "Point of Light" has Burnham saying she didn't make it "past the outskirts of Shi'Kahr", so we could well be seeing the shrubbery belt there in "If Memory Serves".

What do we know of the Forge?

- "Yesteryear" offers no verbal description, besides the test taking place in "the desert". Young Spock is supposedly observed in the Llangon Mountains, which may or may not be part of the Forge proper, and seem devoid of vegetation. It's his Marathon run to the healer that explicitly involves a desert crossing; whether the original route to the mountains already qualified for that is unknown.
- "The Forge" calls it a desert, too, but adds "It's got electrical sandstorms. Geomagnetic instabilities so bad, technology won't work. So, no communicators, no scanners, no phase-pistols. We can't even beam you into it. You're going to have to walk in.". Nothing about lack or presence of vegetation there, but the place doesn't sport any when our heroes visit it. They refer to different parts of it, though, the Plain of Blood we see up close being an especially hot and supposedly especially arid part.
- "If Memory Serves" mentions the forests of the Forge, and then shows them. But this place is also the outskirts of the town. No contradiction there: all of Shi'Kahr could be in the Forge. "The Forge" did refer to the Gateway where Surak began his journey into the Forge, but established little about the relationship between the Gateway and Shi'Kahr.

Timo Saloniemi
 
Did anybody else notice the six fire-extinguishers mounted around the aft hatch? That's a lot of fire extinguishers for a small shuttle, and they probably shouldn't all be in one place (you're in trouble if the fire is near the hatch and everyone is up front by the controls.

Those bottles are very reminiscent of how automated/built-in fire extinguishers were configured back in WWII: clusters of pressure bottles are a prominent feature of pictures of those old warfighting vehicles, perhaps the closest analogy we can get to Trek shuttles. (All sorts of vehicles had those, but detailed technical pictures of WWII relics enjoy extra publicity...)

The general impression is no doubt intentional. And here, too, we could surmise these aren't handheld extinguishers (except perhaps on a secondary mode) but tanks for an integrated system. Clusters of small ones are superior to a single big one for several reasons, one of which could be the putative secondary role as handheld units.

The general utility of having your replenishables close to your access path is also something not to be overlooked...

Timo Saloniemi
 
Re: General Order 7, could it be not yet in effect as of "If Memory Serves"?

In "The Menagerie", they make a big deal about GO7 as why it's a big deal to NOT go to Talos IV. Here, Spock rambles off the coordinates and Burnham sets a course without a second thought; the Disco crew similarly don't bring the planet up as the ONLY place where there's a death penalty to set foot there (i.e. agony booth maybe, disintegration chamber no). Given the dire circumstances there would have been ample opportunity to bring it up (and then ignore it), but here it goes unmentioned. Maybe it gets implemented later, or the usual bureaucracy surrounding putting the death penalty on things has simply taken at least this long to be put into effect.

Other musings:

- It's stardate 1532.9, which means we've backtracked AGAIN - it was stardate 1834.2512 in "An Obol for Charon" and 1029 the week before that. The 1834 reference was on a graphic, so it MIGHT be excusable, but all these dates are still all technically before the last date check of the previous season, which had its own problems but ended at 1834.2.

- The S31 ship bridge has retained the ready room space behind the Shenzhou's bridge, but as a relatively featureless room without furniture and with different wall plugs and supports (matching those in the hallways) at the ends. The window is sealed over with slats, and has an odd pulsating light source coming through it. The room seems to be the same size but is oddly claustrophobic considering the lenses used elsewhere in this same episode.

- Observation: The four shadowy Admirals talking with Leland and Georgiou are the four most classicially-recognized "founder" species of the Federation. Intended or not, it's rather apropos that these four are talking with a shadowy Section of Starfleet that has been around since its inception.

- The doors on the S31 ship's not-Ready Room don't close after L & G leave it. No one is seen entering it afterwards, though it did open for them as they entered it. It is closed in a later shot.

- Similarly, the Disco's bridge door to the aft lab is also seen open in the background. And robot head is back on the bridge!

- @ Timo, where did the Discovery's warp 5 speed reference come from? Earlier this season there was some convenient math suggesting she tops out at warp 7, i.e. 343c on the classic scale.

- Observation on the blue flowers: they emit a sound, but here they're seen stopping the sound AND closing up their petals and flowers when touched. Assuming the flowers are there for pollinating purposes as we know them, it would make it very difficult for those butterflies to land and do their thing if the flowers are closed. But what if the sound, closing function and pretty flowers are all parts of a carnivorous response and the plants are actually eating the butterflies, attracted by the sights and sounds..!

- Illusion or not - in the intervening years, Vina has apparently gained an appreciation of stiletto heels. And how to walk around a gravel pit with them.

- This episode highlights how busy the corridors are this season compared to last, and how many of those extras aren't doing any physical maintenance work as we know it, like swapping out components or what have you. Indeed, this year it seems most of them are doing active work you'd see in labs or engineering spaces, like working consoles or on gizmos at the new workbench part of the corridor set. It feels to me that these people are performing functions that aren't actually maintenance.Luckily there are a LOT of consoles these extras can be standing at, but unlike the ones in TNG and elsewhere, there are a lot of people just standing there working them as if it was their job to do so all shift long.

- I hadn't yet noticed that in the new mess hall set, the five (now all completely functional) food slots on the one wall are supplemented by a sixth on the new far wall piece. And in this episode, the lighting (which is pretty different to other episodes this year) of the mess hall doesn't include the displays of the ships, we've seen lit in other instances.

- I've been told that the actor for Commander Airiam in the first season is the very conspicuous Engineering officer down in the spore hub during the abortive jump. I wonder if it was makeup issues that forced the change in casting? She was also the officer who activated the Cybertronian asteroid capturing thingy in "Brother".

- When Burnham lands her Shuttle 06 back on Discovery, it's done in a VERY off-center fashion. The nacelles are also steaming hot! But as if to complement that effect, the deck underneath is inexplicably slick with water. While likely a director's visual choice, was someone literally swabbing the decks or hosing it down, and some got on the shuttle as the crewmen dove out of the way, resulting in the poor parking and steamy engines?

- The shuttle ramp is distinctly different than the one seen earlier this season on the medican shuttle, despite them both being ostensibly the same design. This one is longer and includes a mid-ramp support, and the previous one is shorter, has a more severe angle, and doesn't (visibly) do the Batman-esque extrusion thing.

Mark
 
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Why doesn't "Discovery" ever close the Shuttle Bay doors?
Why leave it open all the frigging time?

I REALLY dislike the "Go-Go Gadget" effects for a lot of there tech. Too many things just pop out of "Hammer Space" like from a cartoon.

That really needs to go away.

And the Space Mountain Turbo Lift is complete and utter hot garbage of a design for a Turbo Lift.

It's like they never figured out the floor plan of the Discovery at any given point before the show unlike other main ships which had deck layouts figured out before hand.
 
I don’t see how. In practice it should be common enough knowledge to command officers, that a place close enough to a major starbase is really, REALLY off limits. What’s likely more weird is that a huge and old organization like Starfeet has only got seven general orders, with this latest added no more than a couple years prior.

Msrk
 
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