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DSC 1x01: Starships and Technology

So interesting thought here too.. Maybe to be commissioned in StarFleet you don't have to go to StarFleet Academy. Burnham went to the Vulcan Science Academy and was obviously given a commission into StarFleet when she came aboard.

Also interesting tidbit in the background from Captain G's office shows a Plaque from the Laikan Military Academy. An Academy based on Andoria... maybe there's a "Blue Fleet" out there after all. :)

thoughts?

That would be interesting to see that in the days before Kirk's five year mission, there were still more separation between the various Federation member worlds and they still had at least part of their old fleet structures intact.

This combined with how the Klingons are presented make a case for some of the writers digging back to early 1980s novels and even roleplaying games for story content. Pre-TNG content.
 
Still, they know they were living there for some 1000 years, so even the Corpusculans may not have originated here.

Could be from a different geographical area on the planet. Or Commentary (TM) on climate change.

Must be some pretty funky alien sand.

One scenario would have two layers of sand, with the deeper one exposed by the feet of the pair and creating contrast (visual, thermal) beyond mere depth of holes. We don't see this in the close-ups, but the properties of the lower layer could give the setup some permanence.

- It's stardate 1207.3. May 11, 2256 (a Sunday). If anyone wants to keep track of this stuff, a decade from now it'll be stardate 1312.7 when the Enterprise goes "Where No Man Has Gone Before"

Which makes good sense - 5,000 TOS stardates appear to denote five years of adventures, so a decade should be 10,000 units, meaning they drop a digit. And 1200 and 1200 should thus be one decade apart, and 1200 and 1300 more or less a decade apart.

and one more year-sh later on stardate 4253.7 (a Friday) when the Enterprise encounters several Klingons and Tribbles.

Or more like three-four years (plus or minus assorted unknown decades) later, by the "system". It's not as if there'd be evidence to the contrary in "Friday's Child"...

The USS Shenzhou carries worker bees! I believe this is the first time in Trek that the little buzzers have been called as such in dialogue. They're cute little things with robot arms on a sort of rotating turret, so the bee can spin around into a sort of "tow mode" to haul the relay satellite in

...Is there provision for a live pilot?

Perhaps this is a commentary on wearable technology, but no fewer than three of the crew members are augmented in some way with obvious technological guff - and I'm not convinced that any of them are wholly artificial.

...Perhaps Captain Georgiou is famed for her menagerie of lost cases, what with Saru as third in command when conventional military instinct would yell for firing him (from a torpedo tube, perhaps)?

The assorted cyborgs could be disadvantaged people in a range of ways: patched-up injuries, incompatibilities with the human working environment, subpowers/superpowers that require boosters/limiters to allow for working with humans.

I guess there's just a huge library of sound for all starships to use and the fleet just rotates as their computer programmers (or crew) see fit.

Sounds good (pun optional) - they seem to have standardized/stagnated on computer female and male voices for centuries as well, quite possibly suggesting such a library resource.

[quite]Notable continuity error[/quote]

...The Delaney Twins?

The portside lift door may not be a lift... It's got another door beyond it. And yet this seems to be the entrance that Burnham and Georgiou use later on in the flashback scene. Refit? Option? Different kind of lift?

Not one of those fancy walk-through lifts as on the bridge of the STXI ship?

Burnham emerges from the Shenzhou's oddly long airlock upside down.

On "oddly long", we probably can't plead Millennium Falcon and that super-nifty telescoping shaft. Perhaps the outer hull features a lot of utilities for armor, as in many warship designs of yore? At least one deck's worth?

Yes, the thruster suit's computer is like Siri. But they took care for her to say "Working" as a sort of greeting. Not (yet) as something to say when the computer is ACTUALLY working away, which I doubt would ever happen if this is an extrapolation of how computers SHOULD work in the future.

Well, why not? Unless command language is utterly unambiguous, Kirk shouldn't be able to tell whether the computer has really understood his wishes or not, and he thus needs the clickety-clackety noise, the "Working", or both. A mere indicator light shouldn't suffice in a world of Christmas tree controls. Burnham would face the problem multiplied in her tin can of a workplace.

In any case, loving the nod!

Oddly, for all the tactile controls we see in this show so far, the thruster suit is not controlled by anything we can see. She's not grasping any joysticks as Spock would in his version, nor is she issuing commands tot he suit's computer. I can only surmise that she is using the heads-up display and eye-tracking to dictate where she wants to go. Anything ELSE she can flex or squeeze would just not be comfortable to use practically. :P

...Just her gloves? She'd need a specific on-off switch for the movement functionality, something she won't accidentally hit under any circumstances. But when she dives into the Klingon sentry, what are her hands doing? A plausible "thrust forward" control motion?

A welcome far cry from the "Pen Pals" version of the Directive, "We should let the planet volcano itself to death and kill everyone because it's possible God wants for them to die."

To be fair, the debate in that episode wasn't about the survival of Data's pen pal. It was about Data's insubordination and its potential consequences. And the concept of "they may have been fated to perish" was a polemic Devil's advocate injection for injection's sake, not something any of the people involved (including Riker making the comment) would have believed in. Picard invited debate on the issue, got it, and dismissed it.

It's just that the writers of "Homeward" somehow misunderstood "Pen Pals" and took it ad absurdum...

The Well-Meaning Mission here in "The Vulcan Hello" is nicely echoing "Paradise Syndrome" in that Starfleet intervenes in a natural calamity for no explicated reason other than "it would be nice if these folks lived". I wonder how often they do that?

When she first fired the thruster pack, a little cursor appeared next to it right before it slid over and activated, so it looked like she was clicking the "Ignite" button with eye-tracking.

Or with her index finger...?

Timo Saloniemi
 
So interesting thought here too.. Maybe to be commissioned in StarFleet you don't have to go to StarFleet Academy. Burnham went to the Vulcan Science Academy and was obviously given a commission into StarFleet when she came aboard.

I'd rather argue that one has to go to Starfleet Academy to get formal clearance, like McCoy in the 2009 movie. If one goes in with preexisting credentials, it's a quick formality indeed, and thus McCoy is already a commissioned Lieutenant Commander when Kirk the supersmart hypermotivated fast-track Wunderkind is still struggling with graduating into Lieutenant (j.g.).

Are Burnham's credentials purely from the Vulcan Science Academy, or did she go to the Vulcan Military Academy as well? Perhaps giving her a Vulcan military career would be desirable - Sarek wouldn't oppose her joining Starfleet like he did to Spock doing the same because he was already okay with her being a soldier, and she might get higher rank at entry to Starfleet, fast-tracking her past Spock in career and promotion?

Timo Saloniemi
 
More notes from the rest of the first episode. I've been in a bit of an emotional funk for a while now, but focusing on this has let me re-locate my inner-nerd a bit. Thank you, Star Trek! :D

- I've now seen the thruster suit interface and noted that Burnham does indeed deliberately use and eye-tracking interface to command "ignition". That's pretty cool, but they were already IN a countdown, which generally means that ignition happens automatically at zero. Here it makes her look like she was waiting for the suit to reach zero and THEN she triggers the suit jets. At other times her flailing limbs COULD be interpreted as command gestures, but I doubt there was much scripted action behind any of it.

- To the sound guys' credit, when Burnham reappears from the scattering field, the guy at the ops console reads off her vitals and the TOS sickbay "wheeep!" sound is played.

- We flash back to Michael's time in Vulcan school, where she's quizzed in a pod obviously meant to evoke the ones we saw young Spock in for the 2009 movie. However, those pods had information displayed around the lower "bowl" half, whereas Michael's stuff was displayed on a holographic upper bowl projection. Arguably Spock's version is more ergonomic, as he's looking down instead of up at the information.

- Burnham's radiation treatment involves an anti-proton "bath" of [babble babble] which stitches her affected tissues' DNA back together by [babble babble]. She emerges from the AP chamber into a room that's probably too small to be the sickbay, but is likely part of the Shenzhou's medical wing. Oddly though, when Burnham leaves said room, there are only random blue-clad extras and no medical staff about in the corridors.

- Aha! After fleeing the AP chamber and the hapless doctor overseeing her treatment, she heads to a turbolift which has A SECOND DOOR on the back side, which is seen at other points in the episode as well. This means that the lift we saw a crew member enter the bridge was in fact a proper lift. However, this means that the lift Cap'n G and Burnham use in the episode 2 flashback is a version without a second door - this may be deliberate given the camera trickery used in the latter case, which I'll get to later.

- Bursting onto the bridge, Burnham recommends they train "phase cannons" onto the emerging Klingon ship, and Georgiou subsequently orders tactical to disengage them, also calling them phase cannons. However, at the end of the episode Burnham orders "target phasers", and later on in the battle the tactical officer does specifically declare "phasers armed and ready". Multiple weapons systems? Poor writing clean up? Different terminology for the same thing after all?

- Still later, Saru shows Burnham to the aft engineering station, to show a nifty holographic display of the Klingon sarcophagus ship. This is a small, freestanding console that people can gather around, or behind which an operator can stand to work controls and visually look at the captain too. They even leave the display active and rotating in the background even though they don't need it. Have I already said how much I love the ergonomics of this bridge design?!

- I think tons has already been said about the Starfleet holocommunicator. I'd add to this discussion to say that I believe this is the writers extrapolating today's trends in VR communication rather than trying to fit in what we know of comms during the era. VR displays dropping graphics, useful info and people into your view to interact with are all hot right now; most of our phones have just this capacity being built in. I think that they're trying to say that in this version of the future, people will be communicating as they hope we would be with VR now, and literally having the subject of our call be in the room with us. That, and it's generally more dramatic to be interacting with someone face to holo-face instead of on a screen.

- Burnham retreats to her quarters to ring up Sarek, so let's examine that set. It's sparsely furnished to be sure, although it does feature a bowl of apparently fresh fruit on the coffee table (I'm guessing it's real as Burnham has no other real decoration in her space). Does she like having a big source of fiber and vitamins present on a daily basis?

- Beyond this, the set is awesomely detailed, and the lighting does include some glowey red alert highlights built into the walls (versus most previous sets, which feature an off-camera red glow projected into the shot as needed, with no readily apparently source). There's also a divider of sorts between the bed space and the desk/sofa area, evocative of the decorative grille separating the same areas in the TOS quarters set - nice touch. However, among her storage space is a place where two tote bins can be stored in two different orientations, neither of which allows easy access to the contents, unless one of the bins opens like a medicine cabinet for some reason...

- Michael does have a triangular glass doodad presumable from the Vulcan pod school or something, which is the only personal affectation she has in her room besides her name on the aforementioned bins. I thought for a second that the design hints at the Kolinahr discipline necklace Spock famously refused in ST:TMP, but it's not.

- So, going around the Shenzhou bridge counterclockwise from the main viewing windows:

  • Tactical (in the portside "pit")
  • Female robot head station (also in the "pit") - possibly mission ops as this crew person was tasked with remotely controlling Burnham's suit and also reported the suit's status in protecting her, saying that Burnham would soon be suffering from rad syndrome.
  • Engineering
  • Portside turbolift
  • aft station with additional perpendicular console
  • entrance to conference room / ready room
  • aft station without additional console
  • starboard turbolift
  • wall with narrow door and the TOS movie "red alert" graphic on a side screen
  • Blue scaley guy station (starboard side "pit") - Saru was here in the flashback, so a science station?
  • Communications (again in the "pit")
Meanwhile, Burnham's station has no particular purpose besides being her station, though after the ops station explodes during the battle, the engineer goes there and reconfigures it as ops, taking over for that guy as he wanders towards the sickbrig. Saru's station is a default science station, but as he's also the second officer it could usually be a command station like Burnham's too.

- I think others have already pointed it out, but at the end of the episode Georgiou calls Saru a Lieutenant Commander, which is I think the only time he's addressed as such. His insignia does have three holes in it here, though.

- The helm and ops stations (no, it's definitely not a navigation station, it's called ops more than once and the bridge banter is remarkably specific in what information comes from which station) are separated by the astrogation whatsit as we see on the TOS and NX-01 Enterprises. This one's spinny circular thing is a screen however, as we see the TOS movie "Red Alert" graphic displayed there too. I'm guessing they can easily turn it back into the spinny circular thing in case someone needs it to, y'know, navigate.

Next, the battle begins..!

Mark
 
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Regarding the holocomms, do they shoot those with live actors facing each other and then "dilute" the one who's supposed to be a hologram? Or are these people acting against empty air or blank greenscreens, depending on which end of the process they pretend to play?

I'm sort of hoping that they play it as if phase cannon and phasers are the very same thing, considering they are, for all practical purposes. Old ship - some controls still labeled old style?

Timo Saloniemi
 
Regarding the holocomms, do they shoot those with live actors facing each other and then "dilute" the one who's supposed to be a hologram? Or are these people acting against empty air or blank greenscreens, depending on which end of the process they pretend to play?

I'm sort of hoping that they play it as if phase cannon and phasers are the very same thing, considering they are, for all practical purposes. Old ship - some controls still labeled old style?

Timo Saloniemi
From the timing of the shots I'd say the shots are probably done live with the actors then modified in post like Star Wars for the most part. As for the weapons I'm sure they'll treat them as at the least similar by nature but we'll know when the Discovery uses them as she has "phasers" as spoken from the season preview. On a side note and it's shooting into the dark with it but when Lorca orders phasers in the season preview I'm almost certain I see red glow on his face but that could easily be from Red Alert lighting and not from the phasers firing. Merely thoughts.
 
So this is the Prime Universe, and an old ship from 2256 has holographic emitters everywhere, but the state-of-the-art USS Voyager 120 years later only has holographic emitters in sickbay?

Okay.:guffaw:
Well, the ST:VOY emitters allow the Doctor to be solid (and look real), handle tools and perform actual medical procedures. So, yeah, I would say the U.S.S. Voyager did have better holo-emitter tech. PLUS - I believe it's been stated by the TNG producers back in the day (IE 1987) that all the Bridge Main Viewscreens in the 24th century are fully holographic as well (we just couldn't really see that on our 2D TV screens. ;)
 
They are 3D, because back in the 80s and 90s it would have been too expensive to shoot them as 2D.

That is, when the camera on Picard's bridge looks at Picard's viewscreen from an angle, we see the cheek of the scheming Romulan from that angle, and not a distorted version of her flat face from front. This is because she, too, was filmed using a camera located right where the bridge camera is (relative to her). Inserting this shot directly into the viewscreen (the part of the film frame that is covered by the viewscreen in the angled shot) is much cheaper than trying to computer-process a shot from the front into a suitably distorted form so that this could be inserted.

The result is an apparent 3D image of the Romulan. A few decades later, Paramount could have afforded to create a 2D image, if not otherwise, then by buying a TV set the size of the bridge viewer! Indeed, DS9 used real computer monitors, meaning its comms calls showed Dukat squeezed into 2D format while Picard's fake laptop screen would have had a 3D Tomalak were it ever shot from an angle...

In any case, holograms come in a range of types, and Trek has used many of those. Its choice of which is primitive/early and which is advanced/late may be debated, but not all that easily, considering holography for the most part is still fictional. What Trek claims is this order (for Earth/Fed tech):

1) Holograms printed like today (not seen much, but a RW feature)
2) Freestanding transparent moving holograms projected from arbitrarily placed devices (DSC, TNG)
3) Freestanding opaque moving tangible holograms projected inside dedicated rooms (TAS, TNG)
4) Freestanding opaque moving tangible holograms projected from arbitrarily placed devices (VOY)

The order is that of first appearance. Nothing precludes DSC from already having had the TAS tech, or ENT from already having the DSC system - those simply wouldn't have been used by our heroes on-camera.

Timo Saloniemi
 
Ahh, but we DID see on several occasions in the TNG-era that when looking at the viewscren obliquely, we (the viewer) would see the side of someone's face while the person talking would be looking dead on.

Not the best example, but:

http://tng.trekcore.com/hd/albums/2x20/the_emissary_hd_360.jpg
http://tng.trekcore.com/hd/albums/2x20/the_emissary_hd_363.jpg

So, at least the forward viewer was a sort of "tank" that would cahnge perpective depending on where you were viewing it from. By VOY, that "tank" and effectively become the sickbay.

Mark
 
The model/texture of the Europa changed quite a bit between the first trailer we saw her in and the aired episode.

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...Is there provision for a live pilot?

Yep. The shape was a bit more like Probert's TNG-era Sphinx than the TMP Workbee, though the front didn't bubble out, giving it more of an elongated snail-shell look (with the head of the snail being the back of the workbee). You don't get a really good look at the pilot, but it seemed to be a bit bigger than the TMP version (which is only as big as a the reclining human seated in it); they were seated well in the front, suggesting something more shuttlecraft-sized. There were also a lot of windows along the length, so there may have been room for two or three people in it.

Inserting this shot directly into the viewscreen (the part of the film frame that is covered by the viewscreen in the angled shot) is much cheaper than trying to computer-process a shot from the front into a suitably distorted form so that this could be inserted.

The result is an apparent 3D image of the Romulan. A few decades later, Paramount could have afforded to create a 2D image, if not otherwise, then by buying a TV set the size of the bridge viewer!

Corner-pinning (as it's called) isn't that wild of a distortion, and even in the late '80s, it was the sort of effect you'd be able to do for free by compositing your blue-screen footage on video. Shooting a "holographic" blue-screen probably cost you more in the additional camera-setup for the on-screen party than you'd save by not having to distort the footage when compositing it in.
 
Side question: did reading the novel affect your enjoyment of the show thus far one way or the other?
Yes, in a positive way, especially for watching Michael, Georgiou and Saru. The relationship between Saru and Burnham reminds me much of Spock and McCoy, but appears to be far more antagonistic in the book than in the show so far.
 
Moving on to episode two!

- The Shenzhou flashback ties the actual look of the Shenzhou transporter room with a tiny plot point - as Burnham recognizes its outdated technology in a typically Vulcan passive aggressive statement. It's almost odd how a throwaway line in a script influences significant set design choices! The production designers could have gone for a thinly-veiled redress of the Discovery transporter room set, but instead have done a rather significant visual disguise. Good decision, as it more visually sets the two ships apart despite sharing a lot of the same sets (including this one).

- In any case, I'm thinking the use of lateral transporter technology is an example of something coming in, then being replaced by a newer level of tech, then being replaced in turn by a more refined version of the original tech. In this case, I've noted that the season 4 refit of the NX-01 included adding psychadelic designs to the walls of the transport chamber - which visually echo the big dishes we see on the Shenzhou, and in ENT "Daedalus" we actually see round dishes behind the wall panels. I'm thinking that there was some sort of progression in play here that refined the original NX-01 transporter (which looked more TOS-ish), to something that over time would be applied in larger scale, and ultimately refined back to what we see in TOS proper. Perhaps this is more evidence of early Vulcan anal-retentiveness in sharing their technology, until Earth figured it out on its own...

- As previously mentioned, my confusion about the turbolifts on the Shenzhou has to do with the camera trickery in this flashback shot. The turbolift we see in "The Vulcan Hello" has a second door along the back of the car. The one in the flashback does not, which confused me. Given the tracking shot seen in this flashback, which allowed them to edit two separate shots into a single unbroken-looking one as they panned around the lift car (the awkward silence in the middle of the turbolift ride is a dead giveaway), I think it would make sense to have made a custom set piece that could accommodate the two shots, or the lift itself was a CG construct. It made for a beautiful shot apparently showing the entire walk from the transporter room to the bridge, at the price of having a nonstandard turbolift for us nerds to catch. ;)

- The lift features not one, but at least two high-mounted screens showing the lift progress through the ship from overhead and side views, suggesting that some rough deck plans exist somewhere. There's no handle to grab as in TOS, but there is a dedicated touchpad with TNG-esque directional commands built in. And is it just me, or do the lower wall panels look like they can fold out to become chairs? Are they looking a little like escape pods, or are some of the trips around the ship at not-quite-turbo speeds?

- Ooh! The turbolift display has a little notch at the bottom showing what decks they pass through. According to this, the bridge is on deck seven, and the Shenzhou has ten decks overall (and visually this makes some sense, as there are three decks worth of window lights readily visible on the lower hull behind the bridge). Later in dialogue though, she takes damage on decks thirteen through fifteen. Take THAT!

- And before they get into the lift, one segment of the corridor bulkheads does indeed look like it can close in the event of decompression. The thought that's gone into these sets is remarkable.

- More holocomm fun: Starfleet's has people appearing as washed out TV images on the Shenzhou. Klingons appear on the Sarco Ship as fuzzy, demonic green. But when Georgiou and then the Admiral appear to the Klingons, it's as full-color, true-color images! Who's managing the bandwidth on the cell towers?!

- As the shooting starts, the Shenzhou takes a direct hit to the port side, and inside on the bridge the robot headed crew person is accordingly blown up. Luckily the guy at tactical is safe - but, as robot head is taken away, he reports that "secondary tactical is offline", possibly looking back at where she was sitting before getting blown up. Is he referring to her station?

- Speaking of people's consoles getting blown up, we're treated to two of those happening. But in apparently response to the years of criticism, at least THIS time they're blown up with sparks AND debris! And later on, the communications and blue scaly guy in the starboard-side "pit" are lost in a display of fire and forcefields, and barely any sparks or debris at all!

- I'm wagering that the brig of the Shenzhou is the largest seen in Starfleet history, already a step bigger than the spacious digs that contained Khan in "Into Darkness" . It's arguably bigger than Burnham's own quarters, and there's two of them in this single room! There's plenty of space to lie down, stretch out, AND a full bed on the side of the thing. The hubris of this spacious design bites back in the end though, as the brig is reduced to maybe one quarter of its original size. :)

- The use of emergency forcefields here is also pretty extensive, showing most, if not all lost hull sections covered over by the things. This is far better than Voyager ever fared, and I'm not sure this sort of thing is ever really mentioned in TOS at all, until they are seen used on the Enterprise-B much later on. In the case of the brig, there are enough emitters to create a tidy cube around the remaining real estate Burnham has. Perhaps this is a consequence of needing to have forcefields everywhere around the brig to be truly effective? Similarly, the computer of the brig forcefields is quite intuitive, naturally calculating the optimal location of the hole Burnham needed to make it across.

- Europa to the rescue! And we see her rescue the Shenzhou with a tractor beam - or should that be beams? Here and in the trailer at the end, both starships use two beam emitters to snare their target, alien abduction style.

- Perhaps it's a modelling error, perhaps it's scratched paint, but the first "U" on the underside of the "USS EUROPA" most definitely looks like a "J".

- When Admiral Anderson appears on the Shenzhou bridge, he clearly takes a step up to the central dais (and even looks before he does). Still, unless he's actually VERY short, the Shenzhou comm system placed him lower than Georgiou in most shots and looking up to her (though in others, he's looking DOWN at her). We don't actually see his feet though, so either they just fade out, or are just sticking through the deck plates. Regardless, he's obviously on his bridge, and his communications officer must be sitting at the same-ish place as on the Shenzhou since he points in the correct direction. He's clearly pointing at his guy though when he gives the command to hail the Klingons, since by this point, the Shenzhou comms guy had stepped outside. :P

That's 20 minutes of the second episode. Next up, the Europa gets bisected for doing the right thing.

Mark
 
Sweet, I had to look that up. This is indeed what was on screen, even if it doesn't quite match what the external model looks like. On the plus side, the warp core seen here matches the bigger view at the actual bridge engineering station!

Mark
DJxsH2wV4AANZ_s.jpg:large
 
- As the shooting starts, the Shenzhou takes a direct hit to the port side, and inside on the bridge the robot headed crew person is accordingly blown up. Luckily the guy at tactical is safe - but, as robot head is taken away, he reports that "secondary tactical is offline", possibly looking back at where she was sitting before getting blown up. Is he referring to her station?

Yes. To be safe...
The robot-head is a VR helmet so the deputy tactical officer can have a better sense of long-range sensor data of the entire environment around the ship.
 
Yes. To be safe...
The robot-head is a VR helmet so the deputy tactical officer can have a better sense of long-range sensor data of the entire environment around the ship.
Yeah, that's what I assumed it was.
 
Yup, after she went down screaming. I think it's safe to say that even in the background, they're not venturing too close to android crew.

Mark
 
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