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Donny's TOS Enterprise Interiors

@Donny wow, just discovered your work and blog! Amazing work.........Great to see an Ocean Spring guy do well! I grew up not too far from you in BFE, Alabama. :D
 
Finished up the string of corridors as was built on Stage 9, including areas not seen in TUC. Also added the ever-present grate lighting accents, fire extinguishers, and intercom speakers which almost every set of the Enteprise-A contained.





 
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These are amazing!

I don't know why, but it finally occurred to me after 25 years that the compartment door in your third pic goes up when you pass through it... bisecting those overhead conduits. Hope it's nothing important! :p
 
These are amazing!

I don't know why, but it finally occurred to me after 25 years that the compartment door in your third pic goes up when you pass through it... bisecting those overhead conduits. Hope it's nothing important! :p
You know, I just realized that myself as I was building this.
 
That never occurred to me either!
Although I did wonder what all those horizontal conduits in the K-beams did whenever a doorway shows up.
Perhaps they utilise the same (incomprehensible) solution?
 
Heh...yeah, I vaguely remember that. There was also the related question if there was enough room for the door above the engineering deck, IIRC. :D
 
Yeah, except that the Engineering door has that weird louvre section down the middle of it that MIGHT have allowed warp energy through. The other examples - not so much :thumbdown:
 
I read somewhere (don't remember where) that the louvred section was louvred for exactly that purpose: to allow the warp energy to pass through unimpeded.
 
A more period-accurate ship interior would be great. I have to think there was a warp core style intermediate between TMP and TNG that can bridge the two. I know it's pure speculation, but I would love to see something that's not a very obvious redress of the TNG set for engineering, but still a slight upgrade over TMP.
 
16406894_393575474335591_3392088266162653307_n_zpszofemkvu.jpg

Donny: not sure if you've seen this. I came across it on a TMP page on Facebook. What caught my eye was the edging at the bottom of the walls. Perhaps they removed it after TMP.
 
It's not something you really look for, normally. The floor isn't the focal point of the action, so the camera isn't really going there. On the other hand, when a publicity still like that Decker/Ilia photo brings all the details of the set into sharp focus...

And that photo got me thinking... the back half of that corridor is actually a matte painting used to double its length. The same painting was used on TNG, at least for a while. And in "Encounter at Farpoint," they hadn't modified it yet...

http://tng.trekcore.com/hd/albums/1x01/farpoint_hd_487.jpg

You can notice that the light panels along the bottom are fully exposed, whereas the ones on the actual set are half-covered with aluminum paneling, and the TMP-era edging is also present in the painting.
 
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And that photo got me thinking... the back half of that corridor is actually a matte painting used to double its length. The same painting was used on TNG, at least for a while. And in "Encounter at Farpoint," they hadn't modified it yet...

http://tng.trekcore.com/hd/albums/1x01/farpoint_hd_487.jpg

You can notice that the light panels along the bottom are fully exposed, whereas the ones on the actual set are half-covered with aluminum paneling, and the TMP-era edging is also present in the painting.

Funny that they took the time to update the painting to match the carpeting, but not the rest.
 
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