Donny's TOS Enterprise Interiors

Discussion in 'Fan Art' started by Donny, May 9, 2013.

  1. Trimm

    Trimm Captain Captain

    Joined:
    Dec 26, 2002
    Re: Donny's TOS Enterprise Interiors

    I think you nailed the shape of the torpedo Donny, but I'm not so sure of the font.
     
  2. Gagarin

    Gagarin Commander Red Shirt

    Joined:
    Sep 19, 2007
    Re: Donny's TOS Enterprise Interiors

    I'm sort of freaking out because I never noticed those chairs/stations/crewmen before.
     
  3. cardinal biggles

    cardinal biggles Bright Fucking Ideas Premium Member

    Joined:
    Sep 7, 2001
    Location:
    potrzebie
    Re: Donny's TOS Enterprise Interiors

    To be fair, as Donny mentioned, three of the four times those stations could have been visible, they were blocked by lines of crewmen (Kirk's arrival, Spock's funeral, and Admiral Morrow's arrival in TSFS), and during the nebula battle, you can only see the stations for a split second before they're engulfed in flames. I'm also pretty sure they were omitted from the floor plan in Mr. Scott's Guide and the drawing in Star Trek Fact Files/Star Trek: The Magazine.
     
  4. Donny

    Donny Commodore Commodore

    Joined:
    Mar 13, 2008
    Location:
    Los Gatos, CA
    Re: Donny's TOS Enterprise Interiors

    Yep. As far as I know, that short scene where the torpedo bay is engulfed in flames is the ONLY available evidence those consoles were there at all.
     
  5. Rat Boy

    Rat Boy Vice Admiral Admiral

  6. Donny

    Donny Commodore Commodore

    Joined:
    Mar 13, 2008
    Location:
    Los Gatos, CA
    Re: Donny's TOS Enterprise Interiors

    You're right! Hot damn. I've never looked at that shot close enough to notice that before.
     
  7. Basill

    Basill Captain Captain

    Joined:
    Oct 30, 2004
    Location:
    TN
    Re: Donny's TOS Enterprise Interiors

    Heh, all these years I must have subconsciously dismissed that as another crewman standing at attention, also holding his helmet (sort of a mirror of the furthest off guy on the right).
     
  8. cardinal biggles

    cardinal biggles Bright Fucking Ideas Premium Member

    Joined:
    Sep 7, 2001
    Location:
    potrzebie
    Re: Donny's TOS Enterprise Interiors

    Or an alien whose elbows bent the opposite direction as ours. :p
     
  9. Rat Boy

    Rat Boy Vice Admiral Admiral

    Re: Donny's TOS Enterprise Interiors

    To be fair I only noticed it when I went looking for it after the posts about them only being seen during the explosion scene. I've probably overlooked it hundreds of times in the past.
     
  10. jimcat

    jimcat Lieutenant Commander Red Shirt

    Joined:
    May 20, 2005
    Location:
    Dunfermline
    Re: Donny's TOS Enterprise Interiors

    Dear Donny,
    This post is mainly an excuse for me to say how much I’ve been enjoying your work, and following the depth of research that’s going into it. Quite amazing, and wonderful.

    Oddly enough, the “thing in the middle of the bridge” was something I already knew about, because I’d read about it somewhere. Sure enough, “The Making of Star Trek: The Motion Picture” (written by Susan Sackett and Gene Roddenberry, published by Pocket Books in 1980) has this on pages 85-86:
    Whatever the shortcomings, I have the feeling that this may well be the most detailed description of the thing and what it's supposed to do available.

    Best wishes,
    Timon
     
  11. 137th Gebirg

    137th Gebirg Admiral Premium Member

    Joined:
    Aug 31, 2000
    Location:
    Let’s Go Brandon!
    Re: Donny's TOS Enterprise Interiors

    ^^^ Thanks very much for the post. Very informative. :techman:

    I'm still genuinely curious how they got that thing to move in sync with the actors if they didn't have the bridge set on a gimbal. I guess we'll never know... :shrug:
     
  12. urbandefault

    urbandefault Rear Admiral Rear Admiral

    Joined:
    Dec 3, 2013
    Location:
    Sickbay, dammit.
    Re: Donny's TOS Enterprise Interiors

    Since it probably wouldn't--and didn't--show up onscreen, they could have just had somebody up there stirring the water so the little ship would move.

    Ultimately it wasn't necessary to have it there, and it made no difference.

    It was a Dunsel. :lol:
     
  13. Donny

    Donny Commodore Commodore

    Joined:
    Mar 13, 2008
    Location:
    Los Gatos, CA
    Re: Donny's TOS Enterprise Interiors

    Now to the second level of the torpedo bay.

    We really don't get a very good look at this level. The few shots we do see of the upper level during the funeral scene, there are so many cadets present we don't see much at all.

    [​IMG]

    [​IMG]

    What we DO see, however, is the same diagonally-brace styled wall panels, and our blinky-computer panels seen in the Enterprise and Regula 1 Transporter Rooms, as well as the Regula 1 laboratory. Also, we see a rail system circling the hole into the first level of the bay.

    It was my job to fill in the rest. What do you think?

    On the ceiling, you'll see I've created a sliding door hatch that the torpedo theoretically is carried downward through to it's place on the track below.
    [​IMG]

    [​IMG]

    I added an access door on the second level that perhaps leads to the torpedo storage area.
    [​IMG]
     
  14. Mytran

    Mytran Rear Admiral Rear Admiral

    Joined:
    Aug 5, 2009
    Location:
    North Wales
    Re: Donny's TOS Enterprise Interiors

    Great to see the upper level at last!

    Those little lifts are the same ones that turned up in the TNG/VOY Engine Room, aren't they?
     
  15. pfontaine2

    pfontaine2 Lieutenant Commander Red Shirt

    Joined:
    Apr 5, 2011
    Re: Donny's TOS Enterprise Interiors

    What I love about all your renders is the feeling that this is a real place, that the lighting is generated by practical lights and that everything makes sense. Watching a movie, you are often aware of how each shot is manipulated for effect; a part of the set is emphasized or darkened depending on the needs of the script. As a result, the sets sometimes feel theatrical rather than real. These renders feel real, tangible and logical as if we're really there. Incredible work as always!

    Pierre
     
  16. 137th Gebirg

    137th Gebirg Admiral Premium Member

    Joined:
    Aug 31, 2000
    Location:
    Let’s Go Brandon!
    Re: Donny's TOS Enterprise Interiors

    Bloody perfection! :techman:
     
  17. Tallguy

    Tallguy Rear Admiral Rear Admiral

    Joined:
    May 2, 2005
    Location:
    Beyond the Farthest Star
    Re: Donny's TOS Enterprise Interiors

    I know you get a lot of praise in this thread (rightly so). But this is terrific in a different way. You’re creating a new environment and blending it seamlessly into an existing place. You’re turning it into a real thing.

    I love that door. It feels like absolutely what that door would have looked like. It has enough of a relationship to the airlock doors we have seen without being a carbon copy. I can almost imagine walking into this room from somewhere else, seeing it all open up in front of me as I get further in, and suddenly realizing that this IS the torpedo room set, just like I saw in the movie. For some reason I never got that with the other sets.

    This set is like the Captain America: The Winter Soldier of Star Trek sets. It’s very pretty. It feels (to me) absolutely real. And if you think about it too much (or at all) it doesn’t make a lick of sense.
     
  18. blssdwlf

    blssdwlf Commodore Commodore

    Joined:
    Feb 26, 2010
    Re: Donny's TOS Enterprise Interiors

    Nice upper level Donny! I had imagined that forward wall being the magazine where the robot arm went and grabbed torpedoes and lowering them down but the hatch in the ceiling looks good too.
     
  19. Donny

    Donny Commodore Commodore

    Joined:
    Mar 13, 2008
    Location:
    Los Gatos, CA
    Re: Donny's TOS Enterprise Interiors

    I had considered that as well, but I'm approaching the detail limit to maintain a decent frame rate in-game. Plus, if I end up providing an animation sequence for loading torpedoes, a simple hatch in the ceiling will make things much easier.

    Either way, I've purposefully left the area "blank" in case I want to add something like that there later. But for now, I'm moving on from the torpedo bay.

    Next up? Warp Engineering.
     
  20. Nightowl1701

    Nightowl1701 Commodore Commodore

    Joined:
    Oct 29, 2011
    Location:
    Orlando, FL
    Re: Donny's TOS Enterprise Interiors

    Kewl. It's only been, what, two years since you did it the last time? :lol:

    So I guess this time we're getting the Dilithium Chamber of Death. :devil: And the horizontal intermix shaft - forced perspective like before, or more the scale they wanted us to think it was?