This made my day ten times better. Thank you.This:
This made my day ten times better. Thank you.This:
You know, I've been wondering if that red handle in the well on the console's upper left was meant to replace the slider knobs but operate in the same way for Phase II.
This made my day ten times better. Thank you.
They're the good, evil, and mojo initiators to make sure we get a finely balanced Kirk after each transport .I consider them "sequence initiators," at least that's how I describe them in my "Star Trek: The Next Generation - The Galaxy Chronicles" fan fiction as.
It was all part of her plan to get rid of Kirk's ex wife.Yes I can. We kind of saw something like that in TMP. Kirk was just being nice. It was Rand's fault.![]()
I figured it was DiFalco's plot.It was all part of her plan to get rid of Kirk's ex wife.
No, she arranged for Ilia to get zapped. No damn dirty Deltan was going to get her healing hands on the captain.I figured it was DiFalco's plot.
Actually, she didn't get the chance for it to be her fault. Kirk barged in and said "Give it to me."
There's a reason for that total "Fuck you" glare Rand gives to Kirk after he says it wasn't her fault.- Oh yeah, forgot about that. It was HIS fault!
No, she arranged for Ilia to get zapped. No damn dirty Deltan was going to get her healing hands on the captain.
This wall?Donny, so what are you doing for the back wall of the booth? In the film it's some sort of textured plastic material through which you can see a greeble wall. Is yours like that or a texture?
Worked out the backdrop of the control booth tonight. It's simply a graphic with a refracted glass material in front of it. Thought it would take far longer to replicate than it did!
I based it on a graphic that @Basill gifted me years ago when I was a newb at all this.
Donny, so what are you doing for the back wall of the booth? In the film it's some sort of textured plastic material through which you can see a greeble wall. Is yours like that or a texture?
That'll be handy if/when he makes those.It appears so, yes. And it looks like the modified version of the console (with the CRT display) was shared between the transporter room and the torpedo room in TUC.
I remember. I meant if you make the torpedo room and the maintenance corridor.
Ah, gotcha. Forgive my misunderstanding.I remember. I meant if you make the torpedo room and the maintenance corridor.
To answer your question about the assistant's console, I actually figured all of this back in 2014 last time I modeled the Refit transporter room, but its' been a while so I'll explain my findings again.Impeccable work as always. Incidentally, did you manage to dig up any usable references for the transporter assistant's console?
Well, I shared with you what the Enterprise Flight Manual said were re-used in the transporter. Are those the ones on the side console? I've forgotten.All right! I had a productive weekend. Finished up the control booth, got the entire side corridor we see in off the TWOK transporter room modeled, plus all the control panels, computer banks, and decals that were added to that set. After that I did a final lighting pass and figured it was time to show the final showcase images.
In this first post, I'll show the TMP version of the Enterprise transporter room. The room is much more basic than it's TWOK counterpart, so there's less to show off, and hence, less images were taken.
To answer your question about the assistant's console, I actually figured all of this back in 2014 last time I modeled the Refit transporter room, but its' been a while so I'll explain my findings again.
In TMP, we get a shot of the assistant's console lighting up frantically, and are able to see a few details of the graphics on the panels.
The graphic on the left is very similar to the "warp engines" graphics on the engineering station on the bridge, but the one on the right I didn't recognize. So I got curious and looked through the Enterprise Flight Manual to see if there were any graphics that were perhaps unused that may have made their way to this set. Lo and behold, there are several unused graphics in the flight manual that were intended for Phase II but did not end up on their final intended sets. A few of these graphics were intended for monitors above the main consoles in engineering, but these monitors, if they were built, did not survive the transition from TV show to movie. However, a couple of those graphics did survive and were instead used on the final transporter room set.
Here's the engineering console setups:
https://www.cygnus-x1.net/links/lcars/blueprints/efm/efm-page-25.jpg
https://www.cygnus-x1.net/links/lcars/blueprints/efm/efm-page-27.jpg
And comparing those graphics to what we see in the TMP transporter malfunction scene, you can see that they are indeed these two unused engineering graphics:
I have, of course, changed the text on these graphic to be more fitting for use on the transporter room (using terms from later Trek productions like "pattern buffer", "molecular imaging scanner" and the like. Here's my rendition again:
As for the monitors above the primary transporter console, what I've made is purely conjecture, as I've never come across any images showing this part of the booth, but it's obvious there's something up there since the assistant's eyes dash towards that area a number of times in the scene:
And even Kirk's looking up there when beaming over Dr. McCoy:
And you can clearly see the housing for these monitors above the booth window:
I've placed a few of the elliptical bridge monitors into this bulkhead and in between them placed a display panel with some kit-bashed graphics from the various transporter console displays found in the Enterprise Flight Manual (from the Phase II bridge transporter station and sickbay examination room mini-transporter station). Seems fitting that the transporter room would also feature a graphic like it somewhere.
If anyone has any reference of what's really up there, I'd be most gracious if you could send it my way![]()
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